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Stoner, Melissa A.; Joyner, Robert L. – PRIMUS, 2022
Relating mathematics learned in the classroom to real situations increases student motivation and enhances learning. In this paper, we provide an example of a classroom application of calculus to physiology in two courses: "Differential Equations" and "Calculus I for Biology and Medicine." We designed and implemented a project…
Descriptors: Mathematics Instruction, Calculus, Mathematical Models, Physiology
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Donald, Iain; Meyer, Karen A.; Brengman, John; Gillespie, Stephen H.; Bowness, Ruth – Journal of Computing in Higher Education, 2017
Interdisciplinary and collaborative projects between industry and academia provide exceptional opportunities for learning. Project Sanitarium is a serious game for Windows PC and Tablet which aims to embed learning about tuberculosis (TB) through the player taking on the role of a doctor and solving cases across the globe. The project developed as…
Descriptors: Communicable Diseases, Disease Control, Public Health, Educational Games
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Deng, Jeremiah D.; Purvis, Martin K. – Informatics in Education, 2015
Service modelling has become an increasingly important area in today's telecommunications and information systems practice. We have adapted a Network Design course in order to teach service modelling to a mixed class of both the telecommunication engineering and information systems backgrounds. An integrated approach engaging mathematics teaching…
Descriptors: Telecommunications, Networks, Information Systems, Interdisciplinary Approach
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Ezra, Elishai; Nahmias, Yaakov – EURASIA Journal of Mathematics, Science & Technology Education, 2015
The advent of integrated multidisciplinary research has given rise to some of the most important breakthroughs of our time, but has also set significant challenges to the current educational paradigm. Current academic education often limits cross-discipline discussion, depends on close-ended problems, and restricts utilization of interdisciplinary…
Descriptors: Mathematics Instruction, Interdisciplinary Approach, Teaching Methods, Course Descriptions
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Innis, George – BioScience, 1971
Describes a program in which students develop a mathematical model, based on simple feedback loops, used for predicting consequences of varying ecological parameters. Presentation early in undergraduate course emphasizes use of statistics in ecology. (AL)
Descriptors: Biology, College Science, Course Descriptions, Ecology
Kahne, Stephen – Engineering Education, 1980
This article argues that systems thinking transcends disciplinary boundaries and should be part of everyone's education. Stresses future importance of systems global models and their capacity for planning and decision making on a world scale. A tentative topic outline for a systems approach course at university level is proposed. (Author/SMB)
Descriptors: College Curriculum, Computers, Higher Education, Interdisciplinary Approach
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Alker, Hayward R., Jr. – International Journal of Mathematical Education in Science and Technology, 1974
Achievements, limitations, and difficulties of social science simulation efforts are discussed with particular reference to three examples. The pedagogical use of complementary developmental, philosophical, mathematical, and scientific approaches is advocated to minimize potential abuses of social simulation research. (LS)
Descriptors: Behavioral Science Research, Computers, Instruction, Interdisciplinary Approach
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Appelbaum, Elizabeth Berman – Mathematics Teacher, 2000
Describes a simulation using dice-tossing students in a population cluster to model the growth of cancer cells. This growth is recorded in a scatterplot and compared to an exponential function graph. (KHR)
Descriptors: Educational Games, Graphs, Interdisciplinary Approach, Mathematical Concepts
Brams, Steven J.; Kilgour, D. Marc – 1985
Based on the game "Prisoners' Dilemma," a game-theoretical model of the arms race suitable for postsecondary level mathematics and/or political science students is developed in which two players can initially choose any level of arms development. The purpose of the game is to show under what conditions deescalation rather than escalation…
Descriptors: Conflict, Conflict Resolution, Decision Making, Disarmament
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Affisco, John F.; Chanin, Michael N. – Simulation and Games, 1990
Presents two models of group decision making that integrate mathematical, multicriteria models with behavioral problem-solving concepts. The results of an empirical test that used the Business Management Laboratory simulation game are reported, and the performance of the two integrated models is compared with the performance of a nonintegrated…
Descriptors: Business Administration Education, Comparative Analysis, Correlation, Decision Making