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Ting, Yu-Liang; Tai, Yaming; Chen, Jun-Horng – Interactive Learning Environments, 2017
Telepresence has been playing an important role in a mediated learning environment. However, the current design of telepresence seems to be dominated by the emulation of physical human presence. With reference to social constructivism learning and the recognition of individuals as intelligent entities, this study explored the transformation of…
Descriptors: Computer Uses in Education, Cooperative Learning, Case Studies, English (Second Language)
Kovalik, Cindy L.; Kuo, Chia-Ling – Simulation & Gaming, 2012
This research project investigated student reaction to playing the DIFFUSION SIMULATION GAME (DSG) and how an instructor, who is a novice in playing online games, implemented the DSG in an online higher education course. The goal of this research project was to determine whether playing the DSG helps students learn and apply course content. In…
Descriptors: Computer Games, Educational Games, Computer Simulation, Innovation
Information and Communication Technologies in the Life of University Freshmen: An Analysis of Change
Verhoeven, Jef C.; Heerwegh, Dirk; De Wit, Kurt – Computers & Education, 2010
The passage from secondary school to university puts students in an environment with different expectations. Not only the expectations towards learning might change, but also towards ICT competences and computer use. The purpose of this article is to find out whether freshmen, after 6 months at the university, changed their self-perception of ICT…
Descriptors: Computer Uses in Education, Information Technology, Internet, College Freshmen
Peer reviewedSherry, Annette C. – Journal of Technology and Teacher Education, 2000
Examines changes in attitudes towards computers and basic computer skills of preschool teachers participating in a two-year, school-based teacher training program. Written responses to a pre/post administration of the Computer Attitude Survey and computer skills survey, freehand drawings of metaphors expressing computer use, and verbal responses…
Descriptors: Change, Computer Attitudes, Computer Literacy, Computer Uses in Education

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