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Meng-Tzu Cheng; Wen-Chi Chou; Mei-En Hsu; Fu-Chung Cheng – Journal of Biological Education, 2024
There have been growing calls for inquiry, a practice-oriented way of engaging students in authentic scientific work, yet research has shown some challenges that might impede inquiry practices in educational settings. In this study, we proposed an approach that blends educational gaming with physical experiments. We developed an educational game,…
Descriptors: High School Students, Inquiry, Science Instruction, Game Based Learning
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Lane, W. Brian – Physics Teacher, 2019
In tabletop games involving dice, it is important to ensure randomness of the dice rolls and to protect other gaming elements from being scattered by rolling dice. One way of ensuring random rolls and protecting gaming elements is to drop dice into a dice-rolling tower ("dice tower"). A dice tower is usually small (20 cm by 20 cm) and…
Descriptors: Science Instruction, Physics, Educational Games, Manipulative Materials
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Franklin, Teresa J. – Journal of Educational Technology, 2008
This paper presents the development of a 3-D virtual environment in Second Life for the delivery of standards-based science content for middle school students in the rural Appalachian region of Southeast Ohio. A mixed method approach in which quantitative results of improved student learning and qualitative observations of implementation within…
Descriptors: Middle School Students, Secondary School Science, Science Education, Computer Simulation