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No Child Left Behind Act 20011
Showing 1,831 to 1,845 of 2,188 results Save | Export
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Barnett, Lew – System, 1993
Examines three aspects of computer technology that allow learners to develop cognitive and metacognitive skills and that facilitate learner autonomy: database organization in a self-access facility, computer-assisted language learning, and the use of menus to organize programs and files. An argument is made that technology should neither control…
Descriptors: Cognitive Development, Computer Assisted Instruction, Computer Software, Databases
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Spanos, Tony – Hispania, 1992
A Macintosh-based project that uses HyperCard to create computer-assisted lessons for composition classes is described. Ways that students have improved their writing skills are discussed, along with ways that the software has changed teaching techniques. (LB)
Descriptors: Computer Assisted Instruction, Computer Software, Educational Technology, Second Language Learning
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Decker, Donald A. – CALICO Journal, 1992
This article examines the use of the Voyager Compact Disk (CD) AudioStack to provide HyperCard stacks designed to promote language learning with the ability to play on common precisely specified portions of off-the-shelf audio compact disks in a CD-ROM drive. Four German and Russian HyperCard stacks are described and their construction outlined.…
Descriptors: Computer Assisted Instruction, Computer Software Development, German, Hypermedia
Makoto, Yoshimoto – Journal of Japan-Korea Association of Applied Linguistics, 1998
This study sought to find an efficient and optimal sound format for the development of computer-assisted language learning (CALL) in the network environment and to provide some useful suggestions to the developers of CALL software who are interested in optimizing performance while maintaining an appropriate sound quality in the network…
Descriptors: Acoustics, Auditory Perception, Computer Networks, Computer Software Development
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Nagata, Noriko – Language Learning & Technology, 1998
Presents an experiment concerning the relative effectiveness of computer assisted comprehension practice and production practice in the acquisition of a second language. Results show that the output-focused group performed significantly better than the input-focused group for the production of Japanese honorifics and equally well for the…
Descriptors: Computer Assisted Instruction, Computer Software, Japanese, Reading Comprehension
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Nation, Paul; Ming-Tzu, Karen Wang – Reading in a Foreign Language, 1999
Examines the potential for vocabulary learning using a corpus of 42 grade readers from one series of graded readers (seven at each of six levels in the series). It was found that in order to have 95% coverage of the running words at a level in the series, it was necessary to already know the vocabulary of the current level in the scheme.…
Descriptors: Basal Reading, Computer Software, English (Second Language), Instructional Materials
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Collentine, Joseph – Language Learning & Technology, 2000
Demonstrates how computer-assisted language learning (CALL) software containing user-behavior tracking technologies can provide important insights into the construction of grammatical knowledge. Reports a study that documented the data sources learners used in a CALL-based consciousness-raising task that promoted the abilities of foreign-language…
Descriptors: Computer Assisted Instruction, Computer Software, Consciousness Raising, Educational Technology
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Al-Hashash, Saad – Indian Journal of Applied Linguistics, 2007
Many researchers have investigated several aspects of using Computer Assisted Language Learning (CALL) applications and presented many advantages for using CALL in TESL setting (i.e. where English is taught as a second language). In this paper, the author aims to illustrate how CALL applications would improve substantially the process of teaching…
Descriptors: Electronic Learning, Computer Assisted Instruction, English (Second Language), Second Language Learning
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Jia, Jiyou; Chen, Weichao – British Journal of Educational Technology, 2009
In this paper, we present the comprehensive version of CSIEC (Computer Simulation in Educational Communication), an interactive web-based human-computer dialogue system with natural language for English instruction, and its tentative application and evaluation in English education. First, we briefly introduce the motivation for this project,…
Descriptors: Computer Simulation, Natural Language Processing, English (Second Language), Second Language Instruction
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Imura, Taeko – On-Call, 1996
Reviews a computer software program, "Power Japanese" ("PJ"), for learning Japanese as a second language. "PJ" incorporates colorful graphics, animation, sound drills, and games. (Six references) (Author/CK)
Descriptors: Computer Assisted Instruction, Computer Software, Educational Games, Educational Technology
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Berleant, Daniel; And Others – Computer Assisted Language Learning, 1997
Describes LEARN, a software system for computer assisted foreign language vocabulary acquisition. Notes that the system processes English unrestricted text by translating selected English words in it into foreign words before presenting the text to the student. Points out that the natural path for the system's future is to add more languages. (23…
Descriptors: Ambiguity, Computational Linguistics, Computer Assisted Instruction, Computer Software
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Fulcher, Glenn – Language Testing, 2003
Describes a three-phase process model for interface design, drawing on practices developed in the software industry and adapting them for computer-based languages tests. Describes good practice in initial design, emphasizes the importance of usability testing, and argues that only through following a principled approach to interface design can the…
Descriptors: Computer Assisted Testing, Computer Software, Language Tests, Models
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Wright, Maryellen – Hispania, 1989
Describes "Language Crafter," a word processor and word game generator that can be used to compose worksheets and invent word games in English, Spanish, French, and German. Bingo, crossword puzzles, word-search puzzles, and scrambled word games can help students develop and improve their foreign language vocabulary. (CB)
Descriptors: Computer Software, Educational Games, Second Language Instruction, Second Language Learning
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Sanne, Signe Marie – CALICO Journal, 1993
Results of a two-year project (L'Italiano interattivo) conducted in collaboration with the Norwegian Computing Centre for the Humanities to produce learner-directed Italian courseware are reported. The SuperCard-developed program allows students to work with video, exercises, grammar, dictionary, or transcripts. (Author/LB)
Descriptors: Computer Assisted Instruction, Computer Software Development, Courseware, Foreign Countries
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Burston, Jack – CALICO Journal, 1993
Most currently available computer-assisted language learning offerings fall into three categories: instructional, collaborative, and facilitative. Each is described and cost-effective approaches to using them are noted. (Contains two references.) (LB)
Descriptors: Authoring Aids (Programming), Computer Assisted Instruction, Computer Software, Computers
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