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Shin, Hye Won; Sok, Sarah – ReCALL, 2023
The current study is an approximate replication of Gray and DiLoreto's (2016) study, which proposed a model predicting that course structure, learner interaction and instructor presence would influence students' perceived learning and satisfaction in online learning, with student engagement acting as a mediator between two of the predictors and…
Descriptors: College Students, Second Language Learning, Computer Assisted Instruction, Electronic Learning
Jin, Haeyun; Karatay, Yasin; Bordbarjavidi, Fatemeh; Yang, Junghun; Kochem, Timothy; Muhammad, Ananda Astrini; Hegelheimer, Volker – ReCALL, 2022
Participation in online courses has become essential for training language professionals in under-resourced contexts with skills in computer-assisted language learning (CALL) (Godwin-Jones, 2014). Most online CALL courses use asynchronous computer-mediated communication (ACMC) to facilitate meaningful learning for participants. Although…
Descriptors: Computer Assisted Instruction, Second Language Learning, Electronic Learning, Learner Engagement
Knight, Janine; Dooly, Melinda; Barberà, Elena – ReCALL, 2020
Research into the multimodal aspects of language is increasingly important as communication through a screen plays a greater role in modern society than ever before (Liou, 2011). Multimodality has been explored from a number of angles relating to computer-mediated communication (CMC), such as its affordances and impact on language learners,…
Descriptors: Computer Mediated Communication, Educational Technology, Technology Uses in Education, Second Language Learning
Sert, Olcay; Balaman, Ufuk – ReCALL, 2018
Recent research shows that negotiation of meaning in online task-oriented interactions can be a catalyst for L2 (second/foreign/additional language) development. However, how learners undertake such negotiation work and what kind of an impact it has on interactional development in an L2 are still largely unknown mainly due to a lack of focus on…
Descriptors: Second Language Learning, Interaction, Language Usage, Standards
Lee, Juhee; Song, Jayoung – ReCALL, 2020
This study examines the impact of group composition (one-on-one vs. multiple-to-multiple) and task design (student-selected vs. teacher-assigned) on undergraduate foreign language learners' interactions in a mobile-based intercultural exchange. The participants, 27 Korean students learning English as a foreign language and 27 American students…
Descriptors: Second Language Learning, Second Language Instruction, Task Analysis, Undergraduate Students
Hartwick, Peggy – ReCALL, 2018
This article investigates research approaches used in traditional classroom-based interaction studies for identifying a suitable research method for studies in three-dimensional virtual learning environments (3DVLEs). As opportunities for language learning and teaching in virtual worlds emerge, so too do new research questions. An understanding of…
Descriptors: Teaching Methods, Educational Research, Computer Simulation, Mixed Methods Research
Melchor-Couto, Sabela – ReCALL, 2018
In recent years, a considerably high number of research studies have looked into the use of virtual worlds (VWs) for language learning. A number of authors have hypothesised about the effects of anonymity when foreign language interactions are conducted via VWs. This study addresses the effect that the anonymity experienced in VW interaction may…
Descriptors: Oral Language, Computer Simulation, Second Language Instruction, Anxiety
Guichon, Nicolas; Wigham, Ciara R. – ReCALL, 2016
In webconferencing-supported teaching, the webcam mediates and organizes the pedagogical interaction. Previous research has provided a mixed picture of the use of the webcam: while it is seen as a useful medium to contribute to the personalization of the interlocutors' relationship, help regulate interaction and facilitate learner comprehension…
Descriptors: Semiotics, Second Language Learning, Second Language Instruction, French
Fredriksson, Christine – ReCALL, 2015
Synchronous written chat and instant messaging are tools which have been used and explored in online language learning settings for at least two decades. Research literature has shown that such tools give second language (L2) learners opportunities for language learning, e.g. , the interaction in real time with peers and native speakers, the…
Descriptors: German, Computer Mediated Communication, Group Dynamics, Second Language Learning
Thorne, Steven L.; Fischer, Ingrid; Lu, Xiaofei – ReCALL, 2012
Multiplayer online games form complex semiotic ecologies that include game-generated texts, player-to-player communication and collaboration, and associated websites that support in-game play. This article describes an exploratory study of the massively multiplayer online game (MMO) "World of Warcraft" ("WoW"), with specific…
Descriptors: Interpersonal Communication, Interaction, Literacy, Linguistics
Hampel, Regine; Stickler, Ursula – ReCALL, 2012
The introduction of virtual learning environments has made new tools available that have the potential to support learner communication and interaction, thus aiding second language acquisition both from a psycholinguistic and a sociocultural point of view. This article focuses on the use of videoconferencing in the context of a larger exploratory…
Descriptors: Expertise, Computer Assisted Instruction, Distance Education, Learning Modalities
Peterson, Mark – ReCALL, 2010
This paper reports on an exploratory case study that investigates the synchronous interaction of intermediate level EFL learners in the 3D virtual world "Second Life." The subjects took part in three seventy-minute chat sessions that involved the use of affordances provided by a purpose-built world within this environment. Analysis of the data…
Descriptors: English (Second Language), Second Language Learning, Computer Assisted Instruction, Internet
Bradley, Linda; Lindstrom, Berner; Rystedt, Hans – ReCALL, 2010
For language learning, online environments allowing for user generated content are becoming increasingly important since they offer possibilities for learners to elaborate on assignments and projects. This study investigates what wikis can do as a means to enhance group interaction, when students are encouraged to participate in constructing text…
Descriptors: Feedback (Response), Sociocultural Patterns, Cooperation, Group Dynamics
Berglund, Therese Ornberg – ReCALL, 2009
This article describes the influence of tool and task design on student interaction in language learning at a distance. Interaction in a multimodal desktop video conferencing environment, FlashMeeting, is analyzed from an ecological perspective with two main foci: participation rates and conversational feedback strategies. The quantitative…
Descriptors: Feedback (Response), Interaction, Holistic Approach, Student Participation
Geraghty, Barbara; Quinn, Ann Marcus – ReCALL, 2009
As Japanese uses three writing systems (hiragana, katakana, and the ideograms known as kanji), and as materials in the target language include all three, it is a major challenge to learn to read and write quickly. This paper focuses on interactive multi-media methods of teaching Japanese reading which foster learner autonomy. As little has been…
Descriptors: Interaction, Comparative Analysis, Independent Study, Japanese
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