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Enfield, Jacob; Myers, Rodney D.; Lara, Miguel; Frick, Theodore W. – Simulation & Gaming, 2012
Educators increasingly view the high level of engagement and experiential learning offered by games as a means to promote learning. However, as with any designed learning experience, player experiences should provide an accurate representation of content to be learned. In this study, the authors investigated the DIFFUSION SIMULATION GAME (DSG) to…
Descriptors: Innovation, Experiential Learning, Data Analysis, Learning Experience
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Lin, Yu-Ling; Tu, Yu-Zu – Computers & Education, 2012
Business simulation games (BSGs) enable students to practice making decisions in a virtual environment, accumulate experience in application of strategies, and train themselves in modes of decision-making. This study examines the value sought by players of BSG. In this study, a means-end chain (MEC) model was adopted as the basis, and ladder…
Descriptors: College Students, Virtual Classrooms, Content Analysis, Interviews
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Winkel, Brian J. – International Journal of Mathematical Education in Science and Technology, 2012
This article offers modelling opportunities in which the phenomena of the spread of disease, perception of changing mass, growth of technology, and dissemination of information can be described by one differential equation--the logistic differential equation. It presents two simulation activities for students to generate real data, as well as…
Descriptors: Mathematical Models, Calculus, Diseases, Class Activities
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Kruyen, Peter M.; Emons, Wilco H. M.; Sijtsma, Klaas – International Journal of Testing, 2012
Personnel selection shows an enduring need for short stand-alone tests consisting of, say, 5 to 15 items. Despite their efficiency, short tests are more vulnerable to measurement error than longer test versions. Consequently, the question arises to what extent reducing test length deteriorates decision quality due to increased impact of…
Descriptors: Measurement, Personnel Selection, Decision Making, Error of Measurement
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Silva-Ortigoza, R.; Silva-Ortigoza, G.; Hernandez-Guzman, V. M.; Saldana-Gonzalez, G.; Marcelino-Aranda, M.; Marciano-Melchor, M. – European Journal of Physics, 2012
We introduce a dc/dc boost power converter as a didactic prototype intended to support courses on electric circuit analysis experimentally. The corresponding mathematical model is obtained, the converter is designed and an experimental setup is described, constructed and tested. Simplicity of construction as well as low cost of components renders…
Descriptors: Energy, Physics, Electronics, Mathematical Models
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Krajcik, Joseph; Merritt, Joi – Science Teacher, 2012
The Next Generation Science Standards (NGSS)--now in development--will be based on "A Framework for K-12 Science Education" released by the National Research Council last summer. The "Framework" identifies seven scientific and engineering practices that should be used in science classrooms. These practices reflect the multiple ways in which…
Descriptors: Computers, Evidence, Engineering, Classrooms
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Bryan, J. A.; Slough, S. W. – Physics Education, 2009
While computer technology continues to enhance the teaching and learning of all science disciplines, computer simulations, in particular, have become exceptionally beneficial in physics education. In addition to the manner in which physics instructors integrate computer simulations into their instructional practices, the design of a simulation may…
Descriptors: Physics, Prediction, Computers, Teaching Methods
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Oberle, Monika; Leunig, Johanna – Citizenship, Social and Economics Education, 2016
Civics courses strive to promote students' political competencies, which according to the model of Detjen et al. incorporate content knowledge, abilities to make political judgements and take political action, as well as motivational skills and attitudes. For achieving these goals, high hopes are placed on active learning tools such as political…
Descriptors: Foreign Countries, Citizenship Education, Civics, Simulation
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Kalaf-Hughes, Nicole; Mills, Russell W. – Journal of Political Science Education, 2016
Much of the research on the use of simulations in the political science classroom focuses on how simulations model different events in the real world, including political campaigns, international diplomacy, and legislative bargaining. In the case of American Politics, many simulations focus on the behavior of Congress and the legislative process,…
Descriptors: Simulation, Political Science, United States Government (Course), Federal Legislation
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Waters, Stewart; Kenna, Joshua; Bruce, Darrian – Social Studies, 2016
The inclusion of technology in the classroom is an increasingly important feature of effective instruction. The implementation of Common Core Standards in many states also requires teachers to consider new pedagogical strategies to support meaningful learning. This article explores the intersection between technology demands and curricular change…
Descriptors: Computer Oriented Programs, Common Core State Standards, History Instruction, Social Studies
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Kiili, Kristian; Lainema, Timo – Journal of Educational Multimedia and Hypermedia, 2010
Power is an influential component of social interaction and there are reasons for thinking that it may have important effects both on decision-making and psychological and interpersonal processes. The aim of this paper was to study the relations between the feeling of power, decision-making and flow experience in a collaborative business…
Descriptors: Educational Games, Opinions, Interpersonal Relationship, Interaction
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Cicco, Gina – Journal of Educational Technology, 2013
This article will address the importance of properly training faculty members to teach online courses within graduate counseling programs. The number of online course offerings among graduate education programs is steadily increasing across colleges and universities. This trend is of particular interest for counselor educators because counseling…
Descriptors: College Faculty, Online Courses, Counselor Training, Graduate Study
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Yest, Michael T.; Grant, Kelly A. – Journal of Instructional Pedagogies, 2013
This paper introduces a unique project to faculty seeking an interdisciplinary activity that exposes students to the necessary art of persuasive communication in the field of finance. Specifically, we have designed a multi-stage simulation in which undergraduate business students apply both finance and communication skills, specifically…
Descriptors: Interdisciplinary Approach, Business Administration Education, Business Communication, Undergraduate Students
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Yahr, Michael A.; Schimmel, Kurt – Research in Higher Education Journal, 2013
The Millennial generation, also known as Generation Y, has garnered much attention in the print and broadcast media and at academic conferences because of the challenges that they pose to universities and corporations. Aggregate characteristics and preferences of the Millennial generation and of Generation X, their immediate predecessors, have…
Descriptors: Generational Differences, Experiential Learning, Educational Environment, Simulation
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Erzurumlu, S. Sinan; Rollag, Keith – Decision Sciences Journal of Innovative Education, 2013
How can you get undergraduate students more interested and engaged with business cases? Instead of using the traditional case teaching format, turn the case into a consulting exercise. Give students only the managerial dilemma and some starting information, form them into consulting teams, and then have each team requests additional case…
Descriptors: Student Interests, Learner Engagement, Learning Activities, Simulation
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