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Matthew D. Coss – Language Learning & Technology, 2025
The extent to which writing modality (i.e., hand-writing vs. keyboarding) impacts second-language (L2) writing assessment scores remains unclear. For alphabetic languages like English, research shows mixed results, documenting both equivalent and divergent scores between typed and handwritten tests (e.g., Barkaoui & Knouzi, 2018). However, for…
Descriptors: Computer Assisted Testing, Paper and Pencil Tests, Second Language Learning, Chinese
Dan Song; Alexander F. Tang – Language Learning & Technology, 2025
While many studies have addressed the benefits of technology-assisted L2 writing, limited research has delved into how generative artificial intelligence (GAI) supports students in completing their writing tasks in Mandarin Chinese. In this study, 26 university-level Mandarin Chinese foreign language students completed two writing tasks on two…
Descriptors: Artificial Intelligence, Second Language Learning, Standardized Tests, Writing Tests
Garci´a Laborda, Jesus; Ferna´ndez A´lvarez, Miguel – Language Learning & Technology, 2021
This paper compares and analyzes a selection of popular multilevel tests used for quick accreditation of English as a foreign language worldwide. The paper begins by stating the current need of accreditation of English language competence for both academic and professional matters. It then looks at their defining features and differences. After,…
Descriptors: Comparative Analysis, Second Language Learning, Second Language Instruction, Language Tests
Andrea Révész; Matthew Stainer; Jookyoung Jung; Minjin Lee; Marije Michel – Language Learning & Technology, 2023
Eye-tracking is primarily used as a tool to capture attentional processes in second language (L2) research. However, it is feasible to design visual displays that can react to and interact with eye-movements in technology-mediated contexts. We explored whether gaze-contingency can foster L2 development by drawing attention to novel words…
Descriptors: Eye Movements, Second Language Learning, Second Language Instruction, Attention Control
Poole, Frederick J.; Clarke-Midura, Jody – Language Learning & Technology, 2023
Research involving digital games and language learning is rapidly growing. One advantage of using digital games to support language learning is the ability to collect data on students learning in real time. In this study, we use educational data mining methods to explore the relationship between in-game data and elementary students' Chinese…
Descriptors: Computer Games, Second Language Learning, Second Language Instruction, Data Analysis
Qin, Tianyu; van Compernolle, Rémi A. – Language Learning & Technology, 2021
The focus of this article is on the design and administration of an online computerized dynamic assessment of an important area of pragmatics: implicature comprehension (i.e., indirect meaning). The assessment centered on indirect acceptances, refusals, and opinions. Drawing on Vygotskian psychology, this assessment had a dual aim: (a) to evaluate…
Descriptors: Teaching Methods, Second Language Learning, Second Language Instruction, Chinese
Liu, Sha; Yu, Guoxing – Language Learning & Technology, 2022
This study used eye-tracking, in combination with stimulated recalls and reflective journals, to investigate L2 learners' engagement with automated feedback and the impact of feedback explicitness and accuracy on their engagement. Twenty-four Chinese EFL learners revised their writing through Write & Improve with Cambridge, a new automated…
Descriptors: Eye Movements, Second Language Learning, Second Language Instruction, Feedback (Response)
Cong-lem, Ngo; Lee, Sy-Ying – Language Learning & Technology, 2020
With the fast-paced development of technology in today's society, there has been emerging a shift from paper-based reading to digital online reading. While the benefits of exposure to print have been well-established in previous studies, how online reading may impact individuals' literacy development is largely underexplored. The current study…
Descriptors: Information Technology, Second Language Learning, Second Language Instruction, English (Second Language)
Pengchong Zhang; Shi Zhang – Language Learning & Technology, 2025
Multimodal input can significantly support second language (L2) vocabulary learning and comprehension. However, very little research has examined how L2 learners, especially young learners, allocate attention when exposed to such input and whether learning from multimodal input can be explained by attention allocation. This study therefore…
Descriptors: Attention, Eye Movements, Vocabulary Development, Reading Comprehension
Schnur, Erin; Rubio, Fernando – Language Learning & Technology, 2021
Using the 2.4-million-word written Spanish subsection of the Corpus of Utah Dual Language Immersion, collected from a large-scale standardized writing assessment of K-12 Spanish second language (L2) students, this study focuses on lexical complexity as operationalized by three measures: lexical diversity, lexical density, and lexical…
Descriptors: Spanish, Immersion Programs, Computational Linguistics, Bilingual Education Programs
Aldukhayel, Dukhayel – Language Learning & Technology, 2021
This study investigated the effects of captions on the listening comprehension of vlogs. A total of 96 EFL learners watched three vlogs under one of three conditions: L2 captions, L1 captions, and no captions. Each group included low-, mid-, and high-level proficiency learners. The vlogs differed in the pictorial support of the audio, with Vlog 1…
Descriptors: Visual Aids, Second Language Learning, Second Language Instruction, English (Second Language)
Guo, Siao-Cing; Lan, Yu-Ju – Language Learning & Technology, 2023
This study aims to investigate the influence of story creation on young EFL learners' reading performance. Action research was adopted to examine the effects of two different story reading projects in a library setting in Taiwan. Each project comprised a group of 19 young EFL learner from Grades 4 to 6 (aged 10-12). The first group's activities…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Computer Simulation
Long, Avizia Y.; Shin, Sun-Young; Geeslin, Kimberly; Willis, Erik W. – Language Learning & Technology, 2018
In response to the need for examples of test validation from which everyday language programs can benefit, this paper reports on a study that used Bachman's (2005) assessment use argument (AUA) framework to examine evidence to support claims made about the intended interpretations and uses of scores based on a new web-based Spanish language…
Descriptors: Second Language Instruction, Second Language Learning, Spanish, Computer Assisted Testing
Taegang Lee; Yoonhyoung Lee; Sungmook Choi – Language Learning & Technology, 2025
Empirical evidence remains sparse about how videos enhanced with first-language (L1) and second-language (L2) subtitles influence cognitive load in L2 learners. To address this point, 25 Korean undergraduate students were exposed to six short videos: baseline, L1-subtitled, and L2-subtitled videos at both high and low difficulty levels (determined…
Descriptors: Captions, Native Language, Second Language Learning, Language Processing
Frederick J. Poole; Matthew D. Coss; Jody Clarke-Midura – Language Learning & Technology, 2025
This study explored the use of stealth assessments within a digital game to assess second language (L2) Chinese learners' reading comprehension. Log data tracking learners' in-game behaviors from a game designed for Chinese dual language immersion classrooms (Poole et al., 2022) were used to construct Bayesian Belief Networks to model reading…
Descriptors: Second Language Instruction, Second Language Learning, Reading Comprehension, Game Based Learning

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