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Berry, David – TESL-EJ, 2021
This study considers the impact of playing a video game on EFL students. Specifically, this study looks at how video gameplay impacts students' listening comprehension skills and how it encourages students to develop flow experiences in the classroom. Data about this impact was collected through a quasi-experimental mixed methods research design.…
Descriptors: Video Games, Computer Games, Educational Games, Game Based Learning
Wu, Junjie Gavin; Miller, Lindsay – Computer Assisted Language Learning, 2021
This article reports the study of a novel way of raising tertiary-level students' native cultural awareness (NCA) via an informal mobile learning community. Through two cycles of action research at a teacher-education university in East China, the study drew upon the Community of Practice (CoP) theory to form a synchronous English chat group.…
Descriptors: Foreign Countries, Cultural Awareness, English (Second Language), Second Language Learning
Alsowayegh, Najat Hussein; Garba, Ibrahim – English Language Teaching, 2021
The current study is the first of a two-part action research study to support student's communication using WhatsApp™ at a Foundation Year language program in Saudi Arabia. The study focused on unearthing the assumptions behind the support using factual knowledge gathered from 24 female students. Using a questionnaire that included ten…
Descriptors: Intervention, Foreign Countries, Computer Software, Action Research
Xiao, Wenqi; Park, Moonyoung – International Journal of Computer-Assisted Language Learning and Teaching, 2021
With the advancement of automatic speech recognition (ASR) technology, ASR-based pronunciation assessment can diagnose learners' pronunciation problems. Meanwhile, ASR-based pronunciation training allows more opportunities for pronunciation practice. This study aims to investigate the effectiveness of ASR technology in diagnosing English…
Descriptors: Automation, Computer Software, Handheld Devices, Diagnostic Tests
Liu, Yi-Fan; Hwang, Wu-Yuin; Liu, Zi-Yan – Journal of Educational Computing Research, 2021
Teaching English in a classroom setting where EFL learners were usually sitting at desks and doing English learning tasks using paper and pencil is inefficient. It has considerable potential problems that could lead to students learning in a passive state. More specifically, the teaching materials are inconsistent with students' authentic…
Descriptors: Electronic Learning, Handheld Devices, Dramatic Play, Authentic Learning
Kim, Byungsoo; Yu, Hangyeol; Shin, Dongmin; Choi, Youngduck – International Educational Data Mining Society, 2021
The needs for precisely estimating a student's academic performance have been emphasized with an increasing amount of attention paid to Intelligent Tutoring System (ITS). However, since labels for academic performance, such as test scores, are collected from outside of ITS, obtaining the labels is costly, leading to label-scarcity problem which…
Descriptors: Academic Achievement, Intelligent Tutoring Systems, Prediction, Scores
Lori Lye – ProQuest LLC, 2021
Duolingo is arguably the most popular language learning app available today, as measured by its metric of achieving 500 million downloads in 2020, yet remarkably little research has been conducted regarding its implementation or efficacy as a language-learning tool. The handful of studies that do exist have found positive outcomes, although…
Descriptors: Language Acquisition, Handheld Devices, Telecommunications, Computer Oriented Programs
Bradford J. Lee – Technology in Language Teaching & Learning, 2021
Studies comparing writing media typically compare different modes of writing (e.g., keyboard typing vs. writing, smartphone tapping vs. writing, etc.). The current study sought to investigate the cognitive outcomes of a more direct comparison: tablet- versus paper-based writing. Thirty-two speakers of L1 English were tasked with memorizing 20…
Descriptors: Second Language Learning, Second Language Instruction, Preferences, Student Attitudes
Andújar, Alberto – International Association for Development of the Information Society, 2018
The present research represents a longitudinal investigation into Mobile Instant Messaging to develop second language skills. WhatsApp application was selected as the chat-based communication tool to carry out this study, which focuses on writing and speaking skills' development. Quantitative and qualitative analyses were used to tackle students…
Descriptors: Telecommunications, Handheld Devices, Second Language Learning, Teaching Methods
Baljinnyam, Norjinbuu – International Association for Development of the Information Society, 2018
Nowadays technology development is so fast. Among this development, mobile usage, especially number of smart mobile users is rapidly increasing. So more and more researchers study focus on learning users' tendency of mobile phone and mobile app usage. As a result, every year many education-related, especially language learning mobile apps are…
Descriptors: Chinese, Second Language Learning, Second Language Instruction, Telecommunications
Klimova, Blanka; Zamborova, Katarina – Education Sciences, 2020
Reading is a fundamental skill for academic success because university students need to comprehend an extensive amount of information in a short time to achieve their academic goals. However, the influx of new technologies into education has challenged the teaching of reading skills in a foreign language. The purpose of this study was to explore…
Descriptors: Reading Comprehension, Second Language Learning, Second Language Instruction, Telecommunications
Mauricio, Michael C.; Genuino, Cecilia F. – LEARN Journal: Language Education and Acquisition Research Network, 2020
Integration of technology which includes the use of a smartphone is currently one of the trends in ESL writing classes. Particularly in collaborative activities, it is assumed that the use of smartphones contributes to the attitude of the learners towards writing and their writing performance as well. Consequently, the present study investigated…
Descriptors: Writing Achievement, Writing Attitudes, English (Second Language), Second Language Learning
Berti, Margherita; Maranzana, Stefano; Monzingo, Jacob – International Journal of Computer-Assisted Language Learning and Teaching, 2020
In virtual reality, language learners can experience the foreign culture by exploring authentic and contextualized learning environments. To date, there is a lack of studies investigating the use of highly immersive virtual reality for cultural understanding as well as learners' attitudes toward its implementation in the language classroom. This…
Descriptors: Cultural Awareness, Stereotypes, Italian, Second Language Learning
Abe, Makoto; Roever, Carsten – CALICO Journal, 2020
Employing a CA-inspired methodological approach, this study investigates L2 learners' interactional competence for dyadic interaction via text chat. Fifty-three dyads of Japanese learners of English at three proficiency levels (high, mid, and low) participated in this study, where they worked on three discussion tasks in L2 English. The data were…
Descriptors: Second Language Learning, Second Language Instruction, Language Proficiency, Computer Mediated Communication
Dickinson, Paul – Research-publishing.net, 2020
This study explored participation by Japanese university English as a Foreign Language (EFL) learners in Computer Assisted Language Learning/Mobile Assisted Language Learning (CALL/MALL) vocabulary tasks through the lens of Complexity Theory (CT). CT, which studies how complex systems are influenced by changes in interconnected variables…
Descriptors: Student Participation, College Freshmen, Late Adolescents, Computer Assisted Instruction

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