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Prayaga, Lakshmi; Rasmussen, Karen L. – Journal of Educational Technology, 2008
Computer games are no longer just for entertainment; they have also become a useful instructional strategy for acquiring knowledge. When games are used for purposes other than strict entertainment they become serious games. The goal of serious games is to enable the player to learn a task, master a strategy or develop a skill. Serious games can be…
Descriptors: Computer Games, Educational Games, Instructional Design, Teaching Methods
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Shears, Mary Lou – Ontario Action Researcher, 2004
The purpose of this study was to investigate the effects of using problem-solving strategies in middle school mathematics classes. Participants were seventh grade Pre-algebra students from a school located in Maryland. Sixty-nine students participated in the study. Using math attitudinal surveys, exit tickets, observations and interviews as…
Descriptors: Grade 7, Mathematics Instruction, Mathematics Education, Student Motivation
Pateman, Neil A., Ed; Dougherty, Barbara J., Ed.; Zilliox, Joseph T., Ed. – International Group for the Psychology of Mathematics Education, 2003
This volume of the 27th International Group for the Psychology of Mathematics Education Conference includes the following research reports: (1) Improving Decimal Number Conception by Transfer from Fractions to Decimals (Irita Peled and Juhaina Awawdy Shahbari); (2) The Development of Student Teachers' Efficacy Beliefs in Mathematics during…
Descriptors: Student Teachers, Mathematics Education, Teacher Effectiveness, Metalinguistics