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Emily A. Hellmich; Kimberly Vinall – Language Learning & Technology, 2023
The use of machine translation (MT) tools remains controversial among language instructors, with limited integration into classroom practices. While much of the existing research into MT and language education has explored instructor perceptions, less is known about how students actually use MT or how student use compares to instructor beliefs and…
Descriptors: Translation, Second Language Learning, Second Language Instruction, Computational Linguistics
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Fievez, Isabeau; Perez, Maribel Montero; Cornillie, Frederik; Desmet, Piet – Language Learning & Technology, 2023
This study investigates how learners use a freely available web-based multimodal language learning environment based on videos and newspaper articles with corresponding exercises and learning support in the form of help options, "NedBox," for learning L2 Dutch. In order to measure learners' use, a combination of eye movement and screen…
Descriptors: Eye Movements, Computer Assisted Instruction, Second Language Learning, Second Language Instruction
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Scheffler, Pawel; Baranowska, Karolina – Language Learning & Technology, 2023
While there is ample research on the effect of exposure to foreign language (FL) video materials on developing vocabulary knowledge and listening skills, research on the impact of watching videos on acquiring pronunciation skills, especially in terms of both perception and production, is still in its infancy. This study investigates the effect of…
Descriptors: Second Language Learning, Second Language Instruction, Learning Processes, Pronunciation
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Green, Clarence – Language Learning & Technology, 2022
This paper computes estimates of the potential for Extensive Reading (ER) and Extensive Viewing (EV) to support the academic and discipline-specific vocabulary needs of students. While research into ER/EV for general vocabulary is well-established, only recently has academic vocabulary begun to be researched. Given curriculum time constraints,…
Descriptors: Linguistic Input, Vocabulary Development, Academic Language, Incidental Learning
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Arndt, Henriette L.; Woore, Robert – Language Learning & Technology, 2018
This study compared second language vocabulary acquisition from engagement with two different online media: written blog posts and video blogs. It also explored whether there were differences between which aspects of vocabulary knowledge (i.e., orthography, semantics, and grammatical function) were best learned from these media. The results showed…
Descriptors: Vocabulary Development, Electronic Publishing, Second Language Learning, Second Language Instruction
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Liu, Sha; Yu, Guoxing – Language Learning & Technology, 2022
This study used eye-tracking, in combination with stimulated recalls and reflective journals, to investigate L2 learners' engagement with automated feedback and the impact of feedback explicitness and accuracy on their engagement. Twenty-four Chinese EFL learners revised their writing through Write & Improve with Cambridge, a new automated…
Descriptors: Eye Movements, Second Language Learning, Second Language Instruction, Feedback (Response)
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Qian, Manman; Chukharev-Hudilainen, Evgeny; Levis, John – Language Learning & Technology, 2018
Many types of L2 phonological perception are often difficult to acquire without instruction. These difficulties with perception may also be related to intelligibility in production. Instruction on perception contrasts is more likely to be successful with the use of phonetically variable input made available through computer-assisted pronunciation…
Descriptors: Second Language Learning, Phonology, Auditory Perception, Second Language Instruction
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Bardovi-Harlig, Kathleen; Mossman, Sabrina; Su, Yunwen – Language Learning & Technology, 2017
This study compares the effect of using corpus-based materials and activities for the instruction of pragmatic routines under two conditions: implementing direct corpus searches by learners during classroom instruction and working with teacher-developed corpus-based materials. The outcome is compared to a repeated-test control group. Pragmatic…
Descriptors: Computational Linguistics, Pragmatics, Control Groups, Comparative Analysis
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Marefat, Fahimeh; Hassanzadeh, Mohammad – Language Learning & Technology, 2016
Since its inception, form-focused instruction (FFI) has been associated with grammar, with only a handful of studies examining its potential for vocabulary development (e.g., Laufer, 2006). Meanwhile, there has been an unresolved dispute between the two approaches of Focus on Form (FonF) and Focus on Forms (FonFs) in terms of their degree of…
Descriptors: Grammar, Second Language Learning, Second Language Instruction, Multivariate Analysis
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Koyama, Dennis; Sun, Angela; Ockey, Gary J. – Language Learning & Technology, 2016
Multiple-choice formats remain a popular design for assessing listening comprehension, yet no consensus has been reached on how multiple-choice formats should be employed. Some researchers argue that test takers must be provided with a preview of the items prior to the input (Buck, 1995; Sherman, 1997); others argue that a preview may decrease the…
Descriptors: Multiple Choice Tests, Listening Comprehension Tests, Statistical Analysis, Language Proficiency
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Cerezo, Luis – Language Learning & Technology, 2016
Research shows that computer-generated corrective feedback can promote second language development, but there is no consensus about which type is the most effective. The scale is tipped in favor of more explicit feedback that provides metalinguistic explanations, but counterevidence indicates that minimally explicit feedback of the…
Descriptors: Computer Assisted Instruction, Second Language Learning, Linguistic Input, Qualitative Research
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deHaan, Jonathan; Reed, W. Michael; Kuwada, Katsuko – Language Learning & Technology, 2010
Video games are potential sources of second language input; however, the medium's fundamental characteristic, interactivity, has not been thoroughly examined in terms of its effect on learning outcomes. This experimental study investigated to what degree, if at all, video game interactivity would help or hinder the noticing and recall of second…
Descriptors: Music, Video Games, Second Languages, Vocabulary Development
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Grgurovic, Maja; Hegelheimer, Volker – Language Learning & Technology, 2007
As multimedia language learning materials become prevalent in foreign and second language classrooms, their design is an important avenue of research in Computer-Assisted Language Learning (CALL). Some argue that the design of the pedagogical materials should be informed by theory such as the interactionist SLA theory, which suggests that input…
Descriptors: Research Universities, Educational Technology, Lecture Method, English (Second Language)