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Tran, Yune – Journal of Educational Computing Research, 2019
The Computer Science Teachers Association has asserted that computational thinking equips students with essential critical thinking which allows them to conceptualize, analyze, and solve more complex problems. These skills are applicable to all content area as students learn to use strategies, ideas, and technological practices more effectively as…
Descriptors: Equal Education, Elementary School Students, Pretests Posttests, Computer Science Education
Differential Learning as a Key Training Approach to Improve Creative and Tactical Behavior in Soccer
Santos, Sara; Coutinho, Diogo; Gonçalves, Bruno; Schöllhorn, Wolfgang; Sampaio, Jaime; Leite, Nuno – Research Quarterly for Exercise and Sport, 2018
Purpose: The aim of this study was to identify the effects of a differential-learning program, embedded in small-sided games, on the creative and tactical behavior of youth soccer players. Forty players from under-13 (U13) and under-15 (U15) were allocated into control and experimental groups and were tested using a randomized pretest to posttest…
Descriptors: Team Sports, Teaching Methods, Randomized Controlled Trials, Comparative Analysis
Khlaisang, Jintavee; Songkram, Noawanit – Technology, Knowledge and Learning, 2019
The proliferation of digital media now allows for learning to take place anywhere and anytime. The use of mobile devices and 3D virtual classrooms provides an integrated environment for effective learning. This study aims to examine the necessary factors for developing an effective virtual learning environment (VLE) system and to examine the…
Descriptors: Computer Simulation, Teaching Methods, Instructional Effectiveness, Cooperation
Sunardi; Waluyo, Herman J.; Suudi, Astini; Wardani, Nugraheni Eko – Malaysian Online Journal of Educational Technology, 2018
Teaching and learning speaking skills should be able to engage students in a creative process. Students have to be able to speak in front of the class, create a dialogue, tell a story, and produce the language creatively. The teaching and learning of the speaking skill focusing on story telling ability can work well when supported by the…
Descriptors: Story Telling, Teaching Methods, Elementary School Students, Foreign Countries
Samah, Azimah A.; Putih, Abu Talib; Hussin, Zaharah – Turkish Online Journal of Educational Technology - TOJET, 2016
Digital tools refer to software applications in the production of artworks particularly in painting. Digital art work is materialized by using computers, software and a combination of computer peripherals such as tablet support. With the aid of electronic equipment, digital artists manipulate pixels or coloring with light to compose the work and…
Descriptors: Educational Technology, Technology Uses in Education, Secondary School Students, Painting (Visual Arts)
Cuervo, Laura – Music Education Research, 2018
This study was carried out within the framework of a pedagogical project. It compares the results obtained from the application of two different didactic models for learning and practicing musical composition in a Secondary Education class: the traditional teacher centred method (designated as the control group, CG), and an interdisciplinary model…
Descriptors: Interdisciplinary Approach, Music Education, Teaching Methods, Pretests Posttests
Byrne, Jake Rowan; O'Sullivan, Katriona; Sullivan, Kevin – IEEE Transactions on Education, 2017
This paper explores the use of a constructivist 21st-century learning model to implement a week-long workshop, delivered as a "hackathon," to encourage preuniversity teenagers to pursue careers in STEM, with a particular emphasis on computer science. For Irish preuniversity students, their experience of computing can vary from word…
Descriptors: Teaching Methods, Workshops, Models, Adolescents
Al-Dababneh, Kholoud A.; al-Masa'deh, Mu'tasem M.; Oliemat, Enass M. – Early Child Development and Care, 2015
This study aims to investigate the effects of a training programme in creativity on developing creative abilities among 9-10-year-old children with visual impairment in Jordan. The study sample consisted of 41 students from fourth and fifth grades, who were randomly selected and divided into two experimental groups and two control groups. To…
Descriptors: Foreign Countries, Elementary School Students, Grade 4, Grade 5
Morgan, Mia Lynn – ProQuest LLC, 2015
Two questions drove this case study. 1) To what extent does playing the online computer game Minecraft at home in a multiplayer environment impact a player's media literacy skills of analysis, evaluation, and access? 2) To what extent does playing the online computer game Minecraft at home in a multiplayer environment impact a player's 21st…
Descriptors: Media Literacy, Computer Literacy, Computer Games, Case Studies
Kress, Darcie K.; Rule, Audrey C. – Journal of STEM Arts, Crafts, and Constructions, 2017
Industry and authors of 21st Century Skill Frameworks are calling for student proficiency in creativity, problem-solving, innovation, collaboration, and communication skills. This project involved 13 fifth grade gifted students in inventing products for a specified audience with a set of given materials, time limit, and topic constraints. The…
Descriptors: Elementary School Students, Grade 5, Creativity, Student Developed Materials
Aysin, Sayi K.; Serap, Emir – Online Submission, 2017
The main aim of this study is to investigate the effects of an English language education program that addresses the academic and cognitive needs of gifted children on their academic achievement and creative thinking levels. To this end, through an experimental research design, the unit "Health Problems" in English course book was…
Descriptors: Second Language Learning, Second Language Instruction, Control Groups, Creative Thinking
Toledo, Michael A.; Yangco, Rosanelia; Espinosa, Allen A. – International Electronic Journal of Environmental Education, 2014
The study focused on media cartoons as a teaching strategy in Environmental Education. Specifically, it sought to determine the effects of media cartoons on the issue resolution skills of first year high school students. The study was conducted in La Salle Green Hills that had eleven sections in the first year high school level for the School Year…
Descriptors: Environmental Education, Cartoons, Educational Strategies, Foreign Countries
Rezaei, Amir; Zakariaie, Manijeh – International Education Studies, 2011
Creativity has been one of the interesting issues in the field of education and has been subject of some studies. But studying the effect of using handcraft on the enhancing learners' creativity at early stages of education has not been focused on in many studies. Therefore, in this study an effort was made to explore the effect of using…
Descriptors: Elementary School Students, Females, Creativity, Handicrafts
Dilts, Rachel; Trompisch, Norbert; Bergquist, Timothy M. – Journal of Creativity in Mental Health, 2011
Dolphin-assisted therapy (DAT), as a part of animal-assisted therapy and complementary and alternative medicine, yields several positive results. This study intended to add to DAT effectiveness research while using a standardized assessment. In the Ukraine, a DAT program called DolphinSwim agreed to take part in research with 37 voluntary…
Descriptors: Animals, Rating Scales, Parents, Foreign Countries
Asiabanpour, Bahram; DesChamps-Benke, Nicole; Wilson, Thomas; Loerwald, Matthew; Gourgey, Hannah – American Journal of Engineering Education, 2010
This paper describes a novel outreach approach to high school and middle school students to familiarize them with engineering functions and methods. In this approach students participated in a seven-day summer research camp and learned many engineering skills and tools such as CAD solid modeling, finite element analysis, rapid prototyping,…
Descriptors: Outreach Programs, High School Students, Middle School Students, Engineering Education
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