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Campanaro, Alexandra M.; Vladescu, Jason C.; DeBar, Ruth M.; Deshais, Meghan A.; Manente, Christopher J. – Journal of Applied Behavior Analysis, 2023
Behavioral skills training (BST) is considered one of the most effective staff training techniques to implement a wide variety of behavioral technologies; however, research has found a lack of implementation of BST across human service settings due to a shortage of organizational time and resources. The purpose of the present study was first to…
Descriptors: Behavior Modification, Training, Skill Development, Staff Development
Carroll, Norine – ProQuest LLC, 2017
By the year 2025, 75% of the workforce will consist of Generation Y (Kim, 2017). With the major shift in the workforce, organizations must consider the different learning styles and expectations of the Y generation, as compared to the previous, dominant generations (Tulgan, 2009). In order to determine if there is a difference in short-term and…
Descriptors: Retention (Psychology), Generational Differences, Pretests Posttests, Computer Assisted Instruction
Ioi, Toshihiro; Ono, Masakazu; Ishii, Kota; Kato, Kazuhiko – Campus-Wide Information Systems, 2012
Purpose: The purpose of this paper is to propose a method for the transfer of knowledge and skills in project management (PM) based on techniques in knowledge management (KM). Design/methodology/approach: The literature contains studies on methods to extract experiential knowledge in PM, but few studies exist that focus on methods to convert…
Descriptors: Expertise, Knowledge Management, Business Administration, Facilitators (Individuals)
Sooraksa, Nanta – International Journal of Training and Development, 2012
This paper describes a career development program for staff involved in providing training for small- and medium-sized enterprises (SMEs) in Thailand. Most of these staff were professional vocational teachers in schools. The program uses information communication technology (ICT), and its main objective is to teach Moodle software as a tool for…
Descriptors: Electronic Learning, Economic Development, Distance Education, Online Courses
Wang, Yuping; Chen, Nian-Shing; Levy, Mike – Computers & Education, 2010
This study reports a qualitative investigation that examines the design and implementation of a holistic teacher training model in a cyber face-to-face language learning context. To this end, this study first proposes an e-training model called the Practice, Reflection and Collaboration (PRC) model, and discusses the rationale and theoretical…
Descriptors: Staff Development, Training, Teaching Models, Teacher Education
Rossett, Allison; Marshall, James – Journal of Asynchronous Learning Networks, 2010
An exploratory study of 954 mostly veteran workplace learning professionals sought to determine why respondents adopt e-learning. The results indicated that they see e-learning was most valuable for delivering instruction governing familiar company tasks, such as providing information about products, fulfilling compliance requirements, and…
Descriptors: Electronic Learning, Cultural Awareness, Training Methods, Staff Development
Bedek, Michael; Seitlinger, Paul; Kopeinik, Simone; Albert, Dietrich – Electronic Journal of e-Learning, 2012
Digital educational games (DEGs) possess the potential of providing an appealing and intrinsically motivating learning context. Usually this potential is either taken for granted or examined through questionnaires or interviews in the course of evaluation studies. However, an "adaptive" game would increase the probability of a DEG being…
Descriptors: Foreign Countries, Educational Games, Computer Games, Computer Simulation
Rackler, Angeline – ProQuest LLC, 2011
A new trend in e-learning development is to have subject matter experts use rapid development tools to create training simulations. This type of training is called rapid e-learning simulation training. Though companies are using rapid development tools to create training quickly and cost effectively, there is little empirical research to indicate…
Descriptors: Foreign Countries, Computer Assisted Instruction, Electronic Learning, Experimental Groups
Bani-Salameh, Zakaria A.; Kabilan, Muhammad K.; Bani-Salalmeh, Lina – British Journal of Educational Technology, 2011
A multimedia English for Specific Purposes (ESP) programme was developed to train flight attendants. The programme comprised of two units. Unit one is listening comprehension, which provides the flight attendants' with specific information of Airbus A340. Unit two is reading comprehension, which provides the flight attendants with the emergency…
Descriptors: Reading Comprehension, Listening Comprehension, Safety, Achievement Tests
Moberg, Eric – Online Submission, 2010
The purpose of this report is to review the literature on theoretical frameworks, best practices, and conceptual models for the 21st century collegiate writing program. Methods include electronic database searches for recent and historical peer-reviewed scholarly literature on collegiate writing programs. The author analyzed over 65 sources from…
Descriptors: Strategic Planning, Writing (Composition), Laboratories, Educational Technology
Nistor, Nicolae; Dehne, Anina; Drews, Frank Thomas – Studies in Continuing Education, 2010
In search of methods that improve the efficiency of teaching and training in organizations, several authors point out that mass customization (MC) is a principle that covers individual needs of knowledge and skills and, at the same time limits the development costs of customized training to those of mass training. MC is proven and established in…
Descriptors: Foreign Countries, Instructional Design, Continuing Education, Efficiency
Gardner, Joel; Jeon, Tae – Journal of Educational Technology Systems, 2010
Merrill proposes First Principles of Instruction, including a problem- or task-centered strategy for designing instruction. However, when the tasks or problems are ill-defined or complex, task-centered instruction can be difficult to design. We describe an online task-centered training at a land-grant university designed to train employees to use…
Descriptors: Educational Strategies, Land Grant Universities, Web Based Instruction, Instructional Design
A Web-Based Lean Simulation Game for Office Operations: Training the Other Side of a Lean Enterprise
Kuriger, Glenn W.; Wan, Huang-da; Mirehei, S. Moussa; Tamma, Saumya; Chen, F. Frank – Simulation & Gaming, 2010
This research proposes a Web-based version of a lean office simulation game (WeBLOG). The game is designed to be used to train lean concepts to office and administrative personnel. This group belongs to the frequently forgotten side of a lean enterprise. Over four phases, the game presents the following seven lean tools: one-piece flow,…
Descriptors: Educational Games, Administrators, Manufacturing, Business Administration
Long, Lori; Dubois, Cathy; Faley, Robert – International Journal on E-Learning, 2009
This article examines utilization of online training courses in a Midwest-based landscaping company in the United States. The company had implemented online training to facilitate employee development for their 5,000 employees who were in locations throughout the United States. The courses had been in place for about a decade before the…
Descriptors: Employee Attitudes, Computer Assisted Instruction, Case Studies, Training Methods
American School and University, 1984
Describes Clark University's new computer training program for faculty and staff. (MD)
Descriptors: Computer Assisted Instruction, Computers, Higher Education, Staff Development

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