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Jingjing Shao; Lu Cheng; Yansu Wang; Keru Li; Yanyan Li – Interactive Learning Environments, 2024
Although peer feedback has been proposed as an instructional strategy for cultivating critical thinking, high-quality peer feedback is difficult to obtain. Regulation scripts are a promising scaffold for this activity. Besides, few previous studies have explored the dynamic relationship between feedback content and critical thinking. Therefore,…
Descriptors: Peer Evaluation, Feedback (Response), Scripts, Critical Thinking
Latifi, Saeed; Noroozi, Omid; Talaee, Ebrahim – Interactive Learning Environments, 2023
This study compared the effects of worked example and scripting on students' argumentative peer feedback, essay and learning qualities. Participants were 80 BSc students who were randomly divided over 40 dyads and assigned to two experimental conditions (worked example and scripting). An online peer feedback environment named EduTech was designed…
Descriptors: Persuasive Discourse, Writing (Composition), Essays, Writing Evaluation
Lee, Yuan-Hsuan – Interactive Learning Environments, 2018
Premised on Web 2.0 technology, the current study investigated the effect of facilitating critical thinking using the Collaborative Questioning, Reading, Answering, and Checking (C-QRAC) collaboration script on university students' science reading literacy in flipped learning conditions. Participants were 85 Taiwanese university students recruited…
Descriptors: Foreign Countries, College Students, Scripts, Critical Thinking
Cáceres, M.; Nussbaum, M.; Marroquín, M.; Gleisner, S.; Marquínez, J. T. – Interactive Learning Environments, 2018
Collaborative problem-solving in the classroom is a student-centred pedagogical practice that looks to improve learning. However, collaboration does not occur spontaneously; instead it needs to be guided by appropriate scaffolding. In this study we explore whether a script that explicitly incorporates constructing arguments in collaborative…
Descriptors: Foreign Countries, Elementary School Students, Grade 5, Private Schools
Hummel, Hans; Geerts, Walter; Slootmaker, Aad; Kuipers, Derek; Westera, Wim – Interactive Learning Environments, 2015
Serious games are seen to hold potential to facilitate workplace learning in a more dynamic and flexible way. This article describes an empirical study into the feasibility of an online collaboration game that facilitates teachers-in-training to deal with classroom management dilemmas. A script to support these students in carrying out such…
Descriptors: Foreign Countries, Educational Games, Educational Technology, Electronic Learning