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Crook, Charles – International Journal of Computer-Supported Collaborative Learning, 2022
This article discusses the integration of three concepts central to the enterprise of computer-supported collaborative learning: namely, collaboration scripts, self-regulation, and group awareness. It does so through consideration of five reports in this Special Issue that address the integration challenge. Various themes are extracted and…
Descriptors: Cooperative Learning, Computer Assisted Instruction, Perception, Metacognition
Wenli Chen; Si Zhang; Zhongling Pi; Jesmine S. H. Tan; Yun Wen; Chee-Kit Looi; Jennifer Yeo; Qingtang Liu – Technology, Pedagogy and Education, 2024
This study investigates the role of a collaboration script, the Funnel Model, in supporting students' computer-supported collaborative scientific argumentation, and how the students appropriated the collaboration script in scientific argumentation. In this exploratory case study, a class of 33 Secondary grade four students went through four phases…
Descriptors: Cooperative Learning, Scripts, Computer Assisted Instruction, Persuasive Discourse
Wang, Cixiao; Xu, Lingling; Liu, Hui – Journal of Computer Assisted Learning, 2022
Background: Virtual manipulatives (VMs) are increasingly adopted in inquiry activities. However, the effects of the ratio of mobile device-based VMs to students and external scripts (a guiding structure for prompting group process) provision on group interaction has not been detailed. Objectives: This study proposed four different technology…
Descriptors: Manipulative Materials, Educational Technology, Handheld Devices, Cooperative Learning
Sharp, Julia L.; Griffith, Emily H.; Higgs, Megan D. – Journal of Statistics and Data Science Education, 2021
Collaborative work is inherent to being a statistician or data scientist, yet opportunities for training and exposure to real-world scenarios are often only a small part of a student's academic program. Resources to facilitate effective and meaningful instruction in communication and collaboration are limited, particularly when compared to the…
Descriptors: Statistics Education, Cooperative Learning, Video Technology, Technology Uses in Education
Emily Theophilou; Rene Lobo-Quintero; Davinia Hernandez-Leo; Roberto Sanchez-Reina; Dimitri Ognibene – IEEE Transactions on Learning Technologies, 2024
The impact of social media on teens' mental health and development raises the need for educational interventions that equip them with the knowledge and skills to cope with dangerous situations. In spite of the growing effort to expand social media literacy among youngsters, social media interventions still rely on conventional methods that tend to…
Descriptors: Social Media, Social Emotional Learning, Longitudinal Studies, High School Students
Cai, Zhiqiang; Hu, Xiangen; Graesser, Arthur C. – Grantee Submission, 2019
Conversational Intelligent Tutoring Systems (ITSs) are expensive to develop. While simple online courseware could be easily authored by teachers, the authoring of conversational ITSs usually involves a team of experts with different expertise, including domain experts, linguists, instruction designers, programmers, artists, computer scientists,…
Descriptors: Programming, Intelligent Tutoring Systems, Courseware, Educational Technology
Latifi, Saeed; Noroozi, Omid – Innovations in Education and Teaching International, 2021
This study investigated the impact of an online peer-review script on students' argumentative peer-review quality and argumentative essay writing. A pre- and post-test experimental design was used with 42 undergraduate students in the field of educational science. Students were randomly divided over 21 dyads and assigned to two conditions…
Descriptors: Persuasive Discourse, Peer Evaluation, Essays, Writing (Composition)
Tsai, Tina Pingting; Lin, Lendy Chaoyu; Lin, Jyhojong – International Journal of Mobile and Blended Learning, 2019
In e-learning, the flip blended learning model is used to provide students with learning contents inside/outside classrooms. It encourages students to preview these contents outside classrooms before the lesson. Then, various learning activities are taken inside classrooms in the lesson. An important issue about its success is the effectiveness of…
Descriptors: Electronic Learning, Blended Learning, Homework, Electronic Publishing
Dev, Dipti A.; Blitch, Kimberly A.; Hatton-Bowers, Holly; Ramsay, Samantha; Garcia, Aileen S. – Journal of Extension, 2018
Although the benefits of using video as a learning tool in Extension programs are well known, less is understood about effective methods for creating videos. We present a five-step procedure for developing educational videos that focus on evidence-based practices, and we provide practical examples from our use of the five steps in creating a video…
Descriptors: Video Technology, Film Production, Extension Education, Educational Innovation
Argyropoulos, Vassilios; Paveli, Afroditi; Nikolaraizi, Magda – Education and Information Technologies, 2019
The present study is characterized as pilot and investigates the impact that different aural renderings have on blind individuals' comprehension. In specific, the present research attempts to compare the effective or active listening of participants with blindness when they use different media; that is, digital talking scripts through synthetic…
Descriptors: Blindness, Teaching Methods, Educational Technology, Computer Software
Tchounikine, Pierre – International Journal of Computer-Supported Collaborative Learning, 2016
This paper presents a contribution to the development of a theory of CSCL scripts, i.e., an understanding of what happens when learners engage in such scripts. It builds on the Script Theory of Guidance (SToG) recently proposed by (Fischer et al. in "Educational Psychologist," 48(1), 56-66, 2013). We argue that, when engaged in a…
Descriptors: Computer Assisted Instruction, Educational Technology, Theories, Cooperative Learning
Noroozi, Omid; Kirschner, Paul A.; Biemans, Harm J. A.; Mulder, Martin – Educational Psychology Review, 2018
Argumentation is fundamental for many learning assignments, ranging from primary school to university and beyond. Computer-supported argument scaffolds can facilitate argumentative discourse along with concomitant interactive discussions among learners in a group (i.e., first-order argument scaffolding). However, there is no evidence, and hence no…
Descriptors: Persuasive Discourse, Scaffolding (Teaching Technique), Skill Development, Scripts
Kim, Heyoung; Lee, Jang Ho – Asia-Pacific Education Researcher, 2018
The purpose of this study was to investigate the value of introducing digital storytelling (DST) into second language (L2) narrative practice, by examining the characteristics of L2 learners' narrative when multimodality is added. To this end, the present study examined pairs of personal narrative scripts produced by 50 undergraduate L2 learners…
Descriptors: Second Language Learning, Second Language Instruction, Scripts, Story Telling
Stegmann, Karsten; Kollar, Ingo; Weinberger, Armin; Fischer, Frank – International Journal of Computer-Supported Collaborative Learning, 2016
In a recent paper, Pierre Tchounikine has suggested to advance the Script Theory of Guidance (SToG) by addressing the question how learners appropriate collaboration scripts presented to them in learning environments. Tchounikine's main criticism addresses SToG's "internal script configuration principle." This principle states that in…
Descriptors: Scripts, Theories, Teaching Methods, Cooperative Learning
Zilio, Leonardo; Wilkens, Rodrigo; Fairon, Cédrick – Research-publishing.net, 2017
Presentation of raw text to language learners is not enough to ensure learning. Thus, we present the Smart and Immersive Language Learning Environment (SMILLE), a system that uses Natural Language Processing (NLP) for enhancing grammatical information in texts chosen by a given user. The enhancements, carried out by means of text highlighting, are…
Descriptors: Grammar, Computer Assisted Instruction, Educational Technology, Second Language Instruction