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Creative Computing, 1980
This reprint of a Project Solo curriculum module discusses graphing by computer, gives an example of a BASIC program used to graph a second degree polynomial, and provides suggested exercises in programing. (MK)
Descriptors: Algorithms, Computer Graphics, Computer Oriented Programs, Computer Programs
Creative Computing, 1979
This reprint of one of the original Project Solo curriculum modules contains five problems and a computer program. (MK)
Descriptors: Computer Oriented Programs, Computer Programs, Computer Science Education, Computers
Robinson, Michael – Creative Computing, 1980
Discussed is the nature of and the importance of effective documentation in computer programing. (TG)
Descriptors: Computer Programs, Computer Science Education, Microcomputers, Programing
Beidler, John – Creative Computing, 1978
Computer programs for solving alphametics are discussed. A fortran program for solving a general additive alphametic is given. (MP)
Descriptors: Computer Programs, Computers, Games, Instruction
Shore, M. L. – Creative Computing, 1980
There are many uses for the shortest path algorithm presented which are limited only by our ability to recognize when a problem may be converted into the shortest path in a graph representation. (Author/TG)
Descriptors: Algorithms, Computer Programs, Graphs, Mathematical Concepts
Lappan, Glenda; Winter, M. J. – Creative Computing, 1979
The computer is used to simulate repetitions of games used in teaching expected value. Details of the games and the computer programs are given. (MP)
Descriptors: Computer Programs, Computers, Games, Higher Education
Nicastro, Andrew R. – Creative Computing, 1979
A computer-assisted developmental reading program is described. Text is presented to the student leaving each phrase on the screen for a specified time interval. Multiple-choice questions follow. (MP)
Descriptors: Computer Assisted Instruction, Computer Programs, Developmental Reading, Instruction
Dwyer, Tom – Creative Computing, 1979
This reprint of one of the original Project Solo curriculum modules provides instruction for using the computer to investigate circular functions. (MP)
Descriptors: Computer Programs, Computers, Mathematics Curriculum, Mathematics Education
Brady, J. M.; Emanuel, R. B. – Creative Computing, 1978
A system is illustrated in which a game-winning strategy can be discovered and used. This involves students writing computer programs to play some game and then playing their programs against each other. (MP)
Descriptors: Cognitive Processes, Computer Programs, Computers, Games
Kelanic, Thomas J. – Creative Computing, 1978
A brief description of the operation of Euclid (a theorem-proving computer program written by the author) is given and directions to be taken in its continuing development are indicated. (MN)
Descriptors: Computer Assisted Instruction, Computer Programs, Geometry, Individualized Instruction
Poon-Hang, Peter Lee – Creative Computing, 1982
A program designed to plot three-dimensional graphs is described and presented. The program allows the user to select maximum and minimum ranges for X, Y, and Z, and can enlarge a graph on the screen or look at a portion away from the origin. It is in Applesoft BASIC. (MP)
Descriptors: College Mathematics, Computer Programs, Equations (Mathematics), Graphs
Piele, Donald T. – Creative Computing, 1982
A hungry worm is looking for something to eat according to very specific rules, and the path he takes is a graph. The problem is detailed in Applesoft BASIC using low resolution graphics for worms that turn 90 degrees and high resolution for worms that can turn 45 degrees. (MP)
Descriptors: Computer Graphics, Computer Programs, Graphs, Mathematical Concepts
Auyer, Stephen E. – Creative Computing, 1981
A computer program written in BASIC designed to simulate the activities of businesses in a marketplace where several car companies compete is provided. The educational uses of this program in an eighth-grade consumer economics class are highlighted. (MP)
Descriptors: Computer Assisted Instruction, Computer Programs, Consumer Economics, Economics Education
Shochat, David D. – Creative Computing, 1982
Reviews the latest version of "muSimp/muMath-80," discussing the muSimp language and muMath applications. The package comes with a variety of muMath source files (including lessons, five teaching features of ARITH and ALGEBRA files and five teaching the muSimp language) and is capable of handling a wide variety of symbolic mathematics problems.…
Descriptors: College Mathematics, Computer Programs, Higher Education, Mathematics
Lubar, David – Creative Computing, 1982
A series of programs on organic chemistry written for a 48K Apple computer with Applesoft BASIC and a disk drive are reviewed. Strengths and weaknesses of the package are noted. It is felt the material would be an excellent purchase for any college library or chemistry department. (MP)
Descriptors: Chemistry, College Science, Computer Programs, Higher Education
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