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Dennis, J. Richard – Mathematics Teacher, 1978
Two computer exercises involving the classification of geometric figures are given. The mathematics required is relatively simple but comes from several areas--synthetic geometry, analytic geometry, and linear algebra. (MN)
Descriptors: Activity Units, Algebra, Computer Assisted Instruction, Computer Programs
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Clason, Robert G. – Journal of Computers in Mathematics and Science Teaching, 1991
A mult tile is a set of polygons each of which can be dissected into smaller polygons similar to the original set of polygons. Using a recursive LOGO method that requires solutions to various geometry and trigonometry problems, dissections of mult tiles are carried out repeatedly to produce tile patterns. (MDH)
Descriptors: Computer Assisted Instruction, Discovery Processes, Geometry, Mathematical Enrichment
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Curley, Walter – Mathematics Teacher, 1974
After a brief discussion of Pascal's triangle and description of four methods of hand construction, the author provides FORTRAN and BASIC programs for computer construction based on recursive definition. (SD)
Descriptors: Algorithms, Computer Programs, Curriculum, Instruction
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Backhouse, John K. – Mathematics in School, 1986
Presents a computer program written in BBC BASIC to create fractal patterns. Discusses program modifications and gives graphic examples of changes. (JM)
Descriptors: Computer Graphics, Courseware, Fractals, Geometry
Stanford Univ., CA. School Mathematics Study Group. – 1971
The teacher's guide for the eleventh unit in this SMSG series covers the chapter on rigid motions and vectors and the chapter on computers and programs. The overall purpose for each of the chapters is described, the prerequisite knowledge needed by students is specified, the mathematical development of each chapter is detailed, behavioral…
Descriptors: Computer Programs, Computers, Curriculum, Geometry
Stanford Univ., CA. School Mathematics Study Group. – 1971
Transformation geometry topics are covered in one chapter of Unit 11 of this SMSG series. Work with translations, reflections, rotations, and composition of motions is included; vectors are briefly discussed. The chapter on computers and programming deals with recent history and uses of of the computer, organization of a digital computer, an…
Descriptors: Computer Programs, Computers, Curriculum, Geometry
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Brown, Ken – Mathematics in School, 1986
Describes investigations involving data acquisition and analysis using microcomputers running the LOGO programing language. Provides new primitives to add to LOGO to access information from the analog to digital converter of a BBC microcomputer, giving samples of student results. (JM)
Descriptors: Computers, Data Analysis, Data Collection, Geometry
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Anderson, John R.; And Others – Science, 1985
Cognitive psychology, artificial intelligence, and computer technology have advanced so much that it is feasible to build computer systems that are as effective as intelligent human tutors. Computer tutors have been developed for teaching students to do proofs in geometry and to write computer programs in the LISP language. (JN)
Descriptors: Artificial Intelligence, Computer Oriented Programs, Geometry, High Schools
Snover, Stephen L.; Spikell, Mark A. – 1979
The application of the programmable calculator to evaluating complicated formulas is illustrated by considering the formula for finding the area of any triangle when only the lengths of the three sides are known. Other advantages of the programmable calculator are discussed such as freeing the student to explore more challenging problems and…
Descriptors: Calculators, Computation, Flow Charts, Geometry
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Eng, Marita; Casey, John – Mathematics Teacher, 1983
Explorations of Pascal's triangle through computer programming are described. Programming offers different methods and techniques that enrich the topic. (MNS)
Descriptors: Computer Programs, Learning Activities, Mathematical Enrichment, Mathematics Instruction
Sage, Edwin R. – 1969
Intended to be used in conjunction with a traditional curriculum, this book demonstrates the use of the computer, especially the on-line, interactive type of computer, to solve a variety of problems studied in secondary school mathematics. Each chapter presents several problems, and each problem introduces one or two concepts that must be…
Descriptors: Algebra, Algorithms, Arithmetic, Computer Oriented Programs
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Ball, Derek – Computer Education, 1984
PROLOG is a relatively new programing language with graphics capability. In addition, the language has a declarative rather than a procedural structure. Two programs illustrating use of the language in the mathematics classroom are presented. (JN)
Descriptors: Computer Graphics, Computer Programs, Elementary School Mathematics, Elementary Secondary Education
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Aieta, Joseph F. – Mathematics Teacher, 1985
Some examples are given of geometric exploration and problem solving in which Logo is the primary tool and turtle graphics is the mathematical environment. Students can explore and develop important patterns while building visual intuition. (MNS)
Descriptors: Computer Oriented Programs, Computer Software, Geometric Concepts, Geometry
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Yates, Daniel S. – Mathematics Teacher, 1985
Activities focus on the use of computers as an instructional tool. Three worksheets provide experiences with: perimeter and areas of squares; area of parallelograms and triangles; and properties of triangles. A Logo computer program is included. (MNS)
Descriptors: Computer Software, Geometric Concepts, Instructional Materials, Learning Activities
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Djordje, Kadijevic – Mathematics in School, 1990
Provides two examples of the "regular falsi" method using geometry and a computer program. (YP)
Descriptors: Geometric Concepts, Geometry, Mathematical Concepts, Mathematical Logic
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