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Showing 1 to 15 of 182 results Save | Export
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Marzo, Asier; Ardaiz, Oscar; Sanz de Acedo, María Teresa; Sanz de Acedo, María Luisa – IEEE Transactions on Education, 2017
Motivation is fundamental for students to achieve successful and complete learning. Motivation can be extrinsic, i.e., driven by external rewards, or intrinsic, i.e., driven by internal factors. Intrinsic motivation is the most effective and must be inspired by the task at hand. Here, a novel strategy is presented to increase intrinsic motivation…
Descriptors: Student Motivation, Databases, Social Media, Educational Technology
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Byers, Terry; Hartnell-Young, Elizabeth; Imms, Wesley – British Journal of Educational Technology, 2018
This study explored the effect of different classroom spatial layouts on student perceptions of digital technology in a secondary schooling environment. A quasi-experimental approach facilitated by a Single Subject research design (SSRD) isolated the impact of two learning spaces--"traditional classrooms," and "new generation…
Descriptors: Classroom Design, Classroom Environment, Space Utilization, Student Attitudes
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Katsioloudis, Petros J.; Jones, Mildred V. – Journal of Technology Education, 2018
A number of studies indicate that the use of holographic displays can influence spatial visualization ability; however, research provides inconsistent results. Considering this, a quasi-experimental study was conducted to identify the existence of statistically significant effects on sectional view drawing ability due to the impacts of holographic…
Descriptors: Comparative Analysis, Printing, Layout (Publications), Computer Graphics
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Sommer, Max; Ritzhaupt, Albert D. – Journal of Information Technology Education: Research, 2018
Aim/Purpose: The purpose of this study was to examine the impact of the flipped classroom model on learner achievement and satisfaction for undergraduate learners Background: The context for this research on the flipped classroom was an introductory technology literacy course at a public, research university. Methodology: This study employed a…
Descriptors: Undergraduate Students, Technological Literacy, Student Satisfaction, Academic Achievement
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Liou, Wei-Kai; Bhagat, Kaushal Kumar; Chang, Chun-Yen – Educational Technology Research and Development, 2018
The aim of this study is to design and implement a digital interactive globe system (DIGS), by integrating low-cost equipment to make DIGS cost-effective. DIGS includes a data processing unit, a wireless control unit, an image-capturing unit, a laser emission unit, and a three-dimensional hemispheric body-imaging screen. A quasi-experimental study…
Descriptors: Educational Technology, Technology Uses in Education, Equipment, Interaction
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Kara, Ahmet – International Education Studies, 2017
The purpose of this study was to determine the effect of visual element and technology supported teaching upon perceived instructor behaviors by pre-service teachers. In accordance with this purpose, whereas the lessons were lectured without benefiting from visual elements and technology in a traditional way with the students included in the…
Descriptors: Technology Uses in Education, Educational Technology, Preservice Teachers, Visual Stimuli
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Jhangiani, Rajiv S.; Dastur, Farhad N.; Le Grand, Richard; Penner, Kurt – Canadian Journal for the Scholarship of Teaching and Learning, 2018
The increase in the cost of college textbooks together with the proliferation of digital content and devices has inspired the development of open textbooks, open educational resources that are free, openly licensed, and often peer-reviewed. Although several published studies have investigated the impact of open textbook adoption on educational…
Descriptors: Textbooks, Electronic Publishing, Student Attitudes, College Students
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Adi Sucipto, Taufiq Lilo; Efendi, Agus; Hanif, Husni Nadya; Budiyanto, Cucuk – Online Submission, 2017
The study examines the influence of learning management systems to the implementation of flipped classroom model in a vocational school in Indonesia. The flipped classroom is a relatively new educational model that inverts students' time to study on lectures and time spent on homework. Despite studies have been conducted on the model, few…
Descriptors: Integrated Learning Systems, Educational Technology, Blended Learning, Vocational Schools
Deka, Monisha; Jena, Ananta Kumar – Online Submission, 2017
The study aimed to assess the effect of ICT assisted real and virtual learning performance over the traditional approach of secondary school students. Non-Equivalent Pretest-Posttest Quasi Experimental Design used to assess and relate the effects of independent variables virtual learning on dependent variables (i.e. learning performance).…
Descriptors: Educational Technology, Technology Uses in Education, Secondary School Students, Technology Integration
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Siswono, Tatag Yuli Eko; Hartono, Sugi; Kohar, Ahmad Wachidul – Eurasian Journal of Educational Research, 2018
Purpose: This study aimed at investigating the effectiveness of implementing Project Based Learning (PBL) on the topic of statistics at a lower secondary school in Surabaya city, Indonesia, indicated by examining student learning outcomes, student responses, and student activity. Research Methods: A quasi experimental method was conducted over two…
Descriptors: Student Projects, Active Learning, Teaching Methods, Pretests Posttests
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Gambari, Amosa Isiaka; Shittu, Ahmed Tajudeen; Ogunlade, O. Olufunmilola; Osunlade, Olourotimi Rufus – Malaysian Online Journal of Educational Sciences, 2017
This study investigated the effectiveness of blended learning and E-learning modes of instruction on the performance of undergraduates in Kwara State, Nigeria. It also determined if the student performance would vary with gender. Quasi experimental that employs pretest, posttest, control group design was adopted for this study. This involves three…
Descriptors: Foreign Countries, Blended Learning, Electronic Learning, Educational Technology
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Krahenbuhl, Kevin S. – InSight: A Journal of Scholarly Teaching, 2017
The flipped classroom is growing significantly as a model of learning in higher education. However, there are ample problems with the research on flipped classrooms, including where success is often defined by student perceptions and a lack of consistent, empirical research supporting improved academic learning. This quasi-experimental study…
Descriptors: Educational Technology, Technology Uses in Education, Quasiexperimental Design, Comparative Analysis
Ito, Taro – ProQuest LLC, 2017
This study examined the extent to which the iPad app, Spatial Temporal Mathematics (ST Math), diminished college remedial mathematics students' natural number bias and deepened their fraction conceptual understanding. In this quasi-experimental study one class played the ST Math fraction games for 8 weeks, and they were compared to a control class…
Descriptors: College Mathematics, Remedial Mathematics, Instructional Effectiveness, Fractions
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Yükseltürk, Erman; Altiok, Serhat; Baser, Zeynep – Educational Technology & Society, 2018
The present study investigates the effects of game-based language learning with Kinect technology on students' self-efficacy beliefs and attitudes toward English. The study was conducted at a state university located in Central Turkey. Foreign language education is promoted in Turkey, yet because of several factors, among which weekly hours of…
Descriptors: Foreign Countries, Second Language Learning, English (Second Language), Educational Games
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Schultz, Jennifer; Litchfield, Ruth – American Journal of Health Education, 2016
Background: A literature gap exists for grocery interventions with realistic resource expectations; few technology-based publications exist, and none document traditional comparison. Purpose: Compare grocery store traditional aisle demonstrations (AD) and technology-based (TB) nutrition education treatments. Methods: A quasi-experimental 4-month…
Descriptors: Food, Retailing, Nutrition Instruction, Rural Areas
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