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Showing 151 to 165 of 1,152 results Save | Export
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Kuru Gönen, Safiye Ipek; Zeybek, Gülin – Education and Information Technologies, 2022
Increased use of recent technological devices by language learners at all ages and various levels stimulates the integration of the latest technological devices into the language learning process. Considering the numerous advantages of augmented reality (AR) in creating a supportive learning environment, this study aimed at investigating the use…
Descriptors: Handheld Devices, Technology Uses in Education, English (Second Language), Second Language Learning
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Li, Fan; Fan, Si; Wang, Yanjun – Education and Information Technologies, 2022
Recent years have witnessed numerous systematic investigations on mobile-assisted language learning (MALL). However, very few research synthesis studies focused on the higher education context in mainland China. This paper provides a systematic review of the findings of 23 studies published between 2015 and 2020 in mainland China. The aim of this…
Descriptors: Foreign Countries, Higher Education, Second Language Learning, Situated Learning
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Jahn, Vladena Bätge; Lombaerts, Koen – International Journal of Mobile and Blended Learning, 2022
This study explored actualization of affordances of audiobooks for mobile learning, as well as constraints encountered by students engaging with elective readings in a university course. Participants often tried learning in different situations before settling on a preferred learning practice. Students reported having listened on-the-go as well as…
Descriptors: Affordances, Audio Books, College Students, Electronic Learning
Al-Jarf, Reima – Online Submission, 2022
This article gives examples of mobile vocabulary apps (MVAs) that can be downloaded from the Google Play or Apple App Stores and used as extension activities or a supplement to in-class vocabulary instruction in EFL such as English word study, advanced English vocabulary, test your English vocabulary, English vocabulary level I, II & III, 1000…
Descriptors: Foreign Countries, Computer Oriented Programs, Handheld Devices, Vocabulary Development
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Sissoko, Fanny; Bédi, Branislav – Research-publishing.net, 2021
This article presents results from a human-centred approach study to designing a mobile app TALAÐU!, which aims at assisting learners of Icelandic as a second language (L2) with spoken language practice. The main goal of the app would be to encourage learners to have real-life conversations with Icelandic speakers by accomplishing conversational…
Descriptors: Student Needs, Needs Assessment, Speech Communication, Indo European Languages
Al-Jarf, Reima Saado – Online Submission, 2021
A variety of Flashcard Apps (FCAs) for standardized tests such as the IELTS, TOEFL, TOEIC, GRE and SAT can be downloaded from the Google Play, and iPhone App Stores for free and used by the students to prepare for any of those tests. FCAs contain thousands of essential words and specialized vocabulary covering several categories such as biology,…
Descriptors: Standardized Tests, Test Preparation, Handheld Devices, Electronic Learning
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Laila Zahir Al Salmi; Iskender Gelir – International Journal of Early Years Education, 2024
This study explores the literacy and social practices of a young Omani emergent bilingual child who is beginning to develop bilingualism and biliteracy in Arabic and English through social interactions. One case study of a four-year-old child and her family living temporarily for her father postgraduate studies in Canada is presented. Framed on…
Descriptors: Bilingualism, Literacy, Arabic, English (Second Language)
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Masoomeh Estaji; Nasrin Sanajou – Educational Media International, 2024
In the present study, a MALL TPACK questionnaire was developed and validated based on a TPACK framework. Data were collected from 414 EFL teachers. The development of the questionnaire involved a comprehensive review of existing literature, examination of existing questionnaires, and interviews with experts. This process resulted in an initial…
Descriptors: Handheld Devices, Second Language Learning, Pedagogical Content Knowledge, Technological Literacy
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Atheer Khalid Alhadi; Abdelrahim Hamid Mugaddam – Eurasian Journal of Applied Linguistics, 2024
The Padlet technological tool, which encourages collaborative learning, is used in teaching and learning writing skills. This study aimed to examine the use of the Padlet application in developing writing skills among Saudi EFL students at university level, focusing on students' perceptions of utilizing Padlet as a platform for language learning…
Descriptors: Handheld Devices, Teaching Methods, English (Second Language), Second Language Instruction
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Chen, Hong-Ren; Lin, Wen-Shan; Hsu, Tien-Yu; Lin, Tzu-Chun; Chen, Nian-Shing – IEEE Transactions on Learning Technologies, 2023
Research on the use of augmented reality technology in museums is mostly limited to scientific knowledge. The use of wearable device technology learning materials to benefit students in the process of English learning has been somewhat explored, along with differences in students' learning styles and their influence on students' learning…
Descriptors: Educational Games, Museums, Situated Learning, Cognitive Style
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Mega Fitri Wulandari; Irfiani Bakri – Journal of English Teaching, 2023
The study aims to investigate the effectiveness of MALL application using in the classroom. One of Mobile Assisted Language Learning (MALL) application used is Quizlet. The study employs a Classroom Action Research approach to assess the impact of Quizlet on third semester of Business Management students' vocabulary mastery. The data collection…
Descriptors: Business Administration Education, Tests, Electronic Learning, Second Language Learning
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Pawarisa Abu Rmelah; Pornchai Pornwiriyakit – Journal of Education and Learning, 2023
This research is a pre-experimental study conducted with the following objectives: 1) to investigate the efficiency of using podcast in developing English listening skills for; 2) to compare the achievement of English listening comprehension before and after the repetition technique using podcast; 3) to examine the satisfaction with the…
Descriptors: English (Second Language), Second Language Learning, Listening Skills, Skill Development
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Hong, Jon-Chao; Tai, Kai-Hsin; Luo, Wan-Lun; Sher, Yung-Ji; Kao, Yi-Wen – Journal of Computer Assisted Learning, 2022
Background: Many gamification applications (apps) have been designed to motivate students to learn particular content. Based on the brain activation approach, the present study adapted an app, named Shaking-On, which requires students to shake their mobile devices to send their answers to multiple-choice questions to the teacher. Students then…
Descriptors: Comparative Analysis, Computer Games, Computer Software, Telecommunications
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Muharom, Fauzi; Nugroho, Arif; Putra P., Heldy Ramadhan – International Journal of Education in Mathematics, Science and Technology, 2022
Twenty-first-century teaching and learning provide online resources accessible to foster learning experience across time and spaces in an informal context. Hence, enhancing learners' voluntary adoption of digital devices is crucial to augment the promising assistance of technology for English language learning. This study sheds some light on…
Descriptors: Foreign Countries, English (Second Language), English for Special Purposes, Second Language Learning
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Hsu, Hui-Tzu; Lin, Chih-Cheng – British Journal of Educational Technology, 2022
Few studies have investigated the extension of the technology acceptance model (TAM) of mobile-assisted language learning (MALL) by incorporating psychological influence factors. We aimed to determine the factors affecting the continued adoption of MALL by college-age students of English as a foreign language (EFL). We extended the TAM by adding…
Descriptors: Technological Literacy, College Students, Electronic Learning, Handheld Devices
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