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Chen, Zhi-Hong; Chou, Chih-Yueh; Tseng, Shu-Fen; Su, Ying-Chu – Educational Technology & Society, 2018
Although feedback from interface agents has recently attracted increasing research attention, most studies emphasize the cognitive influences. Thus, the effect of each feedback type on student perception remains unclear. This study focuses on three types of feedback from interface agents to clarify student perception of single feedback and…
Descriptors: Feedback (Response), Student Attitudes, Two Year College Students, Psychological Patterns
Berrin, Atiker; Turan, Bülent Onur – Turkish Online Journal of Educational Technology - TOJET, 2017
This study aims to present primary school students' views about current educational software interfaces, and to propose principles for educational software screens. The study was carried out with a general screening model. Sample group of the study consisted of sixth grade students in Sehit Ögretmen Hasan Akan Elementary School. In this context,…
Descriptors: Computer Assisted Instruction, Computer Software, Educational Technology, Elementary School Students
Goff, Eric E.; Reindl, Katie M.; Johnson, Christina; McClean, Phillip; Offerdahl, Erika G.; Schroeder, Noah L.; White, Alan R. – CBE - Life Sciences Education, 2017
Recent reports calling for change in undergraduate biology education have resulted in the redesign of many introductory biology courses. Reports on one common change to course structure, the active-learning environment, have placed an emphasis on student preparation, noting that the positive outcomes of active learning in the classroom depend…
Descriptors: Animation, Cytology, Science Instruction, Instructional Effectiveness
Torabian, Asefeh; Tajadini, Massoud – Advances in Language and Literary Studies, 2017
The current study investigated the effect of implementing animation films on developing reading comprehension texts among EFL learners of a language institute in Kerman. For this purpose, two groups of pre-intermediate EFL learners were chosen (30 participants in each group). After three months of instruction, twice a week, 2story books named the…
Descriptors: English (Second Language), Second Language Learning, Pretests Posttests, Animation
Rosenthal, Deborah P.; Sanger, Michael J. – Chemistry Education Research and Practice, 2013
Two groups of students were shown unnarrated versions of two different particulate-level computer animations of varying complexity depicting the oxidation-reduction reaction of aqueous silver nitrate and solid copper metal; one group saw the more simplified animation first and the more complex animation second while the other group saw these…
Descriptors: Animation, Chemistry, Science Instruction, Introductory Courses
Tu, Jui-Che; Chiang, Yu-Hsien – EURASIA Journal of Mathematics, Science & Technology Education, 2016
The research is now an instructor in the department of animation in a college, discovering that students can not pay attention to their study and lack of motivation to learn. Therefore, the research motivation is how to restore students' learning motivation and have them plunge into course learning. The study aimed to develop "design strategy…
Descriptors: Animation, Computer Software, Learning Motivation, Student Motivation
Houghton, Stephen; Carroll, Annemaree; Zadow, Corinne; O'connor, Emma Sanders; Hattie, John; Lynn, Sasha – Emotional & Behavioural Difficulties, 2017
Children with early-onset conduct problems (EOCP) and callous-unemotional (CU) traits are highly resistant to treatment and cost society significantly more than their healthy counterparts. Employing a multiple baseline design, 13 males (9.0-10.2 years of age) with a history of school suspensions were sequentially introduced to KooLKIDS, a…
Descriptors: Behavior Problems, Emotional Disturbances, Intervention, At Risk Students
Basarmak, Ugur; Mahiroglu, Ahmet – Turkish Online Journal of Educational Technology - TOJET, 2016
The purpose in this study is to examine the effect of "Online Learning Environment based of Caricature Animation" which is prepared for "Human and Environment" and "Sun and Space" units in the secondary school 7th Grade Science and Technology course, on the success and attitude of the students for humor. The…
Descriptors: Online Courses, Electronic Learning, Virtual Classrooms, Computer Simulation
Géryk, Jan – International Educational Data Mining Society, 2015
The efficacy of animated data visualizations in comparison with static data visualizations is still inconclusive. Some researches resulted that the failure to find out the benefits of animations may relate to the way how they are constructed and perceived. In this paper, we present visual analytics (VA) tool which makes use of enhanced animated…
Descriptors: Animation, Visualization, Visual Stimuli, Program Effectiveness
McCarthy, Josh – Active Learning in Higher Education, 2017
This article explores the efficacy of formative assessment feedback models in higher education. Over 1 year and two courses, three feedback techniques were trialled: staff-to-student feedback in class, peer-to-peer feedback in class and peer-to-peer feedback online, via "the Café," an e-learning application hosted by…
Descriptors: Feedback (Response), Higher Education, Computer Mediated Communication, Cooperative Learning
Shin, Dong-Hee; An, Hyeri; Kim, Jang Hyun – Interactive Learning Environments, 2016
The use of a second screen can enhance information processing and the execution of search tasks within a given period. In this study, we examined the learner's attentional shift (AS) between two screens and controlled secondary tasks (STs) in the media multitasking setting and its effect on the learning process. In particular, we analyzed how…
Descriptors: Cognitive Processes, Search Strategies, Attention Control, Learning Processes
Romero-Hall, Enilda; Watson, Ginger; Papelis, Yiannnis – Journal of Educational Multimedia and Hypermedia, 2014
To examine the visual attention, emotional responses, learning, perceptions and attitudes of learners interacting with an animated pedagogical agent, this study compared a multimedia learning environment with an emotionally-expressive animated pedagogical agent, with a non-expressive animated pedagogical agent, and without an agent. Visual…
Descriptors: Physiology, Emotional Response, Responses, Learning
Rolka, Christine; Remshagen, Anja – International Journal for the Scholarship of Teaching and Learning, 2015
Contextualized learning is considered beneficial for student success. In this article, we assess the impact of context-based learning tools on student grade performance in an introductory computer science course. In particular, we investigate two central questions: (1) does the use context-based learning tools, robots and animations, affect…
Descriptors: Introductory Courses, Computer Science Education, Context Effect, Grades (Scholastic)
Shi, Lin – ProQuest LLC, 2012
The purpose of this study is to evaluate the effects of a custom-designed computer animation program on learning Chinese characters by beginning learners of Chinese as Foreign Language (CFL) in a higher education setting. This study used a matched comparison quasi-experimental design to explore the effects of the customized computer program within…
Descriptors: Chinese, Second Language Learning, Animation, Computer Uses in Education
Orange, Amy; Heinecke, Walter; Berger, Edward; Krousgrill, Charles; Mikic, Borjana; Quinn, Dane – Advances in Engineering Education, 2012
Between 2006 and 2010, sophomore engineering students at four universities were exposed to technologies designed to increase their learning in undergraduate engineering courses. Our findings suggest that students at all sites found the technologies integrated into their courses useful to their learning. Video solutions received the most positive…
Descriptors: Higher Education, Engineering Education, Undergraduate Students, Technology Integration
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