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Peer reviewedShatz, Mark A. – Teaching of Psychology, 1985
A simulation exercise of a labor-management dispute is used to teach psychology students some of the basics of descriptive statistics. Using comparable data sets generated by the instructor, students work in small groups to develop a statistical presentation that supports their particular position in the dispute. (Author/RM)
Descriptors: Course Descriptions, Higher Education, Labor Demands, Labor Problems
Jones, Lesley – Simulation/Games for Learning, 1984
Describes the Food and Health Policy Game, an educational board game designed primarily for community health physicians and health education officers, to show how a food and health policy might be implemented to promote healthy diets and preventive medicine by the National Health Service. (MBR)
Descriptors: Decision Making, Dietetics, Educational Games, Health Needs
Peer reviewedCrookall, David – ELT Journal, 1984
Argues that using simulations designed for purposes other than teaching English as a foreign language offers a way to enlist full participation on a "language-generating" activity, thereby encouraging language acquisition as opposed to learning. Gives an example of one such simulation with a set of guidelines for running it. (SED)
Descriptors: English (Second Language), Problem Solving, Second Language Instruction, Second Language Learning
Peer reviewedBeard, Michael W. – Journal of Dental Education, 1984
In an investigation of the predictors of success on the dental National Board Examinations Part II, three studies were undertaken to test (1) the factual validity of a mock examination, (2) the usefulness of the mock examination as a predictor of board examination success, and (3) whether the third cross-validated the previous findings. (MSE)
Descriptors: Certification, Dental Students, Higher Education, Predictor Variables
Peer reviewedWilliams, Gerald R. – Journal of Legal Education, 1984
The design and use of simulation in teaching alternative dispute resolution are explored, and eight suggestions for the content, design, and sequence of simulation problems are presented. Examples are drawn primarily from negotiation but are adaptable for mediation and arbitration. (MSE)
Descriptors: Arbitration, Class Activities, Classroom Techniques, Conflict Resolution
Gordon, Jack – Training, 1985
Describes "Looking Glass," the Financial Services Industry, and other simulations for management training seminars. The article examines how the games teach decision making and allow participants to become involved. It also discusses the future of computer-based training and the costs of such programs. (CT)
Descriptors: Computer Assisted Instruction, Decision Making, Management Development, Management Games
Peer reviewedRakestraw, Phillip G.; And Others – Journal of Medical Education, 1985
A study at the University of Washington affirmed that medical students learn more and rate the learning experience higher when the "Gynny" anthropomorphic pelvic model is included in the instructional sequence than when it is not. (MLW)
Descriptors: Clinical Diagnosis, Gynecology, Higher Education, Medical Education
Peer reviewedYoung, Jon I. – Computers in the Schools, 1984
Describes the positive features, significant benefits, and learner interaction modes of videodisc simulation technology and discusses the development of a program structure which utilizes videodisc simulation. (MBR)
Descriptors: Costs, Evaluation Methods, Interaction, Program Development
Peer reviewedSimmons, Deborah Anne – Journal of Environmental Education, 1984
Compared the effectiveness of presenting information on hazardous waste management alternatives during two one-day workshops (on-site visit and simulated slide visit) by using pretest, posttest, and follow-up attitude and comprehension questionnaires. Conclusions and recommendations are presented. (Author/BC)
Descriptors: Administration, Attitude Change, Community Involvement, Comparative Analysis
Saunders, Danny; Crookall, David – Simulation/Games for Learning, 1985
Discusses some basic theoretical perspectives in second-language learning and draws tentative links with underlying themes and processes in simulation gaming. It is argued that the application of simulation gaming to second-language learning encourages learners to play with language symbols and enjoy themselves while learning. (Author/MBR)
Descriptors: Educational Games, Instructional Design, Play, Second Language Learning
Peer reviewedMacGregor, Bonnie – Journal of Education for Business, 1986
Shows the business education teacher ways to teach students transcription skills. Includes classroom organization, copy distribution (work in progress, for teacher's signature, to be filed), grading (production plan, percentage plan), interruptions (idle chatter, additional dictation, directions), filing the carbons, and businesslike atmosphere.…
Descriptors: Business Education Teachers, Classroom Environment, Grading, Job Skills
Crowley, Cheryl; And Others – Nursing and Health Care, 1986
Describes a program in which simulating and videotaping family interventions allows students to practice working with families in a protected environment, which helps them learn to do family assessment and intervention rather than applying individual intervention and assessment approaches to family systems. (CT)
Descriptors: Community Health Services, Family Problems, Intervention, Nurses
Peer reviewedWest, John D. – Counselor Education and Supervision, 1984
Elaborates on the use of simulated families in training novice-level therapists. Outlines a process for preparing students for the simulation, reviews live supervision interventions, describes a procedure for conducting the postsession discussion, and clarifies the family therapy skills that can be taught with the use of simulation. (LLL)
Descriptors: Counseling Techniques, Counselor Training, Counselors, Family Counseling
Robinson, Nick – Simulation/Games for Learning, 1984
Requirements for the games and simulations available in economics education surveyed range from simple equipment to computer facilities. Some attempts at game and simulation evaluation are summarized and criticized in general and in the context of economics education. Comments on the evolving literature on principles of game design are included.…
Descriptors: Computer Assisted Instruction, Economics Education, Educational Games, Evaluation Methods
Peer reviewedLederman, Linda C.; Ruben, Brent D. – Communication Education, 1984
Reviews the components of simulations and games (roles, interactions, rules, goals, outcomes) and the criteria (validity, reliability, utility) by which they can be assessed. Provides a model for including these criteria in the selection/design, use, and assessment of communication simulations and games. (PD)
Descriptors: Educational Assessment, Educational Games, Evaluation Criteria, Higher Education


