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Mendonça, Rita; Garrido, Margarida V.; Semin, Gün R. – Cognitive Science, 2022
Cultural routines, such as reading and writing direction (script direction), channel attention orientation. Depending on one's native language habit, attention is biased from left-to-right (LR) or from right-to-left (RL). Here, we further document this bias, as it interacts with the spatial directionality that grounds time concepts. We used a…
Descriptors: Spatial Ability, Attention, Eye Movements, Bias
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Aul, Courtney; Brau, Julia M.; Sugarman, Alexander; DeGutis, Joseph M.; Germine, Laura T.; Esterman, Michael; McGlinchey, Regina E.; Fortenbaugh, Francesca C. – Cognitive Research: Principles and Implications, 2023
Visuospatial processing speed underlies several cognitive functions critical for successful completion of everyday tasks, including driving and walking. While it is widely accepted that visuospatial processing speed peaks in early adulthood, performance across the lifespan remains incompletely characterized. Additionally, there remains a lack of…
Descriptors: Cognitive Processes, Visual Perception, Spatial Ability, Test Construction
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Nava, Elena; Föcker, Julia; Gori, Monica – Developmental Science, 2020
Combining information across different sensory modalities is of critical importance for the animal's survival and a core feature of human's everyday life. In adulthood, sensory information is often integrated in a statistically optimal fashion, so that the combined estimates of two or more senses are more reliable than the best single one. Several…
Descriptors: Sensory Integration, Preschool Children, Teaching Methods, Games
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Elsayed, Sabah Abdalla; Al-Najrani, Hamda Ibrahim – EURASIA Journal of Mathematics, Science and Technology Education, 2021
This research aimed to identify the effectiveness of augmented reality technology on improving visual thinking in mathematics and academic motivation among middle school learners in Saudi Arabia. To accomplish the research objectives, the experimental method with a quasi-experimental design was adopted and it included an experimental group and a…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Thinking Skills
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Pila-Nemutandani, Refilwe Gloria; Pillay, Basil Joseph; Meyer, Anneke – Early Child Development and Care, 2020
Attention deficit/hyperactivity disorder (ADHD) is a prevalent disorder affecting about 5% of children reported to be linked with poor academic, social and occupational outcomes. The aim of the study was to test the visuo-motor performance of children with ADHD. The Design Copying subtest (NEPSY-II) was used to test visuo-motor functions. A total…
Descriptors: Attention Deficit Hyperactivity Disorder, Visual Perception, Psychomotor Skills, Children
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Anobile, Giovanni; Arrighi, Roberto; Castaldi, Elisa; Grassi, Eleonora; Pedonese, Lara; Moscoso, Paula A. M.; Burr, David C. – Developmental Psychology, 2018
Humans and other animals are able to make rough estimations of quantities using what has been termed the "approximate number system" (ANS). Much evidence suggests that sensitivity to numerosity correlates with symbolic math capacity, leading to the suggestion that the ANS may serve as a start-up tool to develop symbolic math. Many…
Descriptors: Children, Mathematics Skills, Spatial Ability, Time
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Türkoglu, Bengü – International Journal of Progressive Education, 2019
This study aimed to examine the influence of the 'Board Game Based Cognitive Training Programme' (BGBCTP) on the cognitive development of the second and third graders among primary school children. BGBCTP is based on educational board games for second and third graders and aims to help them develop cognitive skills. Mixed method was used and it…
Descriptors: Instructional Effectiveness, Game Based Learning, Cognitive Development, Elementary School Students