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Vidergor, Hava E. – Curriculum Journal, 2018
The study aimed to assess the effectiveness of the multidimensional curriculum model (MdCM) in the development of higher-order thinking skills in a sample of 394 elementary and secondary school students in Israel. The study employed a quantitative quasi-experimental pre-post design, using a study module based on MdCM, comparing intervention group…
Descriptors: Thinking Skills, Skill Development, Curriculum, Elementary School Students
Yusnaeni; Corebima, Aloysius Duran; Susilo, Herawati; Zubaidah, Siti – International Journal of Instruction, 2017
This research was carried out to analyze the effectiveness of the Search Solve Create and Share learning integrated with metakognitive strategy [SSCS + MS] on the creative thinking ability of low academic students. A quasi experimental design has been used to compare the effect of traditional learning, SSCS, and SCCS + MS learning on the creative…
Descriptors: Creative Thinking, Metacognition, Grade 10, High School Students
Hooshyar, D.; Ahmad, R. B.; Yousefi, M.; Yusop, F. D.; Horng, S.-J. – Journal of Computer Assisted Learning, 2015
Intelligent tutoring and personalization are considered as the two most important factors in the research of learning systems and environments. An effective tool that can be used to improve problem-solving ability is an Intelligent Tutoring System which is capable of mimicking a human tutor's actions in implementing a one-to-one personalized and…
Descriptors: Flow Charts, Intelligent Tutoring Systems, Educational Technology, Teaching Methods
Giannotta, Fabrizia; Weichold, Karina – Child & Youth Care Forum, 2016
Background: Life skills programs are effective tools to combat youth substance use. However there is a lack of studies concerning their effectiveness in Europe. Objective: This study investigated the 1 year follow up effects and the program implementation of a life skills school-based intervention (IPSY: Information + Psychosocial…
Descriptors: Foreign Countries, Prevention, Intervention, Program Effectiveness
Chu, Hui-Chun; Hung, Chun-Ming – International Journal of Distance Education Technologies, 2015
In this study, the game-based development approach is proposed for improving the learning motivation, problem solving skills, and learning achievement of students. An experiment was conducted on a learning activity of an elementary school science course to evaluate the performance of the proposed approach. A total of 59 sixth graders from two…
Descriptors: Educational Games, Educational Technology, Teaching Methods, Elementary School Science
Lince, Ranak – Journal of Education and Practice, 2016
Mathematical ability of students creative thinking is a component that must be mastered by the student. Mathematical creative thinking plays an important role, both in solving the problem and well, even in high school students. Therefore, efforts are needed to convey ideas in mathematics. But the reality is not yet developed the ability to…
Descriptors: Creative Thinking, Thinking Skills, Mathematics Skills, Secondary School Mathematics
Anggrianto, Desi; Churiyah, Madziatul; Arief, Mohammad – Journal of Education and Practice, 2016
This research was conducted in order to know the effect of Logan Avenue Problem Solving (LAPS)-Heuristic learning model towards critical thinking skills of students of class X Office Administration (APK) in SMK Negeri 1 Ngawi, East Java, Indonesia on material curve and equilibrium of demand and supply, subject Introduction to Economics and…
Descriptors: Foreign Countries, Critical Thinking, Thinking Skills, Skill Development
Akcaoglu, Mete – ProQuest LLC, 2013
In today`s complex and fast-evolving world, problem solving is an important skill to possess. For young children to be successful at their future careers, they need to have the "skill" and the "will" to solve complex problems that are beyond the well-defined problems that they learn to solve at schools. One promising approach…
Descriptors: Problem Solving, Teaching Methods, Skill Development, Computer Software
de Villiers Scheepers, Margarietha J.; Maree, Lelani – e-Journal of Business Education and Scholarship of Teaching, 2015
This paper examines how team creativity can be developed using the Synectics creative problem-solving approach by taking stickiness into account. Stickiness represents the difficulty learners experience in internalising knowledge and skills to perform a task productively. Using a quasi-experimental design learners' perceived change in team…
Descriptors: Foreign Countries, Teamwork, Creativity, Problem Solving
Vebrianto, Rian; Rery, Radjawaly Usman; Osman, Kamisah – International Journal of Distance Education Technologies, 2016
This research was conducted to investigate the effectiveness of BIOMIND portal in enhancing students' 21st century skills and overcoming their misconceptions in Biology subject. 118 Indonesian high school students were involved in this quasi-experimental study. The experimental group underwent learning experiences using BIOMIND portal whereas the…
Descriptors: Program Effectiveness, Biology, Misconceptions, Foreign Countries
Rosli, Roslinda; Capraro, Mary Margaret; Capraro, Robert M. – International Education Studies, 2014
The purpose of the study was to meta-synthesize research findings on the effectiveness of problem posing and to investigate the factors that might affect the incorporation of problem posing in the teaching and learning of mathematics. The eligibility criteria for inclusion of literature in the meta-analysis was: published between 1989 and 2011,…
Descriptors: Mathematics Instruction, Meta Analysis, Problem Solving, Teaching Methods
Nathan, Sanmuga; Haynes, John – Asia-Pacific Journal of Health, Sport and Physical Education, 2013
This paper reports on the development and testing of a hybrid model of teaching games--The Style "E" Tactical (SET) Model. The SET is a combination of two pedagogical approaches: Mosston and Ashworth's Teaching Styles and Bunker and Thorpe's Teaching Games for Understanding (TGfU). To test the efficacy of this new model, the SET was…
Descriptors: Teaching Methods, Games, Physical Education, Teaching Styles
Uysal, Murat Pasa – Contemporary Educational Technology, 2014
The introductory computer programming (CP) course has been taught for three decades in the faculty. Besides pursuing CP technology, one major goal has been enhancing learners' problem-solving (PS) skills. However, the current situation has implied that this might not be the case. Therefore, a research was conducted to investigate the effects of a…
Descriptors: Introductory Courses, Programming, Problem Solving, Skill Development
Kazeni, Monde; Onwu, Gilbert – African Journal of Research in Mathematics, Science and Technology Education, 2013
The study aimed to determine the comparative effectiveness of context-based and traditional teaching approaches in enhancing student achievement in genetics, problem-solving, science inquiry and decision-making skills, and attitude towards the study of life sciences. A mixed method but essentially quantitative research approach involving a…
Descriptors: Teaching Methods, Genetics, Science Instruction, Problem Solving
Lartson, Cobina Adu – ProQuest LLC, 2013
Recent trends indicate a significant decline in the number of students graduating from Science, Technology, Engineering and Math (STEM) programs in the US. The under-representation of students of color, females and low income students in STEM programs has also been documented. Design Based Science (DBS) instruction has been suggested to improve…
Descriptors: Science Instruction, STEM Education, Instructional Design, Design
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