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Showing 1 to 15 of 61 results Save | Export
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Samuel E. Inkabi; Josh Bernstein – Journal of Education and Learning, 2024
Researchers have revealed the advantages of experiential learning for students and professionals at all levels of the health care delivery system. The purpose of this study is to determine the effectiveness of the use of head simulators in dental school in acquiring proficient periodontal knowledge, dental skills, and confidence by practicing oral…
Descriptors: Dental Health, Dentistry, Knowledge Level, Skill Development
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Nivad H. Mwilongo; Kelvin M. Mwita – Innovations in Education and Teaching International, 2025
The study aimed to answer 'How students in higher education utilise AI to enhance their academic performance when there is an intrinsic motivation to learn'. An online survey was used to collect data from 170 undergraduate students who pursue management and administration-related courses. The structural equation modelling (SEM) was conducted using…
Descriptors: Undergraduate Students, Artificial Intelligence, Technology Uses in Education, Academic Achievement
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Sultan Hammad Alshammari – International Journal of Education in Mathematics, Science and Technology, 2024
Technological advancements have led to the emergence of the Fourth Industrial Revolution (4IR). Students' readiness to use 4IR technologies is thus essential for the development of knowledgeable, competent, and skilled graduates. However, ensuring students' readiness to use 4IR technologies is quite challenging, leading to a need to understand the…
Descriptors: Technological Literacy, Learning Readiness, Skill Development, Knowledge Level
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Laura Claudia Johanna Pflieger; Christian Hartmann; Maria Bannert – Discover Education, 2024
In the rapidly evolving landscape of educational technologies, Immersive Virtual Reality (iVR) stands out as a transformative tool for teaching and learning. The learner must actively engage, particularly when visual and auditory knowledge information is presented simultaneously. Generative learning strategies support learners in processing and…
Descriptors: Computer Simulation, Knowledge Level, Information Technology, Imagination
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Aminah Saad Aldossary; Alia Abdullah Aljindi; Jamilah Mohammed Alamri – Contemporary Educational Technology, 2024
Purpose: This study aims to provide an analysis of students' perceptions of the role of generative artificial intelligence (GenAI) tools in education, through five axes: (1) level of knowledge and awareness, (2) level of acceptance and readiness, (3) the role of GenAI in education, (4) level of awareness of potential concerns and challenges, and…
Descriptors: Foreign Countries, Student Attitudes, Artificial Intelligence, Knowledge Level
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Rosliza Abdul Hamid; Irwan Mahazir Ismail; Wan Ahmad Jaafar Wan Yahaya – Interactive Learning Environments, 2024
Augmented reality (AR) is a new emerging technology that can improve the learning experience while making learning interesting and keeping students' attention. Schools and higher education have already implemented AR in the teaching and learning process to convey information more effectively. However, there is a lack of information about AR for…
Descriptors: Computer Simulation, Educational Technology, Skill Development, Vocational Education
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Rita Mathew; Jill E. Stefaniak – TechTrends: Linking Research and Practice to Improve Learning, 2024
This paper provides an overview of a needs assessment study conducted in higher education to address the impact of generative AI, specifically ChatGPT, on faculty development and instructional strategies. The study acknowledges the disruptive effect of AI on academia and the varying responses from faculty members. It emphasizes the importance of…
Descriptors: Needs Assessment, Artificial Intelligence, Information Technology, Consciousness Raising
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Sherina Dimo; Harly Israel Bandojo; Kristia Estilo; Joeven Abalayan; Michael Achas; Joseph Lobo – Journal of Educators Online, 2024
The present study intends to investigate the determinants influencing students' behavioral intention and use of Google Classroom as an instrument for enhancing the learning experience in the domain of physical education. This investigation employed the Technology Acceptance Model (TAM) as a conceptual framework. The results revealed that perceived…
Descriptors: Student Behavior, Intention, Computer Software, Physical Education
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Kamil Arif Kirkiç; Zehra Sedef Korkmaz; Selçuk Dogan; Ümran Yazicilar Nalbantoglu; Sina Güzin Cengiz – Tuning Journal for Higher Education, 2024
Since the pandemic, the importance of faculty development has been taken much more attention and has gone from being an 'expectation' to a 'requirement'. Therefore, universities have started to step toward faculty development, which is also necessary. A wide variety of professional learning activities has been used for faculty development purposes…
Descriptors: Faculty Development, Online Courses, Instructional Effectiveness, Instructional Design
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Ting-Ting Wu; Hsin-Yu Lee; Pei-Hua Chen; Chia-Ju Lin; Yueh-Min Huang – Journal of Computer Assisted Learning, 2025
Background: Science, Technology, Engineering, and Mathematics (STEM) education in Asian universities struggles to integrate Knowledge, Skills, and Attitudes (KSA) due to large classes and student reluctance. While ChatGPT offers solutions, its conventional use may hinder independent critical thinking. Objectives: This study introduces PA-GPT,…
Descriptors: Peer Evaluation, Artificial Intelligence, Natural Language Processing, Technology Uses in Education
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Falloon, Garry; Forbes, Anne; Stevenson, Michael; Bower, Matt; Hatzigianni, Maria – Research in Science Education, 2022
Makerspaces are recent additions to schools and have been promoted as a means of developing STEM knowledge and skills. According to literature, the practical nature of making supports deeper engagement with STEM concepts and enhances development of STEM capabilities such as creativity, critical thinking, problem solving and collaboration. However,…
Descriptors: STEM Education, Elementary School Students, Printing, Technology Uses in Education
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Yao, Bing; Li, Weiwei – Education and Information Technologies, 2023
Music education is aimed at the development of musical abilities, emotionality during the performance of musical compositions, and all-round development. The aim of the article is to determine the possibilities of schoolchildren obtaining musical knowledge with the help of modernized online technologies, as well as to determine the importance of a…
Descriptors: Music Education, Educational Technology, Electronic Learning, Teacher Role
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Su Jeong Wee; Jessica Michele Dennis; Yafen Lo; Kheng Ly-Hoang; Patricia Ramirez-Ulloa – International Journal of Early Years Education, 2024
Early childhood (EC) education has usually involved in-person teaching and learning. However, the COVID-19 pandemic has imposed remote teaching on EC practitioners and complicated practicum students' fieldwork experiences. This study explored EC practicum students' fieldwork experiences in the U.S. during the pandemic and their preparedness for…
Descriptors: COVID-19, Pandemics, Early Childhood Education, Practicums
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Angreani, Anggi; Saefudin, S.; Solihat, Rini – Journal of Biological Education Indonesia (Jurnal Pendidikan Biologi Indonesia), 2022
Oftentimes the increase in industrial development is the cause of environmental problems. Environmental problems can be overcome by the presence of humans who care about the environment or have environmental literacy skills. Environmental literacy skills can be instilled from an early age, for example through practicum learning in schools.…
Descriptors: Conservation (Environment), Ecology, Knowledge Level, Skill Development
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Sahika Simsek Çetinkaya; Gülçin Gümüs Çalis; Serife Kibris; Mehmet Topal – Interactive Learning Environments, 2024
This study aimed to determine the effectiveness of two simulation types used for family planning consultation of midwifery students and to compare these methods. This study was conducted at a university in Kastamonu, Turkey, in 2020-2021. The sample of the study was 90 midwifery students. The family planning skill training and communication skills…
Descriptors: Computer Simulation, Technology Uses in Education, Family Planning, Obstetrics
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