NotesFAQContact Us
Collection
Advanced
Search Tips
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Showing 1 to 15 of 22 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Robson M. Araujo-Junior; Alec M. Bodzin – Interactive Learning Environments, 2024
Digital game-based and gamified technologies hold much promise to promote the development of learners' conceptual knowledge. This efficacy study used desktop virtual reality (dVR) to investigate how the place-based digital gameful learning experience (DGLE) "Watershed Explorers", implemented as a curriculum enhancement activity, impacted…
Descriptors: Game Based Learning, Place Based Education, Learning Experience, Middle School Students
Peer reviewed Peer reviewed
Direct linkDirect link
Margulieux, Lauren; Yadav, Aman – Journal of Computers in Mathematics and Science Teaching, 2021
We explored how preservice teachers in a middle school science methods course learned and applied computational thinking (CT) concepts and activities during a month-long intervention. In the intervention, preservice teachers learned about CT concepts through an hour-long lecture in their methods class, practiced a computing-integration activity…
Descriptors: Preservice Teachers, Science Instruction, Methods Courses, Intervention
Thomas, Ryan Vail – ProQuest LLC, 2016
The goal of this study is to explore and characterize the effects of using a dynamic graphing utility (DGU) on conceptual understanding and attitudes toward mathematics, measured by the responses of college algebra students to an attitude survey and concepts assessment. Two sections of college algebra taught by the primary researcher are included…
Descriptors: Graphs, College Mathematics, Algebra, Student Attitudes
Peer reviewed Peer reviewed
Direct linkDirect link
Tonisson, Eno; Lepp, Marina – International Journal for Technology in Mathematics Education, 2015
The answers offered by computer algebra systems (CAS) can sometimes differ from those expected by the students or teachers. The comparison of the students' answers and CAS answers could provide ground for discussion about equivalence and correctness. Investigating the students' comparison of the answers gives the possibility to study different…
Descriptors: Equations (Mathematics), Trigonometry, Mathematics Instruction, Algebra
Luo, Wei; Pelletier, Jon; Duffin, Kirk; Ormand, Carol; Hung, Wei-chen; Shernoff, David J.; Zhai, Xiaoming; Iverson, Ellen; Whalley, Kyle; Gallaher, Courtney; Furness, Walter – Journal of Geoscience Education, 2016
The long geological time needed for landform development and evolution poses a challenge for understanding and appreciating the processes involved. The Web-based Interactive Landform Simulation Model--Grand Canyon (WILSIM-GC, http://serc.carleton.edu/landform/) is an educational tool designed to help students better understand such processes,…
Descriptors: Computer Simulation, Teaching Methods, Computer Uses in Education, Comparative Analysis
Peer reviewed Peer reviewed
Direct linkDirect link
Leung, Allen; Lee, Arthur Man Sang – Educational Studies in Mathematics, 2013
This paper describes a task-based dynamic geometry platform that is able to record student responses in a collective fashion to pre-designed dragging tasks. The platform provides a new type of data and opens up a quantitative dimension to interpret students' geometrical perception in dynamic geometry environments. The platform is capable of…
Descriptors: Student Attitudes, Geometry, Secondary School Mathematics, Educational Technology
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Chang, Shu-Hsuan; Wu, Tsung-Chih; Kuo, Yen-Kuang; You, Li-Chih – Turkish Online Journal of Educational Technology - TOJET, 2012
This study proposed a novel instructional approach, a two-stage LED simulation of Project-based learning (PBL) course with online peer assessment (OPA), and explored how to apply OPA to the different structured problems in a PBL course to enhance students' professional skills in LED design as well as meta-cognitive thinking. The participants of…
Descriptors: Foreign Countries, College Students, Student Projects, Active Learning
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Zhang, Yu Aimee – Journal of University Teaching and Learning Practice, 2012
Purpose: A picture is worth a thousand words. Multimedia teaching materials have been widely adopted by teachers in Physics, Biotechnology, Psychology, Religion, Analytical Science, and Economics nowadays. To assist with engaging students in their economic study, increase learning efficiency and understanding, solve misconception problems,…
Descriptors: Cartoons, Economics Education, Discussion (Teaching Technique), Tutors
Peer reviewed Peer reviewed
Direct linkDirect link
Kulasekara, Geetha Udayangani; Jayatilleke, Buddhini Gayathri; Coomaraswamy, Uma – Open Learning, 2011
This study was carried out to explore learner perceptions on the instructional design features of interactive multimedia (IMM), which was especially designed to support the open and distance learners studying microbiology as a part of the BSc degree programme of the Open University of Sri Lanka (OUSL). The purpose of developing this IMM was to…
Descriptors: Feedback (Response), Instructional Design, Qualitative Research, Open Universities
Peer reviewed Peer reviewed
Direct linkDirect link
Yanik, H. Bahadir; Porter, Wayne – International Journal for Technology in Mathematics Education, 2009
This article presents a case study in which researcher-practitioner collaboration took place to promote effective use of technology in an urban elementary school mathematics classroom. Data were primarily gathered through classroom observations and interviews. The aim of this study was twofold. First, to increase our understanding of the effects…
Descriptors: Elementary School Mathematics, Cooperation, Computer Software, Educational Technology
Peer reviewed Peer reviewed
Direct linkDirect link
Ahn, Jung-Hoon – E-Learning, 2008
The purpose of this study was to investigate the effects of engaging students in Kolb's experiential learning cycle on facilitating students' simulation game performance and knowledge application skills in learning with a business simulation game. A sample was drawn from a population of business-major undergraduate students at the School of…
Descriptors: Undergraduate Students, Observation, Experiential Learning, Learning Processes
Peer reviewed Peer reviewed
Direct linkDirect link
Wui, Lee Sheh; Saat, Rohaida Mohd. – EURASIA Journal of Mathematics, Science & Technology Education, 2008
The main purpose of the present study was to develop and evaluate a WebQuest instruction on Nutrition using WebQuest template, known as NutriQuest. NutriQuest was developed to improve Form 2 students' understanding of fundamental nutrition concepts and its application in daily life, to improve critical and creative thinking skills and to enhance…
Descriptors: Cooperative Learning, Diaries, Creative Thinking, Science Teachers
Peer reviewed Peer reviewed
Watson, James – Science Scope, 1998
Details the use of computer technology for classroom presentations to students. Includes tips on software, hardware, and monitoring student opinion. (DDR)
Descriptors: Computer Uses in Education, Concept Formation, Educational Technology, Elementary Secondary Education
Ozgun-Koca, S. Asli – 2001
This study investigated the effects on student understanding of linear relationships using the linked representation software VideoPoint as compared to using semi-linked representation software. It investigated students' attitudes towards and preferences for mathematical representations--equations, tables, or graphs. An Algebra I class was divided…
Descriptors: Algebra, Classroom Environment, Computer Software, Computer Uses in Education
Peer reviewed Peer reviewed
Levi, Inessa – Mathematics and Computer Education, 1997
Discusses the teaching of linear algebra with and without computer software. Considers class format with regard to computer usage, the effect of holding classes in the computer laboratory, homework, computer projects, and student responses. Appendices contain topic tutorials and sample computer projects. (DDR)
Descriptors: Algebra, Computer Software, Computer Uses in Education, Concept Formation
Previous Page | Next Page ยป
Pages: 1  |  2