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Aiken, Rebecca; Lutrick, Angie; Kirk, James J.; Nickerson, Lisa; Wilder, Ginny – 2001
This manual is a gaming simulation that career development professionals can use to promote awareness of and sensitivity to the job search experience encountered by their clientele. Goals of the simulation are to approximate a real life job search experience from different perspectives, while at the same time making it fun and interactive. Players…
Descriptors: Adult Education, Career Counseling, Career Development, Career Education
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School Science Review, 1983
Presents chemistry experiments, laboratory procedures, demonstrations, teaching suggestions, and classroom materials/activities. These include: game for teaching ionic formulas; method for balancing equations; description of useful redox series; computer programs (with listings) for water electrolysis simulation and for determining chemical…
Descriptors: Chemical Reactions, Chemistry, College Science, Computer Programs
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Lipson, Joseph I. – Journal of College Science Teaching, 1981
Describes personal contributions made by the author in individualized instruction, including: Individually Prescribed Instruction (IPI), the Doctor of Arts program, and the development of educational videodiscs. Innovations in these areas are discussed: education for the handicapped, personal development education, industrial and military…
Descriptors: College Science, Disabilities, Doctor of Arts Degrees, Higher Education
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Feldman, Eva; And Others – Journal of Medical Education, 1980
The key faculty teaching skills needed at McMaster University are those of facilitating problem-based, self-directed learning in small groups. A series of interdisciplinary workshops, offered to the school's medical faculty and to faculty from other health sciences centers to help them improve their skills, allows for direct observation, practice,…
Descriptors: Allied Health Occupations Education, Experiential Learning, Higher Education, Interdisciplinary Approach
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French, M. Jenice; Skochdopole, Laura Downey – Science and Children, 1998
Describes an integrated science unit to help preservice teachers gain confidence in their abilities to learn and teach science. The teachers role played being salmon as they learned about the salmon's life cycle and the difficulties salmon encounter. The unit introduced the use of investigative activities that begin with questions and end with…
Descriptors: Active Learning, Animal Behavior, Concept Teaching, Elementary Education
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Warner, Stanley; Breitbart, Myrna M. – New Directions for Teaching and Learning, 1989
A course at Hampshire College was designed to simulate the decision-making environment in which constituencies in a medium-sized city would respond to the closing and relocation of a major corporate plant. The project, constructed as a role simulation with a computer component, is described. (MLW)
Descriptors: College Curriculum, Computer Assisted Instruction, Critical Thinking, Decision Making
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Wurst, Stephen A.; Wolford, Karen – Teaching of Psychology, 1994
Contends that the rising number of college students makes it imperative that teachers try to increase their own and nondisabled students' awareness of learning, physical, and emotional disabilities. Discusses course content and classroom techniques used to achieve this goal. (CFR)
Descriptors: Classroom Techniques, Course Content, Curriculum Development, Disability Identification
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Taylor, Tom – History Microcomputer Review, 1994
Reviews the computer simulation, "Civilization," and asserts that it offers exciting possibilities as an interactive introduction to world history and historical thinking. Includes a course syllabus in which "Civilization" serves as a central feature and two writing assignments based on the simulation. (CFR)
Descriptors: Computer Software, Computer Software Reviews, Computer Uses in Education, Course Content
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Fitzgerald, James T.; And Others – Evaluation and the Health Professions, 1994
Implications of case specificity in two computer-based clinical-simulation examination cases were examined by a classical measurement approach and by a Bayesian analysis of test characteristics. Results from 163 medical students indicate that such examinations cannot be used in high-stakes situations without additional research. (SLD)
Descriptors: Bayesian Statistics, Case Method (Teaching Technique), Clinical Diagnosis, Computer Assisted Testing
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Masilela, Calvin O. – Journal of Geography, 1994
Asserts that a common problem facing educators is finding suitable pedagogical tools that capture the realities of cities in developing countries. Presents a role-playing simulation exercise that supplements and complements the case study approach to this topic. (CFR)
Descriptors: Case Studies, Cross Cultural Studies, Cultural Awareness, Developing Nations
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Como, Robert M.; O' Connor, John S. – OAH Magazine of History, 1998
Describes the experiences of one high school class as they attempted to sort out the conflicting representations of Christopher Columbus. The students examined several textbooks and other histories. They then conducted a mock trial to determine if Columbus should be considered a criminal, a hero, or both. (MJP)
Descriptors: Colonialism, Controversial Issues (Course Content), Cultural Pluralism, Debate
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Cohn, Cheryl L. – College Teaching, 1999
Describes a classroom experiment in cooperative learning, in which economics students were grouped into learning teams and given a computer simulation package to learn the effects of fiscal/monetary policy on various economic variables. Results included thorough coverage of course material, greater student interest, better discussion, higher…
Descriptors: Academic Achievement, Achievement Gains, College Instruction, Computer Assisted Instruction
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Haupert, Michael J. – Journal of Economic Education, 1996
Describes an undergraduate economics course experiment designed to teach the concepts of comparative advantage and opportunity costs. Students have a limited number of labor hours and can chose to produce either wheat or steel. As the project progresses, the students trade commodities in an attempt to maximize use of their labor hours. (MJP)
Descriptors: Consumer Economics, Economic Impact, Economic Research, Economics Education
Hannum, Wallace – Educational Technology, 2001
This instructional design blends a structured learning environment (the physics lesson) with an engaging, playful, simulated environment (roller coaster construction), putting into operation ideas from both cognitive and constructivist theories. Two instructional models are used: a general design model for creating instruction and a lesson design…
Descriptors: Instructional Design, Instructional Development, Instructional Innovation, Instructional Materials
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Peters, Vincent A. M.; Vissers, Geert A. N. – Simulation & Gaming, 2004
Debriefing is an important phase in using simulation games. Participants are invited to make a connection between experiences gained from playing the game and experiences in real-life situations. Thus, debriefing is the phase meant to encourage learning from the simulation game. Although design and practice of debriefing sessions should be aligned…
Descriptors: Games, Classification, Research Methodology, Training Methods
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