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Marie L. Masterson – Teachers College Press, 2025
Culturally responsive teaching strengthens infants' and toddlers' sense of identity and belonging while building trust that enhances their relationship with caregivers. In this comprehensive book, child behavior expert and award-winning author Marie Masterson discusses early learning in the context of children's families, cultures, and lives,…
Descriptors: Culturally Relevant Education, Infants, Toddlers, Capital (Sociology)
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Harris, Anne; de Bruin, Leon R. – Journal of Educational Change, 2018
How creativity in education is applied by teachers to secondary school contexts is dependent on how the term 'creativity' is grounded, politicised, and practised. This paper reports on an international study of secondary schools in Australia, USA, Canada, and Singapore investigating how creativity is understood, negotiated, valued and manifested…
Descriptors: Foreign Countries, Secondary Education, Secondary School Students, Creativity
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Wittayakhom, Nawarat; Piriyasurawong, Pallop – Higher Education Studies, 2020
The purposes of this study were: 1) design Learning Management STEAM Model on Massive Open Online Courses Using Augmented Reality to enhance Creativity and Innovation, 2) suitability assessment of a Learning Management STEAM Model on Massive Open Online Courses Using Augmented Reality to enhance Creativity and Innovation. The research methodology…
Descriptors: Art Education, STEM Education, Engineering Education, Higher Education
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Ugwuozor, Felix Okechukwu – New Zealand Journal of Educational Studies, 2019
This paper outlines how ethics and democracy can be conceived procedurally within the context of education for global citizenship, using the process philosophy of Alfred North Whitehead as a starting point. Education for global citizenship aims to create active individual consciousness within a community and a commitment to build upon values and…
Descriptors: Educational Philosophy, Ethics, Democracy, Global Approach
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Eadaoin J. Slattery; Deirdre Butler; Michael O'Leary; Kevin Marshall – Irish Educational Studies, 2024
Minecraft Education is a popular digital game-based learning platform designed for use in educational settings. This study explores teachers' experiences of using Minecraft Education as an educational tool to foster the development of key competencies and skills in students. Semi-structured interviews with Irish primary school teachers (N = 11)…
Descriptors: Game Based Learning, Video Games, Technology Uses in Education, Teaching Experience
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Carlos Lenin Alvarez Llerena – Language Teaching Research Quarterly, 2024
The present study investigates the students' perceptions of applying performance tasks based on the GRASPS framework, exploring and seeking to explain the relationships between these tasks and English language learning. Data was collected over one semester in 14 public secondary schools in Ecuador, and it consisted of a questionnaire applied to…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Language Teachers
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Eleni Korosidou; Eleni Griva – International Electronic Journal of Elementary Education, 2024
This paper presents a study conducted in a Greek Elementary school and explores the impact of Digital Storytelling (DST) on developing children's second language (L2) writing skills and their intercultural awareness. The development of digital technologies has enabled the use of different multimedia tools to reconfigure traditional storytelling.…
Descriptors: Second Language Learning, Writing Skills, Cultural Awareness, Story Telling
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Wright, Ewan; Lee, Moosung – Studies in Higher Education, 2022
Across East and Southeast Asia, the International Baccalaureate (IB) is expanding and diversifying. More students from affluent families are 'opting out' of mainstream schooling to take the IB's Diploma Programme (DP), which is marketed as a distinctive skill-based education that prepares students for university. This research investigated how DP…
Descriptors: Advanced Placement Programs, Nontraditional Education, College Students, Student Attitudes
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Bucura, Elizabeth; Brashier, Rachel – Journal of General Music Education, 2022
This article discusses transformative learning in secondary general music (SGM), while considering students' transitions from elementary to secondary music classes. SGM is uniquely situated for expanded pedagogies and musicianship, yet a gap in music activities persists between elementary and secondary classes and between home and school. The…
Descriptors: Music Education, Transformative Learning, Prior Learning, Learning Processes
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Aisya, Naafi; Ibrohim, I.; Mahanal, Susriyati; Maghfiroh, Hidayati – Journal of Biological Education Indonesia (Jurnal Pendidikan Biologi Indonesia), 2023
Although the empowerment of critical thinking (CT) has become an international concern that needs to be developed in the biology learning process for high school students, there still needs to be more relevant research literature. This study aimed to compare the effectiveness of implementing reading, questioning, and answering strategies…
Descriptors: Creativity, Critical Thinking, Problem Solving, Biology
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Astutik, Sri; Susantini, Endang; Madlazim; Nur, Mohamad; Supeno – International Journal of Instruction, 2020
This research aims to describe the effectiveness of collaborative creativity learning models to train student's scientific creativity learning outcome for secondary student. This research was conducted using one group pre- and post-test design. The results showed (1) an improved indicator of achievement in motion material with average g-score =…
Descriptors: Cooperative Learning, Creativity, Instructional Effectiveness, Secondary School Students
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Hastürk, Gamze; Balliel Ünal, Buket – International Online Journal of Education and Teaching, 2021
The study was conducted for the purpose of determining the effect of concept cartoon applications with the theme of environment problems on the attitudes of candidate teachers and receiving the candidate teachers' ideas on the process in the fall semester of 2019-2020 academic year. The participants were composed of 105 students in the department…
Descriptors: Cartoons, Instructional Effectiveness, Environmental Education, Pollution
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Higuera Martínez, Oscar Iván; Fernández-Samacá, Liliana; Serrano Cárdenas, Lizeth Fernanda – European Journal of Engineering Education, 2021
This article conducts a systematic review of the literature, which seeks to present opportunities and trends in fostering creativity in science and engineering. The literature review is based on four phases: to identify eligible articles, screen and classify the selected documents, analyse the content and the citations, and report the findings and…
Descriptors: Creativity, Engineering Education, Creative Development, Science Education
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Dilmen, Irem; Atalay, Nurhan – Journal of Science Learning, 2021
This study investigates augmented reality (AR) applications on 21st-century skills and basic skills of elementary school students. The research method is determined as a mixed method. The sample group of the research consisted of 62 randomly selected elementary school 4th-grade students. In the experimental group, courses were taught using AR, and…
Descriptors: Instructional Effectiveness, Science Instruction, Simulated Environment, Technology Integration
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Yoo, Hyesoo – Update: Applications of Research in Music Education, 2021
In a global society, 21st century skills are fundamental for every student. Furthermore, in today's digital world, technology is expected to be part of students' learning experiences. In the following research-to-resource article, I provide practical strategies and ideas for integrating technology into a performing ensemble program in order to…
Descriptors: Technology Integration, 21st Century Skills, Skill Development, Creativity
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