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Fábio Machuqueiro; João Piedade – Educational Media International, 2024
In recent years, modern board games (MBG) have attracted the attention of academics due to their innovative mechanics and mechanisms, which seem to facilitate the creation of spaces for the development of various aspects of computational thinking (CT). This article examines a number of MBG to identify those that contain CT-promoting mechanics. We…
Descriptors: Game Based Learning, Computation, Thinking Skills, Skill Development
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Edith Debrenti – International Journal of Mathematical Education in Science and Technology, 2025
Judit Polgár is a Hungarian international grandmaster, eight-time Open Chess Olympian, two-time Women's Olympic Chess Champion, the greatest female chess player in the history of chess, ranked 8th in the world in absolute rankings. With the help of teachers and experts, she developed an unique teaching method for preschool and school children. In…
Descriptors: Elementary School Students, Skill Development, Critical Thinking, Communication Skills
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Manda, Darman; Fajriani, Kartika; Darmayanti, Dyan Paramitha – Education Quarterly Reviews, 2022
Emotional intelligence is a determinant of individual success. However, today's emotional intelligence is fading. Early childhood is the foundation for the development of individual potential and intelligence. Thus, the urgency needs to be taken special action. The focus of this research is to improve the emotional intelligence of early childhood…
Descriptors: Foreign Countries, Kindergarten, Young Children, Emotional Intelligence
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Ergün, Erman; Gözler, Alpaslan – African Educational Research Journal, 2020
The primary purpose of this research is to ascertain the opinions of the teachers who attended the in-service training of mind games arranged by the Ministry of National Education and conducted the mind games course. To achieve this goal, the answer to the question, "What are the reasons why teachers do or do not prefer mind games?" was…
Descriptors: Teacher Attitudes, Opinions, Game Based Learning, Games
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Hendrix, Nicole M.; Hojnoski, Robin L.; Missall, Kristen N. – Young Exceptional Children, 2020
Research suggests that young children have a complex sense of informal mathematics, including an understanding of more and less, shape, and patterns (Ginsburg, Lee, & Boyd, 2008), and that attention to mathematics in early childhood ensures that children have a strong foundation for later learning. For children with identified disabilities,…
Descriptors: Numeracy, Mathematics Skills, Skill Development, Games
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Kamid, Kamid; Rohati, Rohati; Rahmalisa, Yelli; Anggo, Mustamin; Septi, Sabila Eka; Azzahra, Miftahul Zannah; Nawahdani, Ahmad Mansur – Cypriot Journal of Educational Sciences, 2021
This study aims to integrate the local wisdom of the traditional engklek game into problem-solving-based mathematics learning at the elementary school level. The method used in this study is a mixed-method with an explanatory design. The data analysis technique used in this study was random sampling and data collection was carried out by…
Descriptors: Game Based Learning, Games, Indigenous Knowledge, Mathematics Instruction
Nurmukhamedov, Ulugbek, Ed.; Sadler, Randall, Ed. – TESOL Press, 2020
For young learners to adults, "New Ways in Teaching with Games" offers over 90 fresh activities -- each with video instruction -- that involve play and games that will enrich your EFL and ESL classrooms. This innovative volume: (1) Introduces traditional, online, and commercial games and explains how they can be used to practice…
Descriptors: Teaching Methods, Learning Activities, Video Technology, Play
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Orak, Seval; Çilek, Adem; Yilmaz, Ferah Güçlü – Cypriot Journal of Educational Sciences, 2020
One of the greatest goals of the 21st century is the acquisition of high-level skills through the STEM course designs to provide skill-assisted transformation in learning processes. The purpose of this research; The aim of this course is to examine the views of teachers about STEM course designs supported by traditional Turkish games adapted to…
Descriptors: Games, Game Based Learning, Cultural Maintenance, Social Studies