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Muñoz-Cristóbal, Juan A.; Prieto, Luis P.; Asensio-Pérez, Juan I.; Martínez-Monés, Alejandra; Jorrín-Abellán, Iván M.; Dimitriadis, Yannis – Educational Technology & Society, 2015
Different approaches have explored how to provide seamless learning across multiple ICT-enabled physical and virtual spaces, including three-dimensional virtual worlds (3DVW). However, these approaches present limitations that may reduce their acceptance in authentic educational practice: The difficulties of authoring and sharing teacher-created…
Descriptors: Educational Technology, Computer Simulation, Simulated Environment, Technology Integration
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Repetto, Claudia; Colombo, Barbara; Riva, Giuseppe – SAGE Open, 2015
This article presents a study performed to investigate the role of simulation in second language learning while using a virtual environment. Participants were asked to explore a virtual park while learning 15 new Czech verbs (action verbs that describe movements performed with either the hand or the foot, and abstract verbs). This learning…
Descriptors: Second Language Learning, Slavic Languages, Verbs, Computer Simulation
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Pankowski, Jennifer; Walker, Joan T. – Journal of the National Association for Alternative Certification, 2016
Drawing from research on situated cognition and the development of expertise and simulations in professional education, we designed two simulation tasks that provided novice teachers with repeated opportunities to deliberately practice managing a classroom under no-fault conditions. The simulations immersed novices in two perennial classroom…
Descriptors: Simulated Environment, Simulation, Beginning Teachers, Novices
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Casquero, Oskar; Ovelar, Ramón; Romo, Jesús; Benito, Manuel; Alberdi, Mikel – Interactive Learning Environments, 2016
The main objective of this paper is to analyse the effect of the affordances of a virtual learning environment and a personal learning environment (PLE) in the configuration of the students' personal networks in a higher education context. The results are discussed in light of the adaptation of the students to the learning network made up by two…
Descriptors: Case Studies, Higher Education, Educational Technology, Technology Uses in Education
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Ronit Kampf – Universal Journal of Educational Research, 2016
Two cross-national experimental studies examined the effects of PeaceMaker and Global Conflicts on knowledge acquisition and attitude change regarding the Israeli-Palestinian conflict. PeaceMaker and Global Conflicts are role-playing computerized simulations of this conflict. 248 undergraduate students from Turkey, Israel, Palestine and the US…
Descriptors: Conflict, Computer Simulation, Simulated Environment, Educational Technology
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Dooley, Caitlin McMunn; Calandra, Brendan; Harmon, Stephen – Journal of Digital Learning in Teacher Education, 2014
This qualitative case study describes how 18 preservice teachers learned to nurture literary meaning-making via activities based on Louise Rosenblatt's Reader Response Theory within a multi-user virtual environment (MUVE). Participants re-created and responded to scenes from selected works of children's literature in Second Life as a way to…
Descriptors: Preservice Teachers, Reader Response, Computer Simulation, Simulated Environment
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Anderson, Bodi – International Journal of Virtual and Personal Learning Environments, 2014
This current study examines the need for operational definitions of the concept of interaction in distance education studies. It is proposed that a discourse analysis of linguistic features conversation noted as being representative of interaction can be used to operationalize interaction in synchronous CMC. This study goes on compare two…
Descriptors: Computer Games, Simulated Environment, Interaction, Distance Education
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Chia, Noel Kok Hwee; Kee, Norman Kiak Nam – Journal of the International Association of Special Education, 2014
In Singapore, the Special Education for Autism (SEA) calls for a more focused, systematically structured framework to cater to the needs of children with autism in schools. As autism is a syndrome with co-morbid subtypes and different degrees of severity, a universal design for both learning and living becomes necessary to meet all the various…
Descriptors: Foreign Countries, Autism, Special Education, Intervention
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Judge, Sharon; Bobzien, Jonna; Maydosz, Ann; Gear, Sabra; Katsioloudis, Petros – Journal of Education and Training Studies, 2013
While virtual technology for training in the simulation field has a long history in medicine, aviation, and the military, the application of similar emerging and innovative technologies in teacher preparation and education has been limited. TLE TeachLive™ (Teaching Learning Environment, Teaching in a Virtual Environment) [TLE] is an inventive…
Descriptors: Simulated Environment, Computer Simulation, Preservice Teacher Education, Preservice Teachers
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Fukawa-Connelly, Tim; Silverman, Jason – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2015
This paper explores student interactions from the Virtual Math Teams-With-GeoGebra Project, a computer-supported collaborative learning environment that allows individuals to interact, collaborate, and discuss user-created dynamic mathematics objects. Previous studies of virtual math teams have focused on the coconstruction of a joint problem…
Descriptors: Mathematics Skills, Mathematical Logic, Persuasive Discourse, Asynchronous Communication
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Delello, Julie A.; McWhorter, Rochell R.; Camp, Kerri M. – Journal of Educational Multimedia and Hypermedia, 2015
Augmented reality (AR) is an emerging technology that blends physical objects with virtual reality. Through the integration of digital and print media, a gap between the "on and offline" worlds are merged, radically shifting student-computer interaction in the classroom. This research examined the results of a multiple case study on the…
Descriptors: College Students, Higher Education, Computer Simulation, Information Technology
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Gregory, Sue; Jacka, Lisa; Hillier, Mathew; Grant, Scott – Australian and International Journal of Rural Education, 2015
This paper presents four case studies from two regional and two metropolitan Australian universities, showcasing how 3D virtual world platforms have been used to connect, engage and motivate students in both co-located and non-co-located contexts. The case studies provide practical examples of how virtual worlds and associated applications have…
Descriptors: Foreign Countries, Higher Education, Educational Technology, Technology Uses in Education
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Badiee, Farnaz; Kaufman, David – Journal of Technology and Teacher Education, 2014
This study evaluated the effectiveness of the "simSchool" (v.1) simulation as a tool for preparing student teachers for actual classroom teaching. Twenty-two student teachers used the simulation for a practice session and two test sessions; data included objective performance statistics generated by the simulation program, self-rated…
Descriptors: Computer Simulation, Educational Technology, Simulated Environment, Teaching Methods
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Pedersen, Mads Kock; Skyum, Birk; Heck, Robert; Müller, Romain; Bason, Mark; Lieberoth, Andreas; Sherson, Jacob F. – Physical Review Physics Education Research, 2016
A virtual learning environment can engage university students in the learning process in ways that the traditional lectures and lab formats cannot. We present our virtual learning environment "StudentResearcher," which incorporates simulations, multiple-choice quizzes, video lectures, and gamification into a learning path for quantum…
Descriptors: Simulated Environment, Educational Technology, Technology Uses in Education, Quantum Mechanics
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Akyuz, Halil Ibrahim; Keser, Hafize – Cypriot Journal of Educational Sciences, 2015
The aim of this study is to investigate the effect of an educational agent, used in online task based learning media, and its form characteristics on problem solving ability perceptions of students. 2x2 factorial design is used in this study. The first study factor is the role of the educational agent and the second factor is form characteristics…
Descriptors: Problem Solving, Student Attitudes, Self Concept, Educational Technology
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