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Ryan Hare; Ying Tang; Sarah Ferguson – IEEE Transactions on Education, 2024
Contribution: A general-purpose model for integrating an intelligent tutoring system within a serious game for use in higher education. Additionally, this article also offers discussions of proper serious game design informed by in-classroom observations and student responses. Background: Personalized learning in higher education has become a key…
Descriptors: Intelligent Tutoring Systems, Game Based Learning, Gamification, Student Attitudes
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Conrad Borchers; Ha Tien Nguyen; Paulo F. Carvalho; Kenneth R. Koedinger; Vincent Aleven – Grantee Submission, 2025
Caregiver involvement in homework is a key contributor to student success, yet its interaction with intelligent tutoring systems remains underexamined. To address this gap, we conducted a technology probe study exploring how a conversational support tool might enhance caregiver assistance during remote math homework within tutoring systems.…
Descriptors: Parent Participation, Parent Role, Homework, Intelligent Tutoring Systems
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Çetin, Ismail; Erumit, Ali Kürsat; Nabiyev, Vasif; Karal, Hasan; Kosa, Temel; Kokoc, Mehmet – Participatory Educational Research, 2023
This study aims to examine the contribution of ArtiBos, which is designed as a Gamified Adaptive Intelligent Tutoring System for students' problem-solving skills. In the study, first of all, the system's design features to improve problem-solving skills were examined, and then the effect of the system on problem-solving skills was evaluated. The…
Descriptors: Gamification, Intelligent Tutoring Systems, Problem Solving, High School Students
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Mingyu Feng; Natalie Brezack; Chunwei Huang; Melissa Lee; Megan Schneider; Kelly Collins; Wynnie Chan – Society for Research on Educational Effectiveness, 2024
Background/Context: Math education remains a critical focus for national education improvement. As a solution, districts in the U.S. are investing in math education technologies. Research has demonstrated the potential of these technologies to close achievement gaps (e.g., Pape et al., 2012; Roschelle et al., 2016). Student math achievement is…
Descriptors: Mathematics Education, Problem Solving, Educational Technology, Technology Uses in Education
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Cakir, Recep – Malaysian Online Journal of Educational Technology, 2019
This study aims to investigate the effect of Web-Based Intelligence Tutoring System on Students' Achievement and Motivation in the computer introduction course. For this purpose, an intelligent tutoring system called Office Master was designed and developed that can be reached on the internet. With this software, subjects are taught to students,…
Descriptors: Intelligent Tutoring Systems, Educational Technology, Technology Uses in Education, Teaching Methods
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Dizon, Gilbert – Language Learning & Technology, 2020
While the use of intelligent personal assistants (IPAs) has exploded in recent years, little is known about their use to promote English as a foreign language (EFL) development. Thus, this study addresses this gap in the literature by examining the in-class use of the IPA, Alexa, among second language (L2) English students to support improvements…
Descriptors: Intelligent Tutoring Systems, Educational Technology, English (Second Language), Second Language Instruction
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Baker, Doris Luft; Ma, Hao; Polanco, Paul; Conry, Jillian Marie; Kamata, Akihito; Al Otaiba, Stephanie; Ward, Wayne; Cole, Ron – Journal of Research on Technology in Education, 2021
We examine the promise, usability, and feasibility of an intelligent tutoring system (ITS) to improve the vocabulary and language proficiency in science and social studies of Latinx second grade English learners (ELs). Participants were 217 ELs attending English only programs or bilingual programs. Findings from the clustered randomized control…
Descriptors: Hispanic American Students, Elementary School Students, Grade 2, Vocabulary Development
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Nygren, Eeva; Blignaut, A. Seugnet; Leendertz, Verona; Sutinen, Erkki – Informatics in Education, 2019
Technology-enhanced learning generally focuses on the cognitive rather than the affective domain of learning. This multi-method evaluation of the INBECOM project (Integrating Behaviourism and Constructivism in Mathematics) was conducted from the point of view of affective learning levels of Krathwohl "et al." (1964). The research…
Descriptors: Game Based Learning, Electronic Learning, Mathematics Instruction, Intelligent Tutoring Systems
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Kim, Yanghee – Computers in the Schools, 2016
Compared to boys, many girls are more aware of a social context in the learning process and perform better when the environment supports frequent interactions and social relationships. For these girls, embodied agents (animated on-screen characters acting as tutors) could afford simulated social interactions in computer-based learning and thereby…
Descriptors: Middle School Students, Grade 9, Age Differences, Gender Differences
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Gearhart, Christopher – International Journal of Teaching and Learning in Higher Education, 2016
This study examines McGraw-Hill Higher Education's LearnSmart online textbook supplement and its effect on student exam performance in an interpersonal communication course. Students (N = 62) in two sections were either enrolled in a control group with no required LearnSmart usage or a treatment group with requisite LearnSmart assignments.…
Descriptors: Textbook Content, Interpersonal Communication, Comparative Analysis, Experimental Groups
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Roscoe, Rod D.; Snow, Erica L.; Brandon, Russell D.; McNamara, Danielle S. – Grantee Submission, 2013
The ability of educational games to promote students' engagement in learning and practice depends on perceived enjoyment of those games. This study investigated high school students' perceptions and enjoyment of games within the Writing Pal intelligent tutoring system. In accord with research on motivation, results showed that perceived…
Descriptors: Educational Games, Educational Technology, Technology Uses in Education, Intelligent Tutoring Systems
Baker, Ryan S. J. d., Ed.; Merceron, Agathe, Ed.; Pavlik, Philip I., Jr., Ed. – International Working Group on Educational Data Mining, 2010
The Third International Conference on Data Mining (EDM 2010) was held in Pittsburgh, PA, USA. It follows the second conference at the University of Cordoba, Spain, on July 1-3, 2009 and the first edition of the conference held in Montreal in 2008, and a series of workshops within the AAAI, AIED, EC-TEL, ICALT, ITS, and UM conferences. EDM 2011…
Descriptors: Information Retrieval, Pattern Recognition, Interdisciplinary Approach, Computer Science
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Verginis, Ilias; Gouli, Evangelia; Gogoulou, Agoritsa; Grigoriadou, Maria – IEEE Transactions on Learning Technologies, 2011
The paper presents the facilities offered by the open learner model maintained in the web-based, adaptive, activity-oriented learning environment SCALE (Supporting Collaboration and Adaptation in a Learning Environment), in order to guide online students who become disengaged and support their reengagement. The open learner model (OLM_SCALE)…
Descriptors: Foreign Countries, Educational Technology, Program Effectiveness, Introductory Courses
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Lynch, Collin F., Ed.; Merceron, Agathe, Ed.; Desmarais, Michel, Ed.; Nkambou, Roger, Ed. – International Educational Data Mining Society, 2019
The 12th iteration of the International Conference on Educational Data Mining (EDM 2019) is organized under the auspices of the International Educational Data Mining Society in Montreal, Canada. The theme of this year's conference is EDM in Open-Ended Domains. As EDM has matured it has increasingly been applied to open-ended and ill-defined tasks…
Descriptors: Data Collection, Data Analysis, Information Retrieval, Content Analysis
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de Villiers, M. Ruth – Journal of Information Technology Education, 2007
The teaching and learning of a complex section in "Theoretical Computer Science 1" in a distance-education context at the University of South Africa (UNISA) has been enhanced by a supplementary e-learning application called "Relations," which interactively teaches mathematical skills in a cognitive domain. It has tutorial and…
Descriptors: Feedback (Response), Instructional Design, Action Research, Computer Assisted Instruction
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