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Robert Godwin-Jones – Language Learning & Technology, 2024
Generative AI offers significant opportunities for language learning. Tools like ChatGPT provide second language practice through chats in written or voice formats, with the learner specifying through prompts conversational parameters. AI can be instructed to give corrective feedback and create practice exercises. Using AI, instructors can build…
Descriptors: Second Language Learning, Second Language Instruction, Artificial Intelligence, Computer Software
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Klimnova, Liudmila – Language Learning & Technology, 2021
Drawing on past and current scholarship on digitally mediated communication in language learning, this review article examines the evolution of identity research in computer-assisted language learning (CALL) from the 1990s to the present day. The article offers an in-depth overview of critical issues and topics associated with language learner…
Descriptors: Computer Assisted Instruction, Second Language Learning, Second Language Instruction, Self Concept
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Daly, Nigel P. – Language Learning & Technology, 2022
The road to second language competence is a long and arduous one, and much of its effort involves learning to recognize and use vocabulary. Fortunately, anytime-anywhere learning with smart phones and smart apps offer a means to lessen the burden and make vocabulary learning more efficient. Accordingly, this study investigated 134 students across…
Descriptors: Personal Autonomy, Independent Study, Computer Assisted Instruction, Language Tests
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Arispe, Kelly; Burston, Jack – Language Learning & Technology, 2017
This pedagogical implementation study advocates for performance-driven assessments to help learners become aware of and improve upon presentational speaking skills at the advanced level. A social media content creation tool, Adobe Spark Video, enabled learners to practice oral skills outside of class. The task design, implementation, and…
Descriptors: Performance Based Assessment, Advanced Students, Speech Skills, Social Media
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Godwin-Jones, Robert – Language Learning & Technology, 2015
In today's globalized, connected world, fixed and stable identities are increasingly uncommon. The means and modes of online communication and engagement, themselves powerful contributors to identity formation, are likewise in a constant state of flux. Participating in emerging online communities may require users to develop new skills, acquire…
Descriptors: Technological Literacy, Second Language Learning, Incidental Learning, Skill Development
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Chik, Alice – Language Learning & Technology, 2014
The relationship between digital game play and second language (L2) learning is a particularly tricky issue in East Asia. Though there is an emerging presence of Chinese online games, many more young people are playing the English- or Japanese-language versions of the most popular commercial off-the-shelf (COTS) video games. In other words, most…
Descriptors: Foreign Countries, Video Games, Second Language Learning, Educational Technology
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Kessler, Greg; Bikowski, Dawn; Boggs, Jordan – Language Learning & Technology, 2012
This study investigates Web-based, project oriented, many-to-many collaborative writing for academic purposes. Thirty-eight Fulbright scholars in an orientation program at a large Midwestern university used a Web-based word processing tool to collaboratively plan and report on a research project. The purpose of this study is to explore and…
Descriptors: Feedback (Response), Collaborative Writing, Writing Processes, Teaching Methods
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Lee, Lina – Language Learning & Technology, 2011
The current study explores closely how using a combined modalities of asynchronous computer-mediated communication (CMC) via blogs and face-to-face (FTF) interaction through ethnographic interviews with native speakers (L1s) supports autonomous learning as the result of reflective and social processes. The study involves 16 American undergraduate…
Descriptors: Feedback (Response), Undergraduate Students, Web Sites, Intercultural Communication
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Hafner, Christoph A.; Miller, Lindsay – Language Learning & Technology, 2011
This paper reports on the syllabus design and implementation of an English for Science and Technology (EST) course at an English-medium university in Hong Kong. The course combined elements of project-based learning and a "pedagogy for multiliteracies" (New London Group, 1996) to produce a strong learner autonomy focus. A major component…
Descriptors: Video Technology, Student Projects, Focus Groups, Active Learning