Publication Date
| In 2026 | 0 |
| Since 2025 | 1 |
| Since 2022 (last 5 years) | 31 |
| Since 2017 (last 10 years) | 67 |
| Since 2007 (last 20 years) | 126 |
Descriptor
| Program Implementation | 160 |
| Student Attitudes | 160 |
| Skill Development | 69 |
| Program Effectiveness | 53 |
| Foreign Countries | 51 |
| Teacher Attitudes | 40 |
| Program Evaluation | 36 |
| Teaching Methods | 29 |
| Program Development | 25 |
| Outcomes of Education | 22 |
| Academic Achievement | 21 |
| More ▼ | |
Source
Author
| Connell, Emma | 8 |
| Miller, Julia | 5 |
| Douglas Gagnon | 3 |
| Ela Joshi | 3 |
| Butler, Alisha | 2 |
| David Furjanic | 2 |
| Eliese Rulifson | 2 |
| Elise Levin-Güracar | 2 |
| Gozali-Lee, Edith | 2 |
| Irin Mannan | 2 |
| Jillian C. Hamilton | 2 |
| More ▼ | |
Publication Type
Education Level
Location
| Minnesota | 11 |
| New York | 7 |
| Australia | 5 |
| California | 5 |
| Michigan | 5 |
| United Kingdom (England) | 5 |
| Indonesia | 4 |
| Texas | 4 |
| Georgia | 3 |
| Indiana | 3 |
| South Africa | 3 |
| More ▼ | |
Laws, Policies, & Programs
| Alaska Native Claims… | 1 |
| Family Support Act 1988 | 1 |
| Rehabilitation Act 1973… | 1 |
| School to Work Opportunities… | 1 |
| Workforce Innovation and… | 1 |
Assessments and Surveys
What Works Clearinghouse Rating
| Does not meet standards | 2 |
Hendi Firdaus; Syafrizal Syafrizal; Lukman Nulhakim – Journal of Education and Learning (EduLearn), 2024
Education in automotive vocational high schools faces challenges in improving the quality of learning. This article discusses efforts to improve the quality of learning in automotive vocational schools through the implementation of electronic teaching materials. The implementation of technology in learning is an important solution in today's…
Descriptors: Educational Improvement, Educational Quality, Program Implementation, Instructional Materials
Iris Lim – Education and Information Technologies, 2024
Teaching soft skills like team dynamics and critical thinking in content-heavy higher education curriculum can be challenging. Employing educational escape rooms is a novel game-based learning strategy in various disciplines, including health sciences. Escape rooms provide the opportunity for a group to work together as they solve puzzles within a…
Descriptors: Neurosciences, Educational Games, Program Design, Program Implementation
Emma J. Rose; Cynthia Putnam; Craig M. MacDonald – Design and Technology Education, 2024
In the field of user experience (UX), there is a wide range of skills that practitioners are expected to acquire and demonstrate as a competitive candidate for a job. Previous research identified three main skill categories of UX practitioners: technical skills, human skills, and dispositions. However, as educators, we have found that students…
Descriptors: Usability, Skill Development, Intervention, Program Implementation
Carvalho, Ana Raquel; Santos, Carlos – Education Sciences, 2021
Rethinking the role of education in the 21st century implies acknowledging the power of learning and the urgency of making learning provision more meaningful, inclusive, and student-centred, which assumes particular importance when learner disengagement is still a global issue in elementary and secondary education. Rooted in social constructivism…
Descriptors: Transformative Learning, Peer Teaching, Program Effectiveness, Program Implementation
Richard A. DeLorenzo; Roxanne L. Mourant – Solution Tree, 2024
The traditional system of education is failing our students. Evidence shows competency-based education (CBE) develops empowered learners who succeed, but effective implementation requires a systemwide, coordinated approach. Competency-Based Education Ignited offers school and district leaders a road map for successfully transitioning to CBE that…
Descriptors: Competency Based Education, Elementary Secondary Education, Teacher Attitudes, Student Attitudes
Douglas Gagnon; Ela Joshi; Nicole Arshan; Eliese Rulifson; Elise Levin-Güracar; Tejaswini Tiruke – Grantee Submission, 2023
The Mathematics, 3D Printing, and Computational Thinking Through Work-Based Learning (MPACT) program relies on teacher professional development, specialized curriculum and materials, and STEM industry mentors to provide grades 4-7 students with project-based experiences implemented across three learning modules. This technical report presents…
Descriptors: Mathematics Education, Computer Peripherals, Printing, Computation
Douglas Gagnon; Ela Joshi; Nicole Arshan; Eliese Rulifson; Elise Levin-Güracar; Tejaswini Tiruke – SRI Education, a Division of SRI International, 2023
The Mathematics, 3D Printing, and Computational Thinking Through Work-Based Learning (MPACT) program combines teacher professional development, specialized curriculum and materials and STEM industry mentors to provide grade 4-7 students with project-based experiences implemented across three learning modules. This technical report presents…
Descriptors: Mathematics Education, Computer Peripherals, Printing, Computation
Sambell, Ros; Devine, Amanda; Lo, Johnny; Lawlis, Tanya – International Journal of Work-Integrated Learning, 2020
Enterprising students who understand the work environment are considered more employable. It is accepted that higher-education has a responsibility to produce career-ready-graduates. Practicum experience provides a critical role in this preparation. This study describes the development and implementation of the WIL instrument and WIL experience to…
Descriptors: Experiential Learning, Work Experience, Practicums, Program Development
Gavigan, Nathan; Belton, Sarahjane; Meegan, Sarah; Issartel, Johann – Physical Education and Sport Pedagogy, 2023
Background: Many Irish children are failing to meet the recommended guidelines for physical activity. Research shows that children are failing to develop the necessary physical literacy skills to reverse this trend. Early childhood has been identified as a critical period to intervene, with the school environment identified as a key environment to…
Descriptors: Foreign Countries, Physical Activity Level, Intervention, Elementary School Students
Ali Usman; Tri Asih Wahyu Hartat – Journal of Biological Education Indonesia (Jurnal Pendidikan Biologi Indonesia), 2024
The "Merdeka Belajar -- Kampus Merdeka" (MBKM) program emphasizes learning relevant to the needs of workplace so that students can compete with their abilities. However, the lack of information regarding MBKM is an important note. The research aims to analyze and review Scopus-indexed MBKM documents critically. The research focus is…
Descriptors: Education Work Relationship, Research Reports, Program Descriptions, Labor Needs
Numphon Koocharoenpisal – Anatolian Journal of Education, 2023
Pre-service science teachers have difficulty with designing learning activities and writing lesson plans using STEM education. This research aims to: (1) develop a learning package to enhance competency in designing learning activities using STEM Education approach for pre-service science teachers, (2) implement the learning package to develop…
Descriptors: Preservice Teachers, Science Education, STEM Education, Learning Activities
Melanie A. Giangreco; Megan Ennes; Sadie Mills; Rebecca Burton; Mariela Pajuelo; Michelle J. LeFebvre; Alison E. Adams – Environmental Education Research, 2024
Civic engagement in environmental issues creates opportunities for students to explore and combine interests in the environment and community action as well as to develop new perspectives related to social justice issues. This manuscript examines the outcomes of a yearlong eco-civic fellowship for undergraduates representing a variety of cultural…
Descriptors: Fellowships, Undergraduate Students, Citizen Participation, Environmental Education
Bringula, Rex P.; Atienza, Francis Arlando L. – Education and Information Technologies, 2023
This study conducted a scoping review of publications in mobile Computer-Supported Collaborative Learning for mathematics. Papers published between 2007 and 2021 inclusive were retrieved from research databases to achieve this goal. Twenty-eight papers met the inclusion-exclusion criteria of the study. It was shown that two papers were published…
Descriptors: Elementary Education, Geometry, Handheld Devices, Computer Assisted Instruction
Reichle, Robert V. – Scholarship and Practice of Undergraduate Research, 2019
Student researchers are rarely trained to explain their work to a general audience but must do so throughout their careers. To assist undergraduate researchers in building this skill, the Student Research Showdown--a research video and presentation competition--was created at the University of Texas at Austin. Students create brief videos on which…
Descriptors: Undergraduate Students, Student Research, Research Skills, Skill Development
Mark E. Pickering; Ryan Jopp; Melissa A. Wheeler; Cheree Topple – Australasian Journal of Educational Technology, 2024
Advances in technology have significantly enhanced the quality of mixed-reality simulations, incorporating both real and virtual aspects. Mixed-reality simulations have been used to develop individual knowledge, skills and abilities in higher education; however, the use of such simulations to introduce authentic learning activities into higher…
Descriptors: Foreign Countries, Undergraduate Students, Business Administration Education, Computer Simulation

Peer reviewed
Direct link
