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Santos, Sara; Coutinho, Diogo; Gonçalves, Bruno; Schöllhorn, Wolfgang; Sampaio, Jaime; Leite, Nuno – Research Quarterly for Exercise and Sport, 2018
Purpose: The aim of this study was to identify the effects of a differential-learning program, embedded in small-sided games, on the creative and tactical behavior of youth soccer players. Forty players from under-13 (U13) and under-15 (U15) were allocated into control and experimental groups and were tested using a randomized pretest to posttest…
Descriptors: Team Sports, Teaching Methods, Randomized Controlled Trials, Comparative Analysis
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Khlaisang, Jintavee; Songkram, Noawanit – Technology, Knowledge and Learning, 2019
The proliferation of digital media now allows for learning to take place anywhere and anytime. The use of mobile devices and 3D virtual classrooms provides an integrated environment for effective learning. This study aims to examine the necessary factors for developing an effective virtual learning environment (VLE) system and to examine the…
Descriptors: Computer Simulation, Teaching Methods, Instructional Effectiveness, Cooperation
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Miller, Angie L. – Global Education Review, 2018
Previous research suggests that creativity training can be effective in academic settings and that teachers, in particular, can have an impact on creativity. Furthermore, creativity is one of many transferable skills in higher education that will benefit students when they enter the workforce. This study extends research on creativity training and…
Descriptors: Creativity, Assignments, Skill Development, College Seniors
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Rosique-Blasco, Mario; Madrid-Guijarro, Antonia; García-Pérez-de-Lema, Domingo – Education & Training, 2016
Purpose: The purpose of this paper is to explore how entrepreneurial skills (such as creativity, proactivity and risk tolerance) and socio-cultural factors (such as role model and businessman image) affect secondary education students' propensity towards entrepreneurial options in their future careers. Design/methodology/approach: A sample of…
Descriptors: Secondary School Students, Entrepreneurship, Skill Development, Social Influences
Rikoon, Samuel H. – ProQuest LLC, 2013
Beyond the traditional notions of intelligence and academic achievement, the successful development of noncognitive or "soft" skills (e.g., personality factors, motivation, creativity) among school-aged youth represents an important objective for any educational system. Such skills have been shown to be significantly predictive of…
Descriptors: Student Development, Child Development, Skill Development, Personality Traits