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Presnell, Laurie L.; Shaw, Donna Gail – Social Studies, 1988
Describes a student teacher's experiences using a classroom simulation to teach fifth graders about the world of work. Summarizes the economic concepts and principles that were illustrated through the simulation of a candy factory. Discusses student activities and reporting in the five-six day lesson and includes a list of resources for teaching…
Descriptors: Class Activities, Economics Education, Elementary Education, Elementary School Students
McDonnell, John J.; Ferguson, Brad – Journal of the Association for Persons with Severe Handicaps (JASH), 1988
The study examined the relative effectiveness and efficiency of general case in vivo and general case simulation plus in vivo training in teaching six students with moderate and severe disabilities to purchase items in fast-food restaurants. Although both strategies led to reliable performance in nontrained settings, the in vivo instruction…
Descriptors: Consumer Education, Daily Living Skills, Elementary Secondary Education, Experiential Learning
Raffinot, Jean-Paul – Francais dans le Monde, 1988
Discusses how "technique" and "strategy" for teaching oral expression have their origins in a wide variety of communicative acts and their components. (MSE)
Descriptors: Advertising, Classroom Techniques, Communication (Thought Transfer), Dramatics
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DeLisle, Helga – Unterrichtspraxis, 1988
A class project devised for a college business German course involves the simulated establishment of two companies, one domestic and one in West Germany, to trade with each other. The project has proven attractive to students, added new dimensions to the textbook used, and provided communicative practice for business transactions. (MSE)
Descriptors: Business Administration Education, Business Communication, Entrepreneurship, German
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Ratliff, John B., III – CALICO Journal, 1986
Describes how the Foreign Service Institute of the U.S. State Department has used the Xerox STAR Multilingual computer/word processing system to produce innovative language study materials for 40 different languages in a timely and cost-effective manner. (SED)
Descriptors: Communicative Competence (Languages), Computer Assisted Instruction, Courseware, Languages for Special Purposes
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Garrett, T. J.; Ashford, Alfred R. – Journal of Medical Education, 1986
A study that demonstrated that a group of medical residents could independently run microcomputer-based patient simulations and subsequently achieve significant increases in test scores is discussed. This outcome supports the use of computer-assisted instruction to provide a core of self-taught material for a clinical subspecialty rotation.…
Descriptors: Clinical Experience, Computer Assisted Instruction, Graduate Medical Education, Graduate Medical Students
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Chen, Fiona – New Directions for Institutional Research, 1986
A system dynamics model for the pricing of tuition is presented, illustrating how such models enable decision-makers to anticipate cause-and-effect relationships and test alternative courses of action. (Author)
Descriptors: College Administration, Computer Oriented Programs, Decision Making, Decision Support Systems
Cryer, Patricia – Simulation/Games for Learning, 1986
Presents theoretical perspectives of change of Benne, Chin, Lewin, and Rogers, and draws out strategies that designers of games, simulations, and workshops may find useful. Highlights include rational/empirical, normative/re-educative, and power/coercive strategies; Lewin's force-field model; and Rogers' stage model. (MBR)
Descriptors: Change Strategies, Developmental Stages, Educational Games, Information Dissemination
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Wolfe, Joseph; Roberts, C. Richard – Simulation and Games, 1986
Describes a longitudinal study designed to determine whether a positive correlation exists between the economic performance of college seniors in a business decision-making simulation (The Business Management Laboratory) and business career success 5 years later as measured by salary level, salary improvement, promotions, and job satisfaction.…
Descriptors: Academic Achievement, Business Administration Education, Correlation, Educational Games
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Phillips, Martin K. – CALICO Journal, 1986
Argues that a framework is needed for computer-assisted language learning (CALL) which would provide criteria for decisions about priorities and emphases. A comparison of two different types of CALL programs is made for the insights they may offer into developmental principles. (SED)
Descriptors: Classroom Techniques, Cognitive Style, Comparative Analysis, Computer Assisted Instruction
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Berti, Anna Emilia; And Others – International Journal of Behavioral Development, 1986
Examines how an economic concept changed when 68 third-grade Italian children underwent different kinds of experiences simulated by means of tutorial and critical training. (HOD)
Descriptors: Attitude Change, Comparative Analysis, Concept Formation, Economics Education
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Kurilenko, T. – Higher Education in Europe, 1985
Two simulation games, for improving decision-making skills and enhancing leadership, intended for college faculty but adaptable for high school principals, are outlined. (MSE)
Descriptors: Administrator Education, Classroom Techniques, College Administration, Communism
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Plauche, Warren C.; Baugniet-Nebrija, Wendy – Journal of Medical Education, 1985
Gynecologic teaching associates taught third-year medical students to perform physical examination of the female pelvis and breasts. Evaluations by the students of this teaching method and assessment by the teaching associates of student problems were obtained from questionnaires. (Author/MLW)
Descriptors: Clinical Experience, Feedback, Gynecology, Higher Education
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Wood, William; Finger, Gerald – Planning for Higher Education, 1986
A computer-based simulation model for anticipating the need for college facilities and generating and assessing alternative plans is illustrated with the campus plan for a new community college. (MSE)
Descriptors: Case Studies, College Planning, Community Colleges, Computer Oriented Programs
Barnett, Terry – Simulation/Games for Learning, 1986
Describes a study of secondary school children's perceptions of educational games and simulations to determine correlations between individual personality dimensions (psychoticism, extraversion, neuroticism) and pupils' perceptions of enjoyment and learning. Data were also grouped into personality clusters which were compared with data on…
Descriptors: Academic Achievement, Correlation, Educational Games, Geography
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