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| Haigh, William E. | 3 |
| Ott, Jack A. | 2 |
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Peer reviewedHaigh, William E. – Mathematics Teacher, 1986
Given is an example of the solution of maximum-minimum problems by replacing differentiation techniques with microcomputers and simple BASIC programs. (MNS)
Descriptors: Computer Software, Graphs, Mathematics Instruction, Measurement
Peer reviewedOtt, Jack A. – Mathematics Teacher, 1985
A realistic problem is presented, computing the probability of winning a sports playoff series if the probability if winning a single game is known. Only simple permutation formulas and some basic logic are required to solve the problem. Two computer programs and a discussion of solution methods are included. (MNS)
Descriptors: Computer Software, Mathematics Instruction, Microcomputers, Probability
Peer reviewedHaigh, William E. – Mathematics Teacher, 1985
Use of the computer to simulate or imitate probability problems that are difficult to analyze in any other way is discussed. How the Monte Carlo method works is clarified, with sample problems and programs. (MNS)
Descriptors: Computer Software, Learning Activities, Mathematics Instruction, Microcomputers
Peer reviewedKoetke, Walter – Mathematics Teacher, 1983
Seven applications problems are presented for gifted students to solve by writing microcomputer programs. (MNS)
Descriptors: Academically Gifted, Computers, Gifted, Mathematical Applications
Peer reviewedReagan, James – Mathematics Teacher, 1986
An application of functions and their inverses is described--the coding and decoding of messages, or cryptographs. The helpfulness of computers is noted, with two programs listed. (MNS)
Descriptors: Algebra, Computer Oriented Programs, Computer Software, Functions (Mathematics)
Peer reviewedChance, Joseph E.; Brazier, Pearl W. – Mathematics Teacher, 1986
Presented are two problems that can be solved using a computer simulation by students who have completed Algebra II. The distance and bisector formulas and the various forms of the equations of a circle and straight line are the topics. Computer program listings are included. (MNS)
Descriptors: Computer Simulation, Computer Software, Geometric Concepts, Mathematical Formulas
Peer reviewedKahanec, Frank – Mathematics Teacher, 1985
One schools' experiences with mathematics contests are described, with American Pi, the Great Calculator Contest, and the Forest View Math Olympics in problem solving each detailed. (MNS)
Descriptors: Calculators, Geometric Concepts, Learning Activities, Mathematical Enrichment
Peer reviewedGoodman, Terry – Mathematics Teacher, 1986
How the microcomputer can be used to reinforce basic statistical concepts and techniques is presented. The methods for achieving this include specific statistical problems, projects, games, and simulations for use with microcomputers. (MNS)
Descriptors: Computer Simulation, Computer Software, Educational Games, Mathematics Instruction
Peer reviewedSwift, Jim – Mathematics Teacher, 1983
Three probability problems designed to challenge students are presented: Liars and Diamonds, Heads Wins, and Random Walks. Other statistic problems are suggested that could involve computer simulations. (MNS)
Descriptors: Academically Gifted, Computers, Gifted, Mathematical Enrichment
Peer reviewedHaigh, William E. – School Science and Mathematics, 1989
Provides examples of such statistical graphs as line, bar, picture and pie. Suggests uses of Logo Turtle Graphics in graph construction. Includes several program procedures for creating designs with the computer. (RT)
Descriptors: Computer Graphics, Computer Uses in Education, Computers, Experiential Learning
Peer reviewedFiore, Gregory N. – Mathematics Teacher, 1988
The crucial moment to change the speed setting on a VCR serves as the problem in which linear equations are used. (MNS)
Descriptors: College Mathematics, Equations (Mathematics), Functions (Mathematics), Higher Education
Cheung, Y. L. – Journal of Science and Mathematics Education in Southeast Asia, 1984
Promotes the use of the microcomputer in mathematics instruction, reviewing approaches to teaching nonlinear equations. Examples of computer diagrams are illustrated and compared to textbook samples. An example of a problem-solving program is included. (ML)
Descriptors: Computer Oriented Programs, Courseware, Equations (Mathematics), Learning Strategies
Peer reviewedHohlfeld, Joe – School Science and Mathematics, 1983
Algebraic and computer solutions are offered for a problem on time payment scheduling. The problem, falling within the scope of high school algebra, could focus only on the algebraic methods, but including the computer brings out the relationship between the power of algebra and the power of modern technology. (JN)
Descriptors: Algebra, Computer Oriented Programs, Computer Programs, High Schools
Peer reviewedOtt, Jack A.; Contento, Anthony – Mathematics Teacher, 1986
A computer program is presented for the billiard ball problem. It can be integrated into a lesson on inductive reasoning and suggests several ways to do so. (MNS)
Descriptors: Cognitive Processes, Computer Software, Induction, Learning Activities
Peer reviewedAieta, Joseph F. – Mathematics Teacher, 1985
Some examples are given of geometric exploration and problem solving in which Logo is the primary tool and turtle graphics is the mathematical environment. Students can explore and develop important patterns while building visual intuition. (MNS)
Descriptors: Computer Oriented Programs, Computer Software, Geometric Concepts, Geometry


