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Peer reviewedFaria, A. J. – Simulation & Gaming, 1998
Updates a 1987 survey of business-school deans, business faculty, and training-and-development managers in industry that examined the extent to which simulation games were used in academia and business training programs. Findings show that simulation-game usage has grown over the past ten years with expectations for further growth. Contains 29…
Descriptors: Business Administration Education, Corporate Education, Educational Games, Educational Trends
Peer reviewedHerring, Ron; Weil, Jonathan – Social Studies Review, 1998
Describes the Contemporary World History Project (CWHP), a year-long, two-part program that integrates the study of world problems within a traditional world history curriculum. Outlines the two parts, historical background and a simulation, and the objectives fulfilled by CWHP. Notes the variety of project topics available to teachers. (DSK)
Descriptors: Current Events, Curriculum Development, Elementary Secondary Education, Experiential Learning
Peer reviewedBranham, Rachel S.; Collins, Belva C.; Schuster, John W.; Kleinert, Harold – Education and Training in Mental Retardation and Developmental Disabilities, 1999
This study used a constant time-delay procedure to teach three secondary students with moderate mental disabilities the community skills of mailing a letter, cashing a check, and crossing a street. Instruction involved community-based instruction plus either classroom simulation, videotape modeling, or both. The most efficient methodology was the…
Descriptors: Community Based Instruction (Disabilities), Daily Living Skills, Efficiency, Instructional Effectiveness
Peer reviewedBrewer, Carol A.; Zabinski, Catherine – American Biology Teacher, 1999
Describes a simulation exercise designed to illustrate the influence of founder effects, genetic drift, and gene flow. Also presents strategies for using cooperative learning in large lecture settings. (WRM)
Descriptors: Biology, Cooperative Learning, Evolution, Genetics
Peer reviewedWyman, Frank J. – Journal of Applied Research in the Community College, 1995
Uses input-output analysis to develop a model that assesses the effect of changes in final-demand work on employees at a South Carolina community college. Model uses matrices and the Leontief inverse function to monitor employee workload impact and analyze simulated scenarios. (YKH)
Descriptors: Community Colleges, Faculty College Relationship, Faculty Workload, Input Output Analysis
Davis, Lucy A. – CSTA Journal, 1998
In this classroom simulation of a crime, students take on the challenge presented in the article To Catch a Thief. Students witnessing a surprising event learn to question the nature of how criminals get identified and generate ideas about how criminals can be better identified. A key component of the evidence is an unusual distinguishing…
Descriptors: Association (Psychology), Behavioral Sciences, Context Effect, Crime
Peer reviewedGilbert, Sally; Shollenberger, Kathy – OAH Magazine of History, 2001
Provides a brief background on Eleanor Roosevelt and the Declaration of Human Rights. Presents a lesson wherein students simulate the creation of the Declaration of Human Rights and consider the leadership skills of Eleanor Roosevelt. Explains that the activity requires three class periods and some student preparation before the lesson. (CMK)
Descriptors: Civil Liberties, Educational Strategies, History Instruction, Leadership Effectiveness
Peer reviewedLush, Noren W.; Tamura, Eileen H. – History Teacher, 1999
Presents a simulation of the situation in China that led to the 1949 Communist victory, focusing on the 1930s and 1940s when two political parties, the Guomindang and Chinese Communist, engaged in a battle for power. Includes directions and an appendix providing the roles, a background essay, and recommended readings. (CMK)
Descriptors: Chinese Culture, Communism, Educational Strategies, Foreign Countries
Peer reviewedCherrington, Ruth; van Ments, Morry – Simulation & Gaming, 1996
Discusses a study of teaching methods used by university adult and continuing education tutors and how these methods were perceived and experienced by a sample of students. Findings indicate that role-playing, games, and simulation were infrequently used; students had negative opinions of more experiential methods; and students preferred…
Descriptors: Adult Education, Conventional Instruction, Experiential Learning, Experimental Teaching
Peer reviewedGlasgow, Jacqueline N.; Bush, Margie S. – English Journal, 1995
Describes how an 11th-grade English teacher promoted active learning in her class through a hands-on project that required group problem solving, decision making, and technical writing skills. Discusses how the students simulated a toy factory by working collaboratively in teams to design, build, and market a LEGO toy. (RS)
Descriptors: Active Learning, Class Activities, English Instruction, Grade 11
Peer reviewedCraver, Charles B. – Journal of Legal Education, 1998
A law school professor analyzed data on pass/fail grading and conventional grading in his legal negotiation class over 11 years to determine statistically significant differences in performance of the two groups of students. Grades for both negotiation simulation exercises and written papers were analyzed. Results showed differences between the…
Descriptors: Academic Achievement, Classroom Research, Essays, Higher Education
Peer reviewedJohannessen, Larry R. – Social Studies, 2000
Addresses teaching about the Vietnam War. Focuses on selecting literature and how to implement the "mines and booby traps simulation," which demonstrates the experience of an infantry soldier. Describes follow-up activities to the simulation, the connections students made between the simulation and literature, and the importance of simulation…
Descriptors: Adolescent Literature, Discussion (Teaching Technique), Educational Benefits, Educational Strategies
Peer reviewedMarashio, Paul – Interdisciplinary Humanities, 1999
Discusses the four learning styles (concrete experience, reflective observation, abstract conceptualization, and active experimentation) and the importance of matching teaching and learning styles. Outlines activities for a humanities course that coordinates appropriate teaching and learning styles. Provides appendices. (CMK)
Descriptors: Cognitive Style, Educational Principles, Educational Strategies, Experiential Learning
Peer reviewedTruscott, Michael H.; Rustogi, Hemant; Young Corinne B. – Journal of Economic Education, 2000
Describes a simulation exercise called "The Summit of the Americas" that enables students to apply economic concepts. Discusses the four segments of the simulation: (1) pre-negotiation phase; (2) negotiation phase; (3) the debriefing phase; and (4) an economic impact report. Addresses the issues involved when incorporating the simulation into a…
Descriptors: Active Learning, Course Content, Economics Education, Educational Strategies
Peer reviewedSchug, Mark C.; Clark, J. R. – International Journal of Social Education, 2001
Discusses how a better understanding of economics can lead to increased understanding of moral decisions. Addresses what values are not inherent in economics and the positive values inherent in economics. Considers how economics can be used as a tool for character education. (CMK)
Descriptors: Decision Making, Economics, Economics Education, Educational Strategies


