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Laine, Teemu H.; Vinni, Mikko; Sedano, Carolina Islas; Joy, Mike – ALT-J: Research in Learning Technology, 2010
This article presents the features, design and architecture of the Myst pervasive game platform that has been applied in creating pervasive mobile learning games in various contexts such as science festivals and museums in Finland. Based on our experiences with the development, we draw a set of design principles for creating successfully a…
Descriptors: Electronic Learning, Educational Games, Young Adults, Museums
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Davies, Daniel John; Collier, Christopher; Howe, Alan – Research in Science & Technological Education, 2012
Background: This article reports on an evaluation study of a project seeking to develop the use of position-linked datalogging with primary pupils in environmental science contexts. Purpose: The study sought to find out the extent to which the project had developed: (1) participant teachers' confidence in using datalogging as an everyday part of…
Descriptors: Foreign Countries, Inquiry, Elementary School Students, Skill Development
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Jimenez Jojoa, E. M.; Bravo, E. C.; Bacca Cortes, E. B. – IEEE Transactions on Education, 2010
This paper describes the design and implementation of a tool for experimenting with mobile robotics concepts, primarily for use by children and teenagers, or by the general public, without previous experience in robotics. This tool helps children learn about science in an approachable and interactive way, using scientific research principles in…
Descriptors: Foreign Countries, Engineering Education, Science Education, Science Activities
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Su, Jun-Ming; Lin, Huan-Yu; Tseng, Shian-Shyong; Lu, Chia-Jung – Turkish Online Journal of Educational Technology - TOJET, 2011
Promoting the development of students' scientific inquiry capabilities is a major learning objective in science education. As a result, teachers require effective assessment approaches to evaluate students' scientific inquiry-related performance. Teachers must also be able to offer appropriate supplementary instructions, as needed, to students.…
Descriptors: Foreign Countries, Web Based Instruction, Portfolios (Background Materials), Learning Problems
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Buttles, Sunny – American Biology Teacher, 1992
Describes the effects of one computer program used in a nonmajors biology course to provide a model for implementing and validating the use of software programs that incorporate tutorials with laboratory simulations. (Contains 27 references.) (MDH)
Descriptors: Biology, College Science, Computer Assisted Instruction, Computer Simulation
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Wolfskill, Troy; Hanson, David – Journal of Chemical Education, 2001
Introduces the computer software program Learning and Understanding through Computer-based Interactive Discovery (LUCID) which is designed to increase student engagement in the learning process. Evaluates the effectiveness of LUCID on student attitudes and grades. (YDS)
Descriptors: Chemistry, Computer Assisted Instruction, Computer Software, Educational Technology
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Purcell, April D.; Ponomarenko, Alyson L.; Brown, Stephen C. – Science and Children, 2006
The challenge for today's elementary teachers is not "whether" but rather "how" to use computers to effectively teach students essential skills and concepts. One exciting way of meeting this challenge is to use Geographic Information Systems (GIS), computer software that captures, manipulates, analyzes, and displays data on specialized layered…
Descriptors: Educational Technology, Computer Software, Plate Tectonics, Information Systems
International Association for Development of the Information Society, 2012
The IADIS CELDA 2012 Conference intention was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There had been advances in both cognitive psychology and computing that have affected the educational arena. The convergence of these two disciplines is increasing at a…
Descriptors: Academic Achievement, Academic Persistence, Academic Support Services, Access to Computers