Publication Date
| In 2026 | 0 |
| Since 2025 | 20 |
| Since 2022 (last 5 years) | 71 |
| Since 2017 (last 10 years) | 146 |
| Since 2007 (last 20 years) | 183 |
Descriptor
| Computer Simulation | 190 |
| Foreign Countries | 190 |
| Secondary School Students | 190 |
| Teaching Methods | 69 |
| Student Attitudes | 68 |
| Instructional Effectiveness | 59 |
| Science Instruction | 58 |
| Educational Technology | 55 |
| Technology Uses in Education | 51 |
| Secondary School Science | 26 |
| Pretests Posttests | 23 |
| More ▼ | |
Source
Author
Publication Type
Education Level
Audience
| Teachers | 2 |
| Policymakers | 1 |
| Students | 1 |
Location
| Turkey | 25 |
| Nigeria | 11 |
| Australia | 9 |
| Germany | 9 |
| Spain | 9 |
| Sweden | 8 |
| Indonesia | 7 |
| United Kingdom (England) | 7 |
| China | 6 |
| Greece | 6 |
| Singapore | 6 |
| More ▼ | |
Laws, Policies, & Programs
Assessments and Surveys
| Program for International… | 7 |
| Strengths and Difficulties… | 1 |
What Works Clearinghouse Rating
Simsek, Bilal; Direkçi, Bekir – British Journal of Educational Technology, 2023
The aim of this study is to compare reading comprehension levels of two groups of students--an experimental and a control group--who read the same texts in course books using either augmented reality technique or traditional reading technique. Barrett's taxonomy, which proposes a classification of reading comprehension, consisting of literal…
Descriptors: Reading Comprehension, Computer Simulation, Simulated Environment, Secondary School Students
Bilal Simsek; Bekir Direkci; Betül Koparan; Mehmet Canbulat; Mevlüt Gülmez; Emel Nalçacigil – Education and Information Technologies, 2025
The purpose of this study is to examine the effect of the duration of students' augmented reality (AR) experience on reading comprehension and cognitive load in reading activities carried out with an augmented reality storybook. The participants are 134 secondary school students aged between 11 and 12 attending a school in Antalya. They were…
Descriptors: Computer Simulation, Reading Comprehension, Difficulty Level, Cognitive Processes
Johanna Börsting; Veronica Schwarze; Farbod Aprin; Nils Malzahn; H. Ulrich Hoppe; Sabrina C. Eimler – Journal of Children and Media, 2025
Social media offer valuable benefits ranging from social exchange to entertainment. However, everyday racism is also part of many users' daily social media experience. Unlike overt racist attacks such as name-calling or humiliation, everyday racism often manifests in subtle, unconscious assumptions and remarks that may initially appear harmless…
Descriptors: Foreign Countries, Social Media, Adolescents, Racism
Miriam Mulders; Kristian H. Träg; Lara Kirner – Instructional Science: An International Journal of the Learning Sciences, 2025
One discussion in the context of education for sustainable development centers around the importance of suitable teaching materials for promoting pro-environmental attitudes. Especially applications that let learners travel to otherwise difficult to reach places seem promising for digital sustainability education that is both accessible and…
Descriptors: Foreign Countries, Secondary School Students, Biodiversity, Sustainable Development
Muhua Zhang; Chien-Yuan Su – Education and Information Technologies, 2025
Immersive virtual reality (IVR) is expected to create a greater sense of presence that might improve students' laboratory learning experiences. However, little research has verified the influence of presence on students' perceptions toward immersive laboratory learning. The current study, which is based on the expectation confirmation model,…
Descriptors: Adolescents, Adolescent Attitudes, Laboratory Training, Foreign Countries
Esra Çakirlar-Altuntas; Salih Levent Turan – Journal of Biological Education, 2025
This study aims to reveal the effectiveness of documentary-based augmented reality applications in environmental education compared to the direct instruction method supported by the question and answer technique. The research was designed as mixed-method research, and the study group consisted of 118 tenth grade students. T-tests were used to…
Descriptors: Computer Simulation, Environmental Education, Documentaries, Instructional Effectiveness
Prakasha G. S.; Maria Lapina; F. G. Roseline; L. Yogesh; S. Thirumalesha – Journal of School Administration Research and Development, 2025
Virtual Reality (VR) provides an immersive learning (IL) experience by simulating real-world scenarios that bridge the gap between theory and application. VR simulations are interactive and enhance student engagement across a range of concepts, from simple to complex. India and Russia share similar cultural and historical backgrounds, and both are…
Descriptors: Foreign Countries, Computer Simulation, Technology Uses in Education, Secondary School Students
Damola Olugbade; Solomon Sunday Oyelere; Friday Joseph Agbo – Education and Information Technologies, 2024
A computer-based simulation is a viable approach for integrating the basics of science and technology in Junior Secondary. This study examined the impact of PhET on students' academic performance as well as students' motivation toward Basic Science and Technology. The study also investigates how PhET influence students' attitudes toward Basic…
Descriptors: Academic Achievement, Student Motivation, Science Education, Technology Education
Kübra Yigit Tekel; Yavuz Yaman – International Journal of Contemporary Educational Research, 2023
This research aims to examine the views of gifted secondary school students about the metaverse and their risk perceptions toward the digital environment. In this context, the study group, consisting of 55 gifted students, was determined through purposive sampling. A survey was used to collect participants' views on the metaverse, and the…
Descriptors: Computer Simulation, Technology Uses in Education, Academically Gifted, Secondary School Students
Nsabayezu, Ezechiel; Iyamuremye, Aloys; Mukiza, Janvier; Mbonyiryivuze, Agnes; Gakuba, Emmanuel; Niyonzima, Francois Niyongabo; Nsengimana, Theophile – Education and Information Technologies, 2023
The current research strives for examining the power of utilizing computer-based simulations on students' academic performance and their perceptions of organic chemistry after using computer-based simulations during their learning of organic chemistry. The study adopted mixed-method research. A total of 72 students whose ages range from 16 to 18…
Descriptors: Foreign Countries, Computer Simulation, Organic Chemistry, Secondary School Students
Philip, Anita John; Du Toit, Gawie; Van Breda, Cobus – European Journal of STEM Education, 2023
This study, titled "The Effect of Computer Simulation on Grade 11 Learners' Conceptualisation of Stoichiometric Chemistry," was carried out at a school in the Frances Baard District of the Northern Cape province of South Africa. Poor conceptualisation of stoichiometric chemistry by learners in Grades 10-12 in South Africa and, hence,…
Descriptors: Computer Simulation, Instructional Effectiveness, Grade 11, Secondary School Students
Susanto; Dafik; Arika Indah Kristiana; Arif Fatahillah; Ridho Alfarisi – Mathematics Teaching Research Journal, 2025
The purpose of this study is to develop an Android-based augmented reality learning media using Unity software to improve students' creative thinking skills in polyhedral ethno-geometry materials. The development of augmented reality learning media follows the ADDIE development model, which consists of five phases: analysis, design, development,…
Descriptors: Computer Simulation, Technology Uses in Education, Creative Thinking, Geometry
Toktamysov, Saken; Alwaely, Suad Abdalkareem; Gallyamova, Zemfira – Education and Information Technologies, 2023
Current circumstances require the development of new methodological approaches and the use of digital technologies in education in order to maintain a sufficient level of academic performance of students. The research aims to explore the academic performance of high school students learning history with digital technologies such as Apps Quizlet…
Descriptors: Technology Uses in Education, History Instruction, Academic Achievement, High School Students
Büsra Parlar; Selim Soner Sütçü – Journal of Computer Assisted Learning, 2025
Background: AR allows users to experience a digital world that blends seamlessly with the physical world, creating an immersive and interactive experience. This is directly in line with the principles of Situated Learning Theory (SLT) that aim to put students in authentic situations in which they can be actively immersed in real-world activities.…
Descriptors: Computer Simulation, Technology Uses in Education, English (Second Language), Second Language Instruction
Georgia Iatraki; Tassos A. Mikropoulos – Journal of Computer Assisted Learning, 2025
Background: Students with disabilities are encouraged to achieve rigorous academic standards in science to enhance their understanding of the natural world, acquire life skills and prepare for their successful careers. Augmented reality (AR) enriches the physical world experiences benefiting all students, including those with Intellectual…
Descriptors: Students with Disabilities, Computer Simulation, Science Instruction, Water

Peer reviewed
Direct link
