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Showing 1 to 15 of 41 results Save | Export
Roberto C. Trejo – ProQuest LLC, 2024
GeoGebra, a dynamic mathematics software, was used to study high school students' perceptions and achievements in learning trigonometric ratios. The study addresses a critical gap in the literature concerning the use of GeoGebra for understanding trigonometric concepts, particularly in fostering conceptual clarity and problem-solving skills.…
Descriptors: High School Students, Student Attitudes, Mathematics Education, Trigonometry
Francheska M. Garcia – ProQuest LLC, 2024
Healthcare professionals and individuals underutilize substance use screenings, driving exploration of innovative approaches like virtual agent-guided screening. This study assessed the virtual counselor app's equivalence to in-person evaluation for substance use screening. Participants also completed a user experience questionnaire and a…
Descriptors: Intervention, Screening Tests, Substance Abuse, Health Services
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Kevin Daniel Fedewa – Frontiers: The Interdisciplinary Journal of Study Abroad, 2024
This preliminary case study used qualitative methods to analyze the experiences of eight short-term education abroad participants prior to, during, and shortly after a two-week program in Taipei. Interpretive analysis of reflection papers, focus group interviews, mobile app assignments, and a post-program evaluation survey revealed that students…
Descriptors: Holistic Approach, Study Abroad, Cultural Awareness, Student Attitudes
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Abduljalil Nasr Hazaea; Mutahar Qassem – Open Education Studies, 2024
This study aims to investigate the manifestations of instrumental translation competence (ITC) in translator training programs in six Saudi universities. It explores students' knowledge and skills in ITC in terms of training and translation courses, translation tools, and usage patterns, drawing on the PACTE group of translation competence. In…
Descriptors: Translation, Language Processing, Computer Software, Computational Linguistics
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Klaudia Gajewska – JALT CALL Journal, 2025
Given the novelty of human--machine communication (HMC) in task-based language learning (TBLL), we conducted a multimethodological pilot study to explore the use of Alexa in out-of-class task-based learning to mediate texts in English as a foreign language. Fourteen Polish intermediate learners participated in the quasi-experiment and programme…
Descriptors: Computer Software, Artificial Intelligence, Technology Uses in Education, Teaching Methods
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Matsimbe, Jabulani – Education Quarterly Reviews, 2020
Industrial attachments were added to the engineering academic curriculum at the Polytechnic to ensure students are industry-ready when they graduate. The question that arises is how effective are these industrial attachments to the students. Present study seeks to address this question through a survey questionnaire utilizing a Likert Scale with…
Descriptors: Student Attitudes, Mining, Computer Software, Foreign Countries
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Vicente, Aileen Joan; Tan, Tiffany Adelaine; Yu, Alvin Ray – Journal of Information Technology Education: Innovations in Practice, 2018
Aim/Purpose: This study was aimed at enhancing students' learning of software engineering methods. A collaboration between the Computer Science, Business Management, and Product Design programs was formed to work on actual projects with real clients. This interdisciplinary form of collaboration simulates the realities of a diverse Software…
Descriptors: Interdisciplinary Approach, Computer Science Education, Engineering Education, Business Administration Education
Frankel, Lois; Brownstein, Beth; Soiffer, Neil; Hansen, Eric – Educational Testing Service, 2016
The work described in this report is the first phase of a project to provide easy-to-use tools for authoring and rendering secondary-school algebra-level math expressions in synthesized speech that is useful for students with blindness or low vision. This report describes the initial development, software implementation, and evaluation of the…
Descriptors: Secondary School Mathematics, Algebra, Audio Equipment, Blindness
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Chen, Ruey-Shin; Liu, I-Fan – Journal of Educational Computing Research, 2017
Currently, e-learning systems are being widely used in all stages of education. However, it is difficult for school administrators to accurately assess the actual usage performance of a new system, especially when an organization wishes to update the system for users from different backgrounds using new devices such as smartphones. To allow school…
Descriptors: Educational Technology, Technology Uses in Education, College Students, Student Attitudes
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Polys, Nicholas F.; Bacim, Felipe; Setareh, Mehdi; Jones, Brett D. – Engineering Design Graphics Journal, 2015
There has been a significant gap between the tools used for the design of a building's architectural form and those that evaluate the structural physics of that form. Seeking to bring the perspectives of visual design and structural engineering closer together, we developed and evaluated a design tool for students and practitioners to explore the…
Descriptors: Architecture, Design, Depth Perception, Computer Simulation
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Boneck, Robin; Barnes, Jeffrey N.; Stillman, Tyler F. – Journal of College Teaching & Learning, 2014
The authors describe how Southern Utah University has integrated the U.S. Internal Revenue Service (IRS) Voluntary Income Tax Assistance (VITA) program as an experiential servicelearning activity for over a decade and a half. First, we describe the value of experiential servicelearning. Second, we detail the program, its oversight, its student…
Descriptors: Service Learning, Experiential Learning, College Students, Volunteers
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Ariovich, Laura; Walker, Sadé A. – Research & Practice in Assessment, 2014
Higher education institutions have taken to redesigning high-enrollment, introductory courses to improve student learning outcomes, student success, and degree completion. This paper presents findings from the assessment of course redesign by focusing on the case of developmental math at a large community college. The college adopted…
Descriptors: Curriculum Design, Curriculum Development, Higher Education, Remedial Mathematics
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Suzuki, Chizuko; Ishida, Kenichi; Yoshihara, Shota; Schultheis, Klaudia; Riedhammer, Barbara – Research-publishing.net, 2014
This study evaluates an international collaborative project developed and practiced on the internet, as a form of SNS, focusing on how much university students from six countries worldwide participated in the project, from the viewpoint of the participants' contribution to the forum discussion of their own group's topic on education. The 66…
Descriptors: Statistical Analysis, Qualitative Research, English (Second Language), Language Usage
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Cheng, Yuh-Ming; Kuo, Sheng-Huang; Lou, Shi-Jer; Shih, Ru-Chu – Turkish Online Journal of Educational Technology - TOJET, 2012
The purpose of this study aimed to construct an online competitive game-based learning system by using freeware for junior high school students and to assess its effectiveness. From the learning standpoints, game mechanisms including learning points, competition mechanism, training room mechanism, questioning & answering mechanism, tips, and…
Descriptors: Program Effectiveness, Competition, Student Attitudes, Junior High School Students
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Laine, Teemu H.; Vinni, Mikko; Sedano, Carolina Islas; Joy, Mike – ALT-J: Research in Learning Technology, 2010
This article presents the features, design and architecture of the Myst pervasive game platform that has been applied in creating pervasive mobile learning games in various contexts such as science festivals and museums in Finland. Based on our experiences with the development, we draw a set of design principles for creating successfully a…
Descriptors: Electronic Learning, Educational Games, Young Adults, Museums
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