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Showing all 13 results Save | Export
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Josh Tenenberg; Donald Chinn – Computer Science Education, 2025
Background and context: We address the question of what computer science students take the discipline to be. How students conceive the discipline can influence whether a student pursues computer science, what particular area within computer science they focus on and whether they persist in the discipline. In this paper, we examine the epistemic…
Descriptors: Computer Science Education, Epistemology, Student Attitudes, Intellectual Disciplines
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Ragonis, Noa; Shilo, Gila – Journal of Information Technology Education: Research, 2018
Aim/Purpose: Research shows that students encounter difficulties in identifying the structure of argumentation texts and in understanding the main message of the argument. The research examined the effect that learning Logic Programming (LP), while applying logic inference, has on students' understanding of argumentation texts. Background:…
Descriptors: Persuasive Discourse, Computer Science, Inferences, Student Attitudes
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Laura Roberts; Joanne Berry – Journal of Learning Development in Higher Education, 2023
The mass shift to Open-Book, Open-Web (OBOW) assessments during the pandemic highlighted new opportunities in Higher Education for developing accessible, authentic assessments that can reduce administrative load. Despite a plethora of research emerging on the effectiveness of OBOW assessments within disciplines, few currently evaluate their…
Descriptors: Test Format, Science Tests, College Science, Student Evaluation
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Hosseini, Hadi; Hartt, Maxwell; Mostafapour, Mehrnaz – ACM Transactions on Computing Education, 2019
Game-based learning has received significant attention in educational pedagogy as an effective way of increasing student motivation and engagement. The majority of the work in this area has been focused on digital games or games involving technology. We focus on the use of traditional game design in improving student engagement and perception of…
Descriptors: Game Based Learning, Computer Science Education, Learner Engagement, Higher Education
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Peters, Anne-Kathrin – ACM Transactions on Computing Education, 2019
This article concludes a longitudinal study with the broader aim to explore learner development as a long-term, social process. One goal has been to inform the endeavours of improving student engagement, retention, as well as under-representation of certain demographics in computing. Students of two computer science-related study programmes…
Descriptors: Computer Science Education, Engineering Education, Undergraduate Students, Student Participation
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Özden, Mehtap – International Journal of Progressive Education, 2018
The rapid spread of information with the wide use of the printing press has gained momentum in the 21st century as digital texts have become widespread. Reading is among the major abilities educated individuals are expected to hold and Turkish language teachers are looked to in the acquisition of this ability. Besides, computer technologies…
Descriptors: Technological Literacy, Information Technology, Computer Science Education, Turkish
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Speed, Emma; Thomas, Miles; Bunn, Helena – Educational & Child Psychology, 2021
Aim: The article explores secondary school students' perceptions of the 'value' of UK curriculum subjects; alongside what, how and why specific subject value attribution patterns are important for students, and the psychological impact of this on their wellbeing and academic self-efficacy beliefs (SEB). Method/Rationale: A mixed-methods,…
Descriptors: Secondary School Students, Student Attitudes, Value Judgment, Well Being
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Tang, Chaoying; Baer, John; Kaufman, James C. – Journal of Creative Behavior, 2015
To study implicit concepts of creativity in computer science in the United States and mainland China, we first asked 308 Chinese computer scientists for adjectives that would describe a creative computer scientist. Computer scientists and non-computer scientists from China (N = 1069) and the United States (N = 971) then rated how well those…
Descriptors: Creativity, Computer Science Education, Foreign Countries, Educational Theories
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Battig, Michael; Shariq, Muhammad – Information Systems Education Journal, 2011
Using a previously published study of how students differentiate between computing disciplines, this study attempts to validate the original research and add additional hypotheses regarding the type of institution that the student resides. Using the identical survey instrument from the original study, students in smaller colleges and in different…
Descriptors: Computer Science, Intellectual Disciplines, College Students, Validity
Buse, Alleta Carol – ProQuest LLC, 2009
The purpose of this dissertation was to gain new insight into video game playing, exposure, and preferences as well as perceptions toward success with computers between students in computer related disciplines (CRD) and students in non computer related disciplines (NCRD). Perceptions toward success with computers were measured using a slightly…
Descriptors: Undergraduate Students, Video Games, Females, Self Efficacy
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Clark, Martyn – Studies in Higher Education, 2006
What factors contribute to the acceptance of a new discipline? The disciplinary map is not static but not all candidate disciplines find acceptance in the academy. This article presents a case study of the acceptance of a discipline in one university. It argues that a close association with an existing high-status discipline was fundamental to the…
Descriptors: Intellectual Disciplines, Student Attitudes, Curriculum Development, Science Education History
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Stanisstreet, Martin; And Others – Studies in Higher Education, 1993
A survey of 244 British university undergraduates in biology, computer science, and English investigated attitudes about various uses of animals, including killing animals to make luxury clothing, killing of animals for food, general and medical research using animals, and captivity. Response differences by discipline, gender, and age were also…
Descriptors: Age Differences, Animal Facilities, Animals, Biology
Kaufman, Brian J. – 1981
Departmental differences in student perceptions of teaching effectiveness were measured using behaviorally anchored rating scales (BARS). The 495 college students were taking junior and senior level courses in art, business, computer science, French, psychology, and sociology. Each subject completed either the BARS or a simple summated scale, both…
Descriptors: Achievement Rating, Art, Business, College Faculty