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Kristal Lee; John McInerney – Interactive Learning Environments, 2024
Simulation has an ever-increasing role in health professions' education, however there is limited evidence on the transferability of learning to practice. In this study, a pragmatic approach using a convergent mixed methods design explored the use of a virtual high-fidelity Computed Tomography (CT) simulator in preparing students for clinical…
Descriptors: Simulation, Radiology, Transfer of Training, Foreign Countries
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Seçil Taylan; Ilknur Özkan; Seda Cansu Yenigün – Interactive Learning Environments, 2024
This study was carried out to understand and explain nursing students' experiences of operating room (OR) practice via distance education and their perceptions of career goals, feelings, and thoughts within the scope of social cognitive career theory (SCCT). The study used a qualitative design based on Heidegger's hermeneutic phenomenological…
Descriptors: Nursing Students, COVID-19, Pandemics, Distance Education
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Yotam Hod; Michal Dvir; Sahar Tueg – Interactive Learning Environments, 2024
This research advances notions about how interactive learning environments that intentionally shape learners' identities can empower students and give them agency. Our work draws on research on teacher noticing, extends it to the community level, and orients it towards identity. We provide an instrumental case study approach that examines…
Descriptors: Experiential Learning, Educational Environment, Self Concept, Community Influence
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Jian-Guo Jiang; Qing-Shen Li; Xin Guan – Interactive Learning Environments, 2024
Experimental learning is one kind of contextual learning, which places learners in a variety of virtual or real contexts to acquire knowledge, gain ability and experience, and generates emotion through experiencing and perceiving, communicating and exploring, and self-reflecting. Applying VR technology to experiential learning involves both…
Descriptors: Experiential Learning, Computer Simulation, Global Approach, Technology Uses in Education
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Yu-Shan Chang; Yen-Yin Wang; Yu-Te Ku – Interactive Learning Environments, 2024
Given the importance of innovation, artificial intelligence (AI) education, and online learning during the COVID-19 pandemic, we explored the effects of science, technology, engineering, art, and mathematics (STEAM) hands-on learning on online AI learning and creativity. We also analyzed the effects of creative emotions on AI learning using facial…
Descriptors: Electronic Learning, STEM Education, Experiential Learning, Artificial Intelligence
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Liu, Chiung-Lin – Interactive Learning Environments, 2017
This study used OpenTTD, a video game that supports in-depth experiential learning, to evaluate undergraduate students' opinions regarding supply chain and logistics management learning. The 101 undergraduate participants were assigned to either an experimental group or a control group. From the post-test questionnaires, the analytical results…
Descriptors: Undergraduate Students, Control Groups, Experimental Groups, Questionnaires
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Traphagan, Tomoko; Traphagan, John; Dickens, Linda Neavel; Resta, Paul – Interactive Learning Environments, 2014
Motivated by the need to facilitate Net Generation students' information literacy (IL), or more specifically, to promote student understanding of legitimate, effective use of Web-based resources, this exploratory study investigated how analyzing, writing, posting, and monitoring Wikipedia entries might help students develop critical…
Descriptors: Student Attitudes, Attitude Change, Internet, Information Sources
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Chen, Gwo-Dong; Nurkhamid; Wang, Chin-Yeh; Yang, Su-Hang; Lu, Wei-Yuan; Chang, Chih-Kai – Interactive Learning Environments, 2013
This study proposes a platform to provide a near-authentic environment, context, and situation for task-based learning. The platform includes two projection screens (a vertical and a horizontal screen) combined for situated or authentic learning. The horizontal screen extends the vertical screen scene to form a space for learning activities and…
Descriptors: Foreign Countries, English (Second Language), Second Language Instruction, Pretests Posttests