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Bayrak, Bekir; Kanli, Uygar; Kandil Ingeç, Sebnem – Turkish Online Journal of Educational Technology - TOJET, 2007
In this study, the research problem was: "Is the computer based physics instruction as effective as laboratory intensive physics instruction with regards to academic success on electric circuits 9th grade students?" For this research of experimental quality the design of pre-test and post-test are applied with an experiment and a control…
Descriptors: Foreign Countries, Control Groups, Experimental Groups, Student Attitudes
Bayrak, Bekir; Kanli, Uygar; Ingec, Sebnem Kandil – Online Submission, 2007
In this study, the research problem was: "Is the computer based physics instruction as effective as laboratory intensive physics instruction with regards to academic success on electric circuits 9th grade students?" For this research of experimental quality the design of pre-test and post-test are applied with an experiment and a control…
Descriptors: Control Groups, Student Attitudes, Academic Achievement, Physics
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Goldstain, Ofir; Ben-Gal, Irad; Bukchin, Yossi – European Journal of Engineering Education, 2007
This work proposes an approach to remote learning of robotic cells based on internet and simulation tools. The proposed approach, which integrates remote-learning and tele-operation into a generic scheme, is designed to enable students and developers to set-up and manipulate a robotic cell remotely. Its implementation is based on a dedicated…
Descriptors: Learning Laboratories, Robotics, Computer Simulation, Web Sites
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Tarng, Wernhuar; Liou, Hsin-Hun – Journal of Educational Technology Systems, 2007
The objective of this article is to study the network and virtual reality technologies for developing a virtual dinosaur museum, which provides a Web-learning environment for students of all ages and the general public to know more about dinosaurs. We first investigate the method for building the 3D dynamic models of dinosaurs, and then describe…
Descriptors: Paleontology, Computer Simulation, Museums, Natural Sciences
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Tarng, Wermhuar; Change, Mei-Yu; Ou, Kuo-Liang; Chang, Ya-Wen; Liou, Hsin-Hun – Journal of Educational Technology Systems, 2009
The objective of this article is to investigate the computer animation and virtual reality technologies for developing a virtual marine museum. The museum consists of three exhibition areas. The first area displays fishes in freshwater, including creeks, rivers, and dams in Taiwan. The second area exhibits marine ecology and creatures of different…
Descriptors: Animation, Animals, Learning Motivation, Museums
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Windschitl, Mark; Andre, Thomas – 1996
The objectives of this study were to: examine the potential interaction between students' epistemological beliefs and placement in a simulation condition (constructivist versus non-constructivist) on conceptual development; and to assess whether a constructivist computer simulation experience would result in a greater degree of conceptual change…
Descriptors: Anatomy, Cognitive Development, Cognitive Structures, College Students
Godfreyson, John Ernst – 1984
This report summarizes an investigation of the attitudes of elementary students, teachers, and parents toward the use of educational computer games and simulations in a teaching/learning situation. Following a statement of the project purpose and a literature review, the courseware selection process is described. (This process resulted in use of…
Descriptors: Computer Simulation, Courseware, Educational Games, Elementary Education
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Barry, Peter H. – Advances in Physiology Education, 1990
A graphic, interactive software program that is suitable for teaching students about the measurement and ion dependence of cell membrane potentials is described. The hardware requirements, the aim of the program, how to use the program, other related programs, and its advantages over traditional methods are included. (KR)
Descriptors: College Science, Computer Assisted Instruction, Computer Simulation, Dissection
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Roush, Nadine M. – Social Studies and the Young Learner, 2004
Teachers have always dreamed of taking their students to visit faraway places, or traveling with them to bygone days. Now, through the power of technology, students can experience "virtually" other times and places through "distance learning." The Internet, satellite communications, television, and telephones can provide access to some exceptional…
Descriptors: Field Trips, Student Attitudes, Social Studies, Computer Simulation
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Akinsola, M. K.; Animasahun, I. A. – Turkish Online Journal of Educational Technology - TOJET, 2007
This study sought to determine the effect of simulation-games environment on students' achievement in attitudes to mathematics in secondary school. Data was collected from a sample of 147 students in senior secondary school in Osun-State, Nigeria. t-test and analysis of variance was used to analyze the data collected for the study. The finding…
Descriptors: Secondary School Mathematics, Secondary School Students, Computer Games, Computer Simulation
Brown, Sonya E. – Online Submission, 2007
This study was designed to investigate the impact of using computer-simulated (virtual ) manipulatives and hands-on (concrete) manipulatives on elementary students' learning skills and concepts in equivalent fractions. The researcher's primary interest was whether or not students who used virtual manipulatives would out-perform students who used…
Descriptors: Computer Simulation, Teaching Methods, Student Motivation, Urban Schools
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Kluge, Mary Ann; Glick, Linda K.; Engleman, Laura L.; Hooper, Jacqueline Savis – Educational Gerontology, 2007
This study evaluated baccalaureate nursing (n = 35) and allied health care (AHC) (n = 25) students' perceptions of a 5-week Therapeutic Communication (TC) module that was part of their foundations coursework. The module allowed students to practice communication skills using iView[c], an innovative computer-based simulation of clinical encounters.…
Descriptors: Student Attitudes, Nursing Students, Communication Skills, Nursing Education
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Winberg, T. Mikael; Berg, C. Anders R. – Journal of Research in Science Teaching, 2007
To enhance the learning outcomes achieved by students, learners undertook a computer-simulated activity based on an acid-base titration prior to a university-level chemistry laboratory activity. Students were categorized with respect to their attitudes toward learning. During the laboratory exercise, questions that students asked their assistant…
Descriptors: Student Attitudes, Laboratories, Chemistry, Science Laboratories
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Tichon, Jennifer; Loh, Jennifer; King, Robert – International Journal on E-Learning, 2004
Virtual Reality (VR) techniques are increasingly being used in e-health education, training and in trial clinical programs in the treatment of certain types of mental illness. Undergraduate psychology student opinion of the use of Virtual Reality (VR) to teach them about schizophrenia at the University of Queensland, was determined with reference…
Descriptors: Student Attitudes, Undergraduate Students, Computer Simulation, Schizophrenia
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Toon, Andrew John; Samir, Attallah; Kheng, Jennifer Huang Mui; Chew, Lim Kin; Vythilingam, Moorthy; Kiat, Stephen Low Wee – Interactive Technology and Smart Education, 2009
Purpose: The purpose of this paper is to investigate the blended learning preferences under which adult students study mathematics, electronics and industry certificate examinations like project management and e-SAP (systems, applications and products). Design/methodology/approach: The study is based on four case studies in mathematics,…
Descriptors: Foreign Countries, Electronic Learning, Educational Technology, Blended Learning
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