Publication Date
| In 2026 | 0 |
| Since 2025 | 0 |
| Since 2022 (last 5 years) | 0 |
| Since 2017 (last 10 years) | 1 |
| Since 2007 (last 20 years) | 2 |
Descriptor
| Computer Graphics | 3 |
| Motion | 3 |
| Scientific Concepts | 3 |
| Animation | 1 |
| Biology | 1 |
| College Students | 1 |
| Comprehension | 1 |
| Computer Assisted Instruction | 1 |
| Computer Simulation | 1 |
| Concept Formation | 1 |
| Concept Teaching | 1 |
| More ▼ | |
Author
| Ferreira, Annalize | 1 |
| Krajsek, Simona Strgulc | 1 |
| Lemmer, Miriam | 1 |
| Rieber, Lloyd P. | 1 |
| Seyffert, Albertus S. | 1 |
| Vilhar, Barbara | 1 |
Publication Type
| Reports - Research | 3 |
| Journal Articles | 2 |
| Speeches/Meeting Papers | 1 |
Education Level
| Secondary Education | 1 |
Audience
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Ferreira, Annalize; Seyffert, Albertus S.; Lemmer, Miriam – Physics Education, 2017
Many students find it difficult to apply certain physics concepts to their daily lives. This is especially true when they perceive a principle taught in physics class as being in conflict with their experience. An important instance of this occurs when students are instructed to ignore the effect of air resistance when solving kinematics problems.…
Descriptors: Computer Graphics, Scientific Concepts, Physics, Kinetics
Krajsek, Simona Strgulc; Vilhar, Barbara – Journal of Biological Education, 2010
We developed and tested a lesson plan for active teaching of diffusion in secondary schools (grades 10-13), which stimulates understanding of the thermal (Brownian) motion of particles as the principle underlying diffusion. During the lesson, students actively explore the Brownian motion through microscope observations of irregularly moving small…
Descriptors: Animation, Computer Graphics, Play, Role Playing
Rieber, Lloyd P.; And Others – 1996
The purpose of this study was to explore how adult users interact and learn during a computer-based simulation given visual and verbal forms of feedback coupled with embedded elaborations of the content. A total of 52 college students interacted with a computer-based simulation of Newton's laws of motion in which they had control over the motion…
Descriptors: College Students, Comprehension, Computer Assisted Instruction, Computer Graphics

Peer reviewed
Direct link
