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Shimizu, Daichi; Okada, Takeshi – Cognitive Science, 2018
How do expert performers practice as they develop creatively? This study investigated the processes involved in the practice of new skills by expert breakdancers. A great deal of evidence supports the theory of "deliberate practice" (Ericsson, Krampe, & Tesch-Römer, 1993, "Psychological Review," 100, 363) in skill…
Descriptors: Artists, Dance, Creativity, Skill Development
Long Li – ProQuest LLC, 2024
In the context of rapidly advancing technologies, the significance of noncognitive skills is increasingly recognized by academia and industry as essential qualities in the era of knowledge economy. However, the study of Chinese students' noncognitive skills development during their college period in China was scarce. This research adopts a case…
Descriptors: Foreign Countries, College Students, Skill Development, Case Studies
Alex Soulsby – International Journal of Art & Design Education, 2025
As humanity grapples with the increasingly complex global issues we face, there is growing recognition that skills such as teamwork, empathy, communication and collaboration are more crucial than ever -- far beyond the scope of academic success alone. Yet opportunities to develop these competencies are frequently sidelined in formal schooling,…
Descriptors: Transformative Learning, Culturally Relevant Education, Art Education, Skill Development
Algryani, Ali; Syahrin, Syerina – Arab World English Journal, 2021
The study investigates learners' awareness of their linguistic landscape (LL) and perspectives on the use of LL as part of classroom teaching and learning. It also examines the course instructor's pedagogical perspective on the use of LL. The study aims to explore the potential benefits of utilizing bilingual public signage representing…
Descriptors: Translation, Case Studies, Teaching Methods, Metalinguistics
Keinänen, Meiju Marika; Kairisto-Mertanen, Liisa – Education & Training, 2019
Purpose: The purpose of this paper is to present an example of pedagogical strategy, called innovation pedagogy, and study whether its learning environments (activating teaching and learning methods, working life orientation and research, development and innovation (RDI) integration, multidisciplinary learning environments, flexible curricula,…
Descriptors: Teaching Methods, Interdisciplinary Approach, Entrepreneurship, Undergraduate Students
Stanley, Todd – Prufrock Press Inc., 2019
"Case Studies and Case-Based Learning" brings authentic, real-world learning to the classroom and: (1) Transforms students' thinking and fosters 21st-century skills; (2) Provides strategies, examples, and resources for implementing case-based learning across the disciplines; (3) Features a step-by-step process for creating case-based…
Descriptors: Case Method (Teaching Technique), Case Studies, Authentic Learning, Active Learning
Chassidim, Hadas; Almog, Dani; Mark, Shlomo – European Journal of Engineering Education, 2018
The project-oriented and Agile approaches have motivated a new generation of software engineers. Within the academic curriculum, the issue of whether students are being sufficiently prepared for the future has been raised. The objective of this work is to present the project-oriented environment as an influential factor that software engineering…
Descriptors: Student Projects, Active Learning, Teaching Methods, Computer Software
Gardiner, Paul; Anderson, Michael – Cambridge Journal of Education, 2018
The concept of the 'creative' in creative writing has a vexed history. This article explores the myths surrounding creativity and how they have influenced the way teachers have approached playwriting pedagogy. It reports on research into the teaching and learning experiences of students and teachers in secondary schools, focusing on the…
Descriptors: Teaching Methods, Creativity, Playwriting, Systems Approach
Gardiner, Paul – International Journal of Education & the Arts, 2017
Understanding, encouraging and developing creativity in the classroom is an international priority (Craft, 2011). This article outlines the findings of research into playwriting pedagogy. It interrogates the conceptual assumptions that surround teaching and learning for creativity, and how these ideas influence teacher practice and student…
Descriptors: Playwriting, Creativity, Skill Development, Learner Engagement
Foged, Isak Worre – Journal of Problem Based Learning in Higher Education, 2018
This paper proposes, exemplifies and discusses a new design method that includes both artistic and scientific modes of working. It is based on the idea of integrated design processes driven by strategic implementation of what is termed sequential primary generators. The paper begins by discussing design and creative process research and then…
Descriptors: Design, Creativity, Architecture, Architectural Education
McGuinness, Claire; Fulton, Crystal – Journal of Information Technology Education: Innovations in Practice, 2019
Aim/Purpose: This paper reports on a case study project which had three goals; to develop a suite of original interactive digital skills e-tutorials to be embedded in undergraduate and postgraduate courses; to evaluate the students' experience and engagement with the e-tutorials over one semester; and to explore their general attitudes towards…
Descriptors: Case Studies, Technological Literacy, Creativity, Undergraduate Students
Hains-Wesson, Rachael; Ji, Kaiying – Higher Education Research and Development, 2020
For higher education graduates to be effective in the workplace, they require strong technical skills and the capability to operate across diverse knowledge landscapes to solve real world problems. At an Australian university, an interdisciplinary, short-term study tour programme was utilised to enhance students' inexplicit employability skills…
Descriptors: Student Attitudes, Employment Potential, Teamwork, Interdisciplinary Approach
Pedro, Ana; Piedade, João; Matos, João Filipe; Pedro, Neuza – International Journal of Information and Learning Technology, 2019
Purpose: The construction of learning scenarios is a way to plan for teaching activities, promoting the development of skills related to problem solving, collaboration, critical thinking and creativity. Using learning scenarios as a lesson planning strategy becomes a powerful tool in initial teacher education. On the one hand, it mobilizes…
Descriptors: Vignettes, Teaching Methods, Skill Development, Problem Solving
Sanabria, Jorge C.; Arámburo-Lizárraga, Jesús – EURASIA Journal of Mathematics, Science & Technology Education, 2017
As 21st century skills (e.g., creativity and collaboration) are informally developed by tech-savvy learners in the Digital Age, technology-based strategies to develop such skills in non-formal and formal contexts are necessary to reduce the gap between academic and business organizations on the one hand, and the revolutionary wave of self-taught…
Descriptors: Skill Development, Creativity, Art, Informal Education
Theodotou, Evgenia; Papastathopoulos, Avraam – Online Submission, 2015
This paper investigates the utilization of a social network tool in order to promote creativity in higher education. Buddypress was selected as a social network tool and de Bono's "6 thinking hats" as a creativity strategy. The participants were 17 undergraduate students from a case study in a University in Greece in the field of social…
Descriptors: Creativity, Social Networks, Case Studies, Social Sciences

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