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Showing 1 to 15 of 46 results Save | Export
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Brady Michael Jack; Chi-Chen Chen; Thomas J. Smith; Hsin-Hui Wang – Journal of Psychoeducational Assessment, 2024
This study investigated the predictive effect of 11th grade Taiwanese students' (N = 878) self-assessed critical thinking, group participation self-efficacy, and active learning on their genuine learning interest (GLI) in socio-scientific issues (SSI). Results showed that active learning had a direct effect on GLI, while critical thinking and…
Descriptors: Foreign Countries, High School Students, Grade 11, Science and Society
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Ting-Ting Wu; Hsin-Yu Lee; Pei-Hua Chen; Chia-Ju Lin; Yueh-Min Huang – Journal of Computer Assisted Learning, 2025
Background: Science, Technology, Engineering, and Mathematics (STEM) education in Asian universities struggles to integrate Knowledge, Skills, and Attitudes (KSA) due to large classes and student reluctance. While ChatGPT offers solutions, its conventional use may hinder independent critical thinking. Objectives: This study introduces PA-GPT,…
Descriptors: Peer Evaluation, Artificial Intelligence, Natural Language Processing, Technology Uses in Education
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Pei-Ling Yang – TESL-EJ, 2025
This study explores how learner-generated podcasts can support English as a Foreign Language (EFL) learning among college students in Taiwan. Using a mixed-methods approach, data were collected from 31 participants through surveys on podcasting attitudes, learning logs, and reflective essays. The findings reveal that EFL learners generally…
Descriptors: Foreign Countries, Audio Equipment, Handheld Devices, Information Dissemination
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Leechin Heng; Hui-Chin Yeh – Educational Research, 2024
Background: In a time of rapid technological change, there is a need to provide students with relevant learning opportunities to support the development of their transferable skills. Purpose: Set in a higher education context in Taiwan, this study sought to investigate how students perceived their engagement with a task-based, multimedia project…
Descriptors: Foreign Countries, Skill Development, Transfer of Training, Active Learning
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Lin, Wei-Chieh; Nguyen, Lam-Huu-Phuoc; Tran, Ngoc-Huy; Huang, Chin-Fei – Applied Environmental Education and Communication, 2022
This study explores the impact of an action-oriented environmental education course on students' environmental awareness, with 53 college students divided into experimental (N = 27) and control (N = 26) groups. Both groups participated in similar learning activities; however, the experimental group further recorded the amount of waste discharged…
Descriptors: Environmental Education, Undergraduate Students, Comparative Analysis, Teaching Methods
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Fu-Hsing Tsai – SAGE Open, 2023
The cultivation of computational thinking and programing education have gained prominence in K-12 education worldwide. Primary school teachers should be proficient in visual programing and using microcontrollers to teach programing courses. To cope with these trends, a learning activity was developed and implemented in Taiwan's primary teacher…
Descriptors: Preservice Teachers, Teacher Education Programs, Programming, Computer Science Education
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Liou, Pey-Yan – Journal of Research in Science Teaching, 2021
The purpose of this study was to examine the predictive effects of inquiry-based and teacher-directed instructional practices on students' attitudes toward science and science achievement in a nationally representative sample of 7,708 15-year-old-students from Taiwan who took part in the sixth cycle of the Program for International Student…
Descriptors: Student Attitudes, Scientific Attitudes, Science Achievement, Science Instruction
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Heng-Sheng Lin; Chih-Yun Chiang; Cheng-Wei Huang; Chao-Cian Wu; Shuo-Jun Hong – International Journal of Game-Based Learning, 2025
Taiwanese students learn Chinese from 3 years old using Bopomofo (Zhuyin Fuhao), but they still struggle with spelling and reading, even in middle school. Thus, we guided students still struggling to read Chinese text to use their logical skills and creativity to incorporate the Bopomofo phonetic alphabet into the Rummikub strategy board game.…
Descriptors: Foreign Countries, Learning Motivation, Active Learning, Feedback (Response)
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Wang, Hsin-Hui; Lin, Huann-shyang; Chen, Ya-Chun; Pan, Yi-Ting; Hong, Zuway-R. – International Journal of Science Education, 2021
This study explored how specific inquiry-related learning activities were related to student enjoyment of learning science and intended choice of future STEM career. Analysis of Taiwan and Australia PISA 2015 data revealed that three activities, namely, "debating and planning experiments, drawing conclusions and doing hands-on experiments,…
Descriptors: Active Learning, Inquiry, Learning Activities, Student Attitudes
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Cheng, Hsing-Fu; Chen, Hsiang-I; Duo, Pey-Chewn; Wang, Chaochang – Taiwan Journal of TESOL, 2023
The role of communication variables such as communication apprehension (CA), self-perceived communication competence (SPCC), and intercultural willingness to communicate (IWTC) in improving L2 WTC has rarely been compared or even considered in detail in project-based learning (PBL) classroom contexts. Given this research gap, a mixed-methods study…
Descriptors: Second Language Learning, Second Language Instruction, Student Projects, Communication (Thought Transfer)
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Chang, Pei-Shan; Lee, Sheng-Han; Wen, Meichun Lydia – Journal of Biological Education, 2020
The central dogma of biology is difficult to learn because its microscopic processes cannot be visualized. This study aimed to devise two inquiry activities: 'Button Code' and 'Beaded Bracelet Making,' involving the concepts of DNA replication and protein synthesis based on the Metacognitive Learning Cycle (MLC) for students, and to explore the…
Descriptors: Metacognition, Inquiry, Active Learning, Biology
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Kuo, Yen-Ruey; Tuan, Hsiao-Lin; Chin, Chi-Chin – International Journal of Science and Mathematics Education, 2019
This study aimed to explore low and non-low achievers' motivation towards science learning among 8th graders in two public schools in central Taiwan under inquiry-based instruction. Mixed design research methods were adopted, and students were divided into experimental (n = 56) and control groups (n = 45). Six non-consecutive inquiry units…
Descriptors: Low Achievement, Student Motivation, Scientific Attitudes, Student Attitudes
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Chen, Ya-Chun; Pan, Yi-Ting; Hong, Zuway-R; Weng, Xue-Fang; Lin, Huann-Shyang – Research in Science & Technological Education, 2020
Background: As inquiry-based instruction is not universally implemented in science classrooms, it is crucial to introduce instructional strategies through the use of contextualized learning activities to allow students with different background knowledge and abilities to learn the essential competencies of scientific inquiry and promote their…
Descriptors: Inquiry, Science Instruction, Secondary School Science, Active Learning
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Tsai, Fu-Hsing; Hsu, I.-Ying – Journal of Baltic Science Education, 2020
This research aimed to develop a computer detective game for science education to provide students in experiencing real-world problem-solving after learning electricity-related knowledge, and to explore the effects of designing the guidance of process constraints and prompts into this game. To explore the effects of guidance, two different game…
Descriptors: Computer Games, Game Based Learning, Guidance, Problem Solving
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Wang, Hong-Syuan; Chen, Sufen; Yen, Miao-Hsuan – Physical Review Physics Education Research, 2021
This study aims to examine the effectiveness of metacognitive scaffolding in different inquiry tasks related to optics. Two high school classes participated in this study. One class, the treatment group (n = 33), which integrated metacognitive prompts into the simulation-based inquiry, was compared to the other class, the control group (n = 34),…
Descriptors: Metacognition, Scaffolding (Teaching Technique), Science Process Skills, Teaching Methods
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