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Showing 1 to 15 of 26 results Save | Export
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V. Saint-Dizier de Almeida; Y. Kebir; A. Garrigou – European Journal of Psychology of Education, 2025
This article presents a training course in facilitation skills for Creative Focus-Groups using Intermediate Objects (CFGIO). It is aimed at students at the end of their psychology studies, who will be required to use this type of methodology in the course of their professional careers. The CFGIO is a participative methodology that draws on the…
Descriptors: Training, Creativity, Focus Groups, Facilitators (Individuals)
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Dalma Lilla Dominek; Marton Demeter; Szabolcs Ceglédi – Journal of Museum Education, 2024
The last few decades have seen a growing trend toward the analysis of creativity and flow experiences in pedagogy, but we have only a limited knowledge of how cultural institutions can contribute to flow experiences in learning processes. Our study argues that the effectiveness of learning might be enhanced by the experiential accumulation of…
Descriptors: Foreign Countries, Undergraduate Students, Museums, Cultural Centers
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Tippawan Meepung – Journal of Education and Learning, 2025
This study explores the development and evaluation of a digital learning ecosystem through metaverse experiences aimed at enhancing the competencies of modern digital entrepreneurs. The objectives were as follows: (1) to study the digital learning ecosystem through metaverse experiences, (2) to design and develop a digital learning ecosystem using…
Descriptors: Electronic Learning, Ecology, Artificial Intelligence, Skill Development
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Chamila Subasinghe – Teaching in Higher Education, 2024
Studio, a breeding ground for curiosity and wonder, has become more of a confined space for innovation lately. Infrastructure shortage also has triggered a somewhat impersonal attitude to studio learning. Can Design-Activism mitigate such stresses on the studio by becoming an alternative mode of driving studio processes? Reflectively, this study…
Descriptors: Foreign Countries, Design, Activism, Educational Innovation
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Apaydin, Özkan – International Journal of Curriculum and Instruction, 2023
The Swiss composer, academician and music educator Emile Jaquez Dalcroze brought a new perspective to education with different methods, especially, children's gaining the sense of rhythm and improvisation skills, which is called Dalcroze method in the related literature. In this study, the role and functional dimensions of Dalcroze method and the…
Descriptors: Foreign Countries, Music Education, Music Techniques, Teaching Methods
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Olivia Cornfield; Bertha Rodriquez Vazquez; Kelsey Holtaway – Journal of Early Childhood Literacy, 2025
This manuscript examines how the Children's Creativity Museum (CCM) in San Francisco supports the development of multimodal literacy and creative confidence through the Build the Change exhibit. Multimodal literacy emphasizes children's ability to communicate across visual, spatial, tactile, oral, and digital modes, while creative confidence…
Descriptors: Children, Creativity, Museums, Exhibits
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Alex Soulsby – International Journal of Art & Design Education, 2025
As humanity grapples with the increasingly complex global issues we face, there is growing recognition that skills such as teamwork, empathy, communication and collaboration are more crucial than ever -- far beyond the scope of academic success alone. Yet opportunities to develop these competencies are frequently sidelined in formal schooling,…
Descriptors: Transformative Learning, Culturally Relevant Education, Art Education, Skill Development
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Robiul Islam; Happy Kumar Das – Journal on English Language Teaching, 2024
This study investigates the role of English literature in fostering essential soft skills necessary for employability in the context of Bangladesh's educational system. This paper employs qualitative methods, including interviews with faculty members and senior students from tertiary-level colleges affiliated with the National University. The…
Descriptors: English Instruction, Literature, Soft Skills, Skill Development
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Wu, Wen-Chi Vivian; Manabe, Kinnosuke; Marek, Michael W.; Shu, Yu – Journal of Research on Technology in Education, 2023
This study aimed to foster development of the 21st-century five core competencies, including Creativity and innovation, Critical thinking and problem solving, Communication, Collaboration, and Computer-information literacy using Student-Centered Active Learning in an instructional design in which student groups created their own virtual reality…
Descriptors: 21st Century Skills, Computer Simulation, Creativity, Innovation
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Chanthago, Phramaha Jittipong; Phrakrudhammapissamai; Jantaragaroon, Chayanon – International Journal of Higher Education, 2020
This research was conducted in order to develop a learning school system at Wat Srichan School. This monk school has experienced problems related to quality due to the students' low proficiency as evidenced in the unsatisfying O-net Test score. This research was framed around the participatory discipline in which both critical social theory and…
Descriptors: Scores, Critical Thinking, Thinking Skills, Creativity
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Orr, Marisa K.; Jordan, Shawn S. – Advances in Engineering Education, 2019
Dynamics of Machine Elements is a junior-level course in mechanical engineering that covers the kinematics (motion) and kinetics (causes of motion) of machine elements such as linkages, cams, and gear trains. This paper describes the results of adding a Rube Goldberg Machine Contest® project to the course to address student concerns over the lack…
Descriptors: Teaching Methods, Motion, Kinetics, Equipment
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Vuopala, Essi; Guzmán Medrano, Diego; Aljabaly, Mariam; Hietavirta, Dora; Malacara, Lourdes; Pan, Chunxiao – Technology, Pedagogy and Education, 2020
This study investigated students' perspectives on working and studying within a maker culture context. Participants were fifth-grade students (n = 18) in a Finnish elementary school who worked on a fabrication project for five days. The data consisted of student questionnaires (n = 18), group presentations (n = 5) and the final fabrication…
Descriptors: Student Attitudes, Grade 5, Elementary School Students, Student Satisfaction
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Primus, Dirk J.; Sonnenburg, Stephan – Creativity Research Journal, 2018
The flow experience can be an important precursor to high levels of creativity and innovation. Prior work has identified and conceptualized the key elements of the flow experience in cocreative activities as individual flow corridor, individual flow feeling, and group flow. Surprisingly, the flow experience is underrepresented in theory and…
Descriptors: Creative Thinking, Toys, Teaching Methods, Educational Games
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Burdette, Rebecca; Galeucia, Annemarie; Liggett, Sarah; Thompson, Melissa – Across the Disciplines, 2016
This article provides background on Louisiana State University's Communication across the Curriculum (CxC) program and details the history and logistics of its experiential learning and community outreach event--TEDxLSU. In particular, the authors provide details on the Student Creative Communications Team (SCCT) which conceptualizes, plans, and…
Descriptors: Writing Across the Curriculum, Mentors, Communication (Thought Transfer), Online Surveys
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Mercer, Theresa G.; Kythreotis, Andrew P.; Robinson, Zoe P.; Stolte, Terje; George, Sharon M.; Haywood, Stephanie K. – International Journal of Sustainability in Higher Education, 2017
Purpose: The purpose of this paper is to discuss a novel life cycle approach to education for sustainable development (ESD) where the students become "design thinkers". Design/methodology/approach: A case study on the creation, development and utilisation of educational games by university students is presented. The paper discusses the…
Descriptors: Foreign Countries, Educational Games, Instructional Design, Play
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