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Hasan Turfanda; Onur Uludag – Journal of Theoretical Educational Sciences, 2025
This study investigated the effectiveness of interactive videos on English language achievement and attitudes among Turkish secondary school students. While interactive videos have shown promise in language education, empirical evidence regarding their impact on secondary school students' achievement and attitudes remains limited. Using a…
Descriptors: Foreign Countries, English (Second Language), Second Language Learning, Student Attitudes
Christine Eide – English Teaching Forum, 2025
Since the COVID-19 pandemic, the world of education has found a new normal, with new online courses, tools, educational apps, and artificial intelligence gaining in advancement and popularity. Interactive video is a multimedia tool that allows the viewer to actively engage with the content in the video by making choices and inputting data. In this…
Descriptors: Interactive Video, Online Courses, Learner Engagement, Lesson Plans
Kühl, Tim; Wohninsland, Patrizia – Education and Information Technologies, 2022
When used in a sensible way, Interactive Whiteboards (IWB) are supposed to motivate and engage students in learning in the classroom. Thereby, they might also stimulate students who are usually more restrained, such as more anxious students. However, the body of research on the impact of IWB lessons is rather small. The present study investigated…
Descriptors: Educational Technology, Interactive Video, Bulletin Boards, Vocabulary Development
Sachiko Nakamura; Ryan Spring; Shizuka Sakurai – TESL-EJ, 2024
This study looked at how practically ASR-based interactive video assignments can be integrated into EFL classrooms for additional out-of-class speaking practice, and what effects it will have on students. We created an ASR-based interactive video assignment using Google Scripts and gave it to students as a homework assignment between lessons in…
Descriptors: Foreign Countries, Interactive Video, Teaching Methods, English (Second Language)
Dolgunsöz, Emrah; Yildirim, Gurkan – Journal on English Language Teaching, 2023
Learning to write in English as a Foreign Language (EFL) has always been an issue for most learners since it requires intensive cognitive activity along with language proficiency. This mixed-methods study aimed to examine if interactive Video Embedded Infographics (VEI) could ease this process in a flipped classroom setting compared to traditional…
Descriptors: Interactive Video, Second Language Learning, Second Language Instruction, Teaching Methods
Kaynar, Neslihan; Sadik, Olgun – Journal of Theoretical Educational Science, 2021
The primary goal of this study is to examine the effects of authentic and interactive video tasks on English as a Foreign Language (EFL) learners' listening practices, perceptions (interest and enjoyment level) regarding using multimedia learning in improving their listening skills. The study involved students from the preparatory school of a…
Descriptors: Authentic Learning, Interactive Video, Listening Skills, English (Second Language)
García-Allén, Ana; Taylor, Shelley K. – Language Learning in Higher Education, 2023
This article focuses on the implementation of a flipped classroom approach in two different levels of Spanish foreign language university courses for beginner and intermediate learners. The flipped classroom approach delivers course content that prioritizes both digital technology and active learning. Despite its potential advantages in the…
Descriptors: Flipped Classroom, Teaching Methods, Instructional Innovation, Second Language Learning
Caruso, Marinella; Fraschini, Nicola; Kuuse, Sabine – International Journal of Computer-Assisted Language Learning and Teaching, 2019
Feedback is one of the most important influences on second language learning. While much research has been undertaken in the field of corrective feedback, the study of student engagement with feedback in languages remains understudied. This article addresses the need for more interactive, effective and time-saving feedback, achieving more student…
Descriptors: Feedback (Response), Learner Engagement, Second Language Learning, Higher Education
Han, Turgay; Okatan, Semih – GIST Education and Learning Research Journal, 2016
The purpose of this study was to examine ninth grade EFL students' experiences and attitudes towards classrooms equipped with interactive whiteboards (IWB). The data were collected with a questionnaire about attitudes towards IWB use in EFL classes, and observations from three different classrooms in three different high schools. The study…
Descriptors: Foreign Countries, High School Students, Student Attitudes, Student Experience
Chen, Hao-Jan Howard; Yang, Ting-Yu Christine – Interactive Learning Environments, 2013
Several researchers have highlighted the potential of applying adventure video games in second language acquisition; however, few studies have investigated the impact of adventure games on foreign language learning. This study aimed to examine the effects of a commercial adventure video game on foreign language learning and learners' perceptions…
Descriptors: Second Language Learning, Video Games, College Students, Student Attitudes
Sato, Eriko; Sohn, Heejeong; Chen, Julian ChengChiang; Adebowale, Kayode C. V.; Jourdain, Sarah – Journal of Educational Technology Systems, 2015
Our pilot project created blended/online courses to accommodate the growing needs of precollegiate and collegiate students interested in learning Korean and Japanese. In the initial phase, we conducted a survey of students' experiences with and perceptions about blended/online Asian language learning. We found a general lack of familiarity with,…
Descriptors: Online Courses, Second Language Learning, Second Language Instruction, Korean
Yanguas, Inigo – Language Learning & Technology, 2010
This study explores task-based, synchronous oral computer-mediated communication (CMC) among intermediate-level learners of Spanish. In particular, this paper examines (a) how learners in video and audio CMC groups negotiate for meaning during task-based interaction, (b) possible differences between both oral CMC modes and traditional face-to-face…
Descriptors: Experimental Groups, Control Groups, Computer Mediated Communication, Computer Software
Bird, Stephen A. – RELC Journal: A Journal of Language Teaching and Research, 2005
Recent advances in digital video have lead to a convergence of mainstream entertainment (e.g., movies) and language learning tools. An example is a software system/media player called L1, which provides interactive subtitling and learning support for DVD entertainment products. Convergence of entertainment and learning resources raises challenging…
Descriptors: Second Language Learning, Second Language Instruction, Computer Software, English (Second Language)
Stratil, Marie; And Others – Programmed Learning and Educational Technology, 1987
Discussion of computer-assisted language learning highlights a British study with elementary, secondary and university Spanish language students that incorporated speech synthesis and interactive video. The Multifacet Language Laboratory is described, software used is explained, student and teacher reactions are discussed, and a sample of the…
Descriptors: Computer Assisted Instruction, Courseware, Developed Nations, Elementary Secondary Education
Peer reviewedSupinski, Stanley B. – Journal of Interactive Learning Research, 1999
This study of college freshmen learning a second language compared two instructional strategies using cooperative learning and interactive video instruction, and measured the effect of these strategies on achievement and attitudes. Recommends further research to determine how to group mature learners and how to use two-person workstations in…
Descriptors: Academic Achievement, College Freshmen, Comparative Analysis, Cooperative Learning
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