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Aslan, Bilge; Seker, Hasan – Journal of Education and Learning, 2017
In globally developing education system, technology has made instructional improved in many ways. One of these improvements is the Interactive Response Systems (IRS) that are applied in classroom activities. Therefore, it is "smart" to focus on interactive response systems in learning environment. This study was conducted aiming to focus…
Descriptors: Educational Technology, Technology Uses in Education, Audience Response Systems, Feedback (Response)
Chen, Zhi-Hong; Wang, Sheng-Chun – Educational Technology & Society, 2018
Educational agents (including animal companions) are a kind of interface agent, which is a significant component in educational systems, and has great impacts on student learning. However, with the development of emerging technologies (e.g., tangible technology), few studies have yet investigated how tangible technology can be used to combine with…
Descriptors: Animals, Man Machine Systems, Learning Processes, Attention
Jang, Eunice Eunhee; Lajoie, Susanne P.; Wagner, Maryam; Xu, Zhenhua; Poitras, Eric; Naismith, Laura – Journal of Educational Computing Research, 2017
Technology-rich learning environments (TREs) provide opportunities for learners to engage in complex interactions involving a multitude of cognitive, metacognitive, and affective states. Understanding learners' distinct learning progressions in TREs demand inquiry approaches that employ well-conceived theoretical accounts of these multiple facets.…
Descriptors: Educational Technology, Technology Uses in Education, Simulation, Patients
Wiggins, Meg; Sawtell, Mary; Jerrim, John – Education Endowment Foundation, 2017
This Learner Response System (LRS) intervention involves the use of electronic handheld devices that allow teachers and pupils to provide immediate feedback during lessons. For example, pupils can respond to a question using the device and responses are immediately visible to the teacher, or they can work through problems on the device at their…
Descriptors: Handheld Devices, Audience Response Systems, Educational Technology, Technology Uses in Education
Marshall, James – International Journal on E-Learning, 2018
Learning and performance professionals are increasingly pressed to measure the results of their learning program design efforts, and ultimately prove their worth. However, evaluation efforts are often limited to measuring participant reaction. This study sought to quantify evaluation practices in organizations and investigate how the use of…
Descriptors: Evaluation Methods, Educational Technology, Technology Uses in Education, Telecommunications
Niemeyer, Emily D.; Zewail-Foote, Maha – Journal of Chemical Education, 2018
The use of electronic response pads or "clickers" is a popular way to engage students and create an active-learning environment, especially within large chemistry courses. We examined students' perceptions of how the clicker affected their learning, participation, and engagement in the classroom, as well as their overall experience…
Descriptors: Gender Differences, Audience Response Systems, Educational Technology, Technology Uses in Education
Johnson, Staci Neas – Journal of College Science Teaching, 2017
The increase in classroom technology has resulted in the use of clickers and other audience response systems (ARS) for simultaneous reporting of choices in the teambased learning (TBL) classroom. A variety of techniques and practices using ARS technology in TBL courses has been noted. Learning gains in the TBL classroom with ARS reporting has not…
Descriptors: Cooperative Learning, Teamwork, Audience Response Systems, Educational Technology
Hooker, J. F.; Denker, K. J.; Summers, M. E.; Parker, M. – Journal of Computer Assisted Learning, 2016
Previous research into the benefits student response systems (SRS) that have been brought into the classroom revealed that SRS can contribute positively to student experiences. However, while the benefits of SRS have been conceptualized and operationalized into a widely cited scale, the validity of this scale had not been tested. Furthermore,…
Descriptors: Technology Uses in Education, Factor Analysis, Audience Response Systems, Handheld Devices
Batchelor, John – PRIMUS, 2015
This paper reports the results of a survey study of clicker use and mathematics anxiety among students enrolled in an undergraduate calculus course during the Fall 2013 semester. Students in two large lecture sections of calculus completed surveys at the beginning and end of the course. One class used clickers, whereas the other class was taught…
Descriptors: Mathematics Instruction, College Mathematics, Undergraduate Study, Handheld Devices
Janning, Ruth; Schatten, Carlotta; Schmidt-Thieme, Lars – International Journal of Artificial Intelligence in Education, 2016
Recognising students' emotion, affect or cognition is a relatively young field and still a challenging task in the area of intelligent tutoring systems. There are several ways to use the output of these recognition tasks within the system. The approach most often mentioned in the literature is using it for giving feedback to the students. The…
Descriptors: Artificial Intelligence, Intelligent Tutoring Systems, Technology Uses in Education, Educational Technology
Papadopoulos, Pantelis M.; Lagkas, Thomas D.; Demetriadis, Stavros N. – Educational Technology & Society, 2017
This study analyses the impact of self and peer feedback in technology-enhanced peer review settings. The impact of receiving peer comments ("receiver" perspective) is compared to that of reaching own insights by reviewing others' work ("giver" perspective). In this study, 38 sophomore students were randomly assigned in two…
Descriptors: Peer Evaluation, Evaluation Methods, Self Evaluation (Individuals), Technology Uses in Education
Hallinger, Philip; Bridges, Edwin M. – Educational Administration Quarterly, 2017
Problem: Problem-based learning (PBL) was introduced into the parlance of educational leadership and management almost 30 years ago. During the ensuing decades, a global community of professors, doctoral students, and curriculum designers has built upon early models with the goal of increasing the impact of school leadership preparation. This…
Descriptors: Problem Based Learning, Administrator Education, Educational Research, Statistical Analysis
Pradina, Luthfia Puspa; Suyatna, Agus – Turkish Online Journal of Educational Technology - TOJET, 2018
The purpose of this research is to develop interactive atomic electronic school book (IESB) to cultivate critical thinking skills and confidence of students grade 12. The method used in this research was the ADDIE (Analyze Design Development Implementation Evaluation) development procedure which is limited to the test phase of product design…
Descriptors: Electronic Publishing, Grade 12, Educational Technology, Technology Uses in Education
Mitigation of Cognitive Bias with a Serious Game: Two Experiments Testing Feedback Timing and Source
Dunbar, Norah E.; Jensen, Matthew L.; Miller, Claude H.; Bessarabova, Elena; Lee, Yu-Hao; Wilson, Scott N.; Elizondo, Javier; Adame, Bradley J.; Valacich, Joseph; Straub, Sara; Burgoon, Judee K.; Lane, Brianna; Piercy, Cameron W.; Wilson, David; King, Shawn; Vincent, Cindy; Schuetzler, Ryan M. – International Journal of Game-Based Learning, 2017
One of the benefits of using digital games for education is that games can provide feedback for learners to assess their situation and correct their mistakes. We conducted two studies to examine the effectiveness of different feedback design (timing, duration, repeats, and feedback source) in a serious game designed to teach learners about…
Descriptors: Feedback (Response), Video Games, Educational Technology, Technology Uses in Education
Wong, Adam; Wong, Simon – International Journal of Education and Development using Information and Communication Technology, 2016
Student engagement in the classroom is important for the achievement of learning outcomes. As digital technologies continue to improve and become more economically viable to students and schools, many schools have adopted the Student Response System (SRS) with the purpose of increasing student engagement. In an SRS, students answer the teacher's…
Descriptors: Foreign Countries, Telecommunications, Handheld Devices, Technology Uses in Education

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