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Craig D. Howard; Cary Staples; Sébastien Dubreil; Lisa C. Yamagata-Lynch – International Journal of Designs for Learning, 2016
In this design case, we present an instructional design project that resulted in a French language learning game development system. What we describe here is not the game itself, but rather the pedagogical intervention that created what the design team termed a mobile "application farm," which in turn produced the game. The term…
Descriptors: Instructional Design, Computer Software, Teaching Methods, Computer Games
Kaplan, Gregory B. – Foreign Language Annals, 2006
Due to an increase in enrollment in upper-level Spanish classes that posed staffing problems, the Spanish section of the Department of Modern Foreign Languages and Literatures at the University of Tennessee decided to combine three sections of Spanish 331, "Introduction to Hispanic Culture," into one large lecture course, which was…
Descriptors: Second Language Learning, Spanish, Higher Education, Lecture Method

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