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Peer reviewedHall, Eleanor G. – Gifted Child Quarterly, 1979
The article explores the value of simulation gaming for changing attitudes of gifted students concerning sex roles. Simulation gaming has considerable potential for reducing, altering, and changing attitudes concerning sex role limitations, since gaming involves devising plans and motivating appeals, in addition to role playing, negotiating,…
Descriptors: Attitude Change, Class Activities, Cognitive Processes, Decision Making Skills
May, Hayden Barkley – Journal of Architectural Education, 1979
Gaming-simulation in professional practice, education, and research is discussed. Simulation assists in exploring and resolving incongruent values and interests of clients, users, and architects; conveys complex interactive systems students are trying to understand; and elicits responses to alternative actions and contributes to theory development…
Descriptors: Architectural Education, Architecture, Community Planning, Conflict Resolution
Green, Cedric – Journal of Architectural Education, 1979
Design is described as a social process and a game. Games provide an experience and environment in which aspects of design skill may be learned. Self-expression (involving no one else) and design (product must satisfy requirements imposed by others) are contrasted. Games described: JOIN, GAMBIT, URBISM, SPIEL, etc. (MLW)
Descriptors: Architectural Education, Communication (Thought Transfer), Conflict Resolution, Cooperative Planning
Peer reviewedRodgers, Yana van der Meulen – Journal of Economic Education, 1996
Describes an exercise where students play the roles of various ministers advising the president in the resolution of macroeconomic problems that arise with a natural resource boon. Provides a framework for role playing that has applications beyond this issue. Includes results of students' evaluation of the exercise. (MJP)
Descriptors: Economic Development, Economic Impact, Economics Education, Foreign Policy
Peer reviewedGress, Gary; Scott, Rebecca W. – Journal of Geography, 1996
Maintains that understanding and implementing the National Geography Standards through simulation techniques can be a powerful tool for studying any cultural region. Provides a step-by-step instruction for creating a classroom field trip simulation. Includes tips for follow-up activities and assessment procedures. (MJP)
Descriptors: Class Activities, Discovery Learning, Experiential Learning, Field Trips
Peer reviewedBarksdale, Francia – Gifted Child Today Magazine, 1996
This article describes an interdisciplinary classroom project in which ninth graders simulate a "World Council on Genetic Technology." Students in small groups take on the persona and interests of individuals from specific countries in the group effort to develop a covenant for regulating the use of biotechnology. The benefits of having gifted…
Descriptors: Academically Gifted, Bioethics, Biotechnology, Ethical Instruction
Green, James; And Others – Learning & Leading with Technology, 1997
Provides a lesson plan for adult, high-intermediate, or advanced students of English as a Second Language that uses World Wide Web resources to simulate buying a new car. Students work in groups and relate foreign language texts to their own lives. Lists equipment needed; objectives; materials; procedures; warm-up, core, and closing activities;…
Descriptors: Adult Basic Education, Behavioral Objectives, English (Second Language), Group Activities
Peer reviewedHightshoe, Susan – Social Studies and the Young Learner, 1997
Describes a simulated archaeological dig designed for Iowa elementary and middle school students that provided students with experiential learning focusing on the basic tenets of archaeology. Includes instructions on preparing for the dig, organizing materials, excavating the simulated site, analyzing artifacts, and engendering community support.…
Descriptors: Active Learning, Archaeology, Built Environment, Elementary Education
Peer reviewedScribner, Jay Paredes; Bredeson, Paul V. – Journal of School Leadership, 1997
Describes an instructional innovation using field-based action research to enhance program quality and improve administrator preparation. Describes the learning experiences of graduate students enrolled in a supervision of instruction class while participating in a collaborative school/university project. Action research is a demanding strategy…
Descriptors: Action Research, Administrator Education, Case Studies, College School Cooperation
Peer reviewedDresner, Marion – Journal of Environmental Education, 1990
A simulation game was used in an attempt to change undergraduates' behavior and attitudes toward energy conservation. Social influence was found to be correlated significantly with experimental treatment. Participants showed an increase in favorable attitudes toward activism and political efficacy, and exhibited a greater likelihood of taking…
Descriptors: Alternative Energy Sources, College Science, Conservation (Environment), Educational Games
Peer reviewedUpdate on Law-Related Education, 1990
Provides a lesson plan to involve students in classroom discussions of controversial issues. Includes such topics as the right to privacy, writs of assistance, and searching without a warrant. Provides an outline of a role-playing activity for students to use in the presentation of their arguments. (NL)
Descriptors: Citizenship Education, Civil Rights, Class Activities, Constitutional Law
Peer reviewedLevitz, Corinne M. – Social Education, 1990
Uses the "Westside Community Schools" case that involved religious freedom to illustrate using mediation as a form of conflict resolution. Provides instructions to the teacher and a sketch of participants' roles in simulation role-play exercise. Lists additional resources on religious freedom and conflict resolution. (DB)
Descriptors: Civil Liberties, Conflict Resolution, Constitutional Law, Freedom of Speech
Peer reviewedMoreland, Ernest F.; And Others – Journal of Dental Education, 1990
The University of Maryland Dental School began a comprehensive external and internal analysis of dentistry and dental education. Three analysis groups were established to review the external environment, the competitive environment, and institutional strengths and weaknesses. A strategic directions group identified directions and created a…
Descriptors: Advisory Committees, Change, Clinical Experience, College Admission
Peer reviewedBurger, H. Robert – Journal of Geological Education, 1989
Described is a simulation program designed to teach the geology of oil exploration in a game format. Discussed are information and tools provided, information management, data sets, and availability of the program. (CW)
Descriptors: College Science, Computer Assisted Instruction, Computer Software, Computer Uses in Education
Peer reviewedCorrales, Olga; Call, Mary Emily – Foreign Language Annals, 1989
A study investigated communication strategies used to express lexical meaning in English by two groups (intermediate and advanced) of Spanish-speaking adult learners of English-as-a-Second-Language. Both structured and unstructured tasks were used to assess interlanguage development vis-a-vis proficiency, and results indicated that the…
Descriptors: Adult Students, Communicative Competence (Languages), Difficulty Level, English (Second Language)


