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Fatimah, Siti; Setiawan, Wawan; Junaeti, Enjun; Surur, Ahmad Syukron – Journal of Science Learning, 2019
Augmented Reality (AR) is an optical technology that combines virtual objects or worlds into real worlds like in real time and increases user perceptions and interactions with the real world. Information conveyed by virtual objects helps users carry out activities (tasks) in the real world. The convenience offered makes AR technology can be used…
Descriptors: Educational Technology, Technology Uses in Education, Computer Simulation, Junior High School Students
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Klinke, Sebastián; Rinaldi, Jimena; Goldbaum, Fernando A.; Suarez, Sebastián; Otero, Lisandro H. – Biochemistry and Molecular Biology Education, 2019
X-ray crystallography provides structural information of molecules at the atomic level, being a central technique at the forefront of science and technology. However, crystallography teaching is not usually implemented in biochemistry lab classes due to its complex execution by nonexpert users. Here, we report the basic step-by-step workflow…
Descriptors: Molecular Biology, Biochemistry, Science Laboratories, Laboratory Experiments
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Price, Colin B.; Price-Mohr, Ruth – Physics Education, 2019
We introduce a virtual physics laboratory, 'PhysLab', created using 3D video game technology suitable for advanced level physics courses in secondary schools. This comprises 32 simulated experiments covering a range of physics topics, selected in collaboration with practicing school teachers. PhysLab is made available at no cost for the physics…
Descriptors: Physics, Science Laboratories, Computer Uses in Education, Secondary School Science
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Pearlman, Melanie – Science Teacher, 2019
Spices, of course, do not make a meal, but they make a meal more enjoyable and memorable. Games do the same, allowing teachers to interact with their students in a different way than they normally do. They also have the potential to challenge and assess students' understanding of content. Games allow teachers to "play" with their…
Descriptors: Science Instruction, Educational Games, Teaching Methods, Course Content
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Freericks, J. K.; Cutler, D.; Kruse, A.; Vieira, L. B. – Physics Teacher, 2019
We describe a new style of MOOC designed to engage students with an immersive multimedia environment including text, images, video lectures, computer-based simulations, animations, and tutorials. Quantum Mechanics for Everyone is currently running on edX and has been successful by a number of different measures. Building on the pioneering work of…
Descriptors: Quantum Mechanics, Physics, Science Instruction, Large Group Instruction
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Browning, Fred; Moore, Kaitlyn; Campos, Jennifer – Physics Teacher, 2019
The possibility of negative temperatures on the Kelvin scale is intriguing and confusing simultaneously. This is because students are used to thinking of temperature as a measure of the internal energy of a system. While this concept is good for many systems, it does not work for all systems. Nuclear and electron spin systems, along with lasers…
Descriptors: Science Instruction, Scientific Concepts, Concept Formation, Computer Simulation
Ren, Shuo – ProQuest LLC, 2019
There has been an increase in the use of virtual reality (VR) technology in the education community since VR is emerging as a potent educational tool that offers students with a rich source of educational material and makes learning exciting and interactive. With a rise of popularity and market expansion in VR technology in the past few years, a…
Descriptors: Educational Technology, Science Laboratories, Computer Simulation, Active Learning
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Levy, Sharona T.; Peleg, Ran; Ofeck, Eyal; Tabor, Naamit; Dubovi, Ilana; Bluestein, Shiri; Ben-Zur, Hadar – Instructional Science: An International Journal of the Learning Sciences, 2018
We propose and evaluate a framework supporting collaborative discovery learning of complex systems. The framework blends five design principles: (1) individual action: amidst (2) social interactions; challenged with (3) multiple tasks; set in (4) a constrained interactive learning environment that draws attention to (5) highlighted target…
Descriptors: Traffic Safety, Discovery Learning, Simulation, Simulated Environment
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Yan, Zixiang; Xia, Heming; Lan, Yueheng; Xiao, Jinghua – Physics Education, 2018
A cylinder rolling down an inclined board is a commonly seen and interesting object to study and it is also easy to experiment with and model. Following what has become a popular practice, we use smartphones to measure the angular acceleration of a cylinder rolling down a plane of different inclining angles. The friction force deviates from the…
Descriptors: Kinetics, Science Instruction, Models, Physics
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Bo, Wenjin Vikki; Fulmer, Gavin W.; Lee, Christine Kim-Eng; Chen, Victor Der-Thanq – Journal of Science Education and Technology, 2018
Research has shown that teaching science with a modeling-oriented approach, particularly with interactive simulations, will promote student engagement and understanding. To date, many interactive simulations have been developed and adopted for classroom practices. The purpose of this study was to explore secondary school science teachers'…
Descriptors: Foreign Countries, Secondary School Teachers, Science Teachers, Teacher Attitudes
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Achuthan, Krishnashree; Kolil, Vysakh Kani; Diwakar, Shyam – Education and Information Technologies, 2018
Molecular symmetry plays a central role in chemistry education with regard to predicting chemical properties such as bonding and spectroscopic transitions. Better understanding of the symmetry of molecules requires high visual-spatial thinking ability. Conventional teaching methodologies, with limited teaching aides, fall short in providing a…
Descriptors: Chemistry, Computer Simulation, Science Laboratories, Molecular Structure
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Martin Bílek; Malgorzata Nodzynsk; Wioleta Kopek-Putala; Paulina Zimak-Piekarczyk – Problems of Education in the 21st Century, 2018
Writing and balancing equations of chemical reactions is one of the most difficult elements of chemistry education for students, which is why it was decided to analyse part of the process which is the most difficult. The process itself consists of multiple stages. it is important to highlight that the focus of research was not only on balancing…
Descriptors: Chemistry, Science Instruction, Educational Games, Computer Simulation
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Klingenberg, Sara; Jørgensen, Maria L. M.; Dandanell, Gert; Skriver, Karen; Mottelson, Aske; Makransky, Guido – British Journal of Educational Technology, 2020
Immersive virtual reality (IVR) simulations for education have been found to increase affective outcomes compared to traditional media, but the effects on learning are mixed. As reflection has previously shown to enhance learning in traditional media, we investigated the efficacy of appropriate reflection exercises for IVR. In a 2 × 2…
Descriptors: Instructional Effectiveness, Computer Assisted Instruction, Computer Simulation, Undergraduate Students
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Argu¨ello, Jose´ M.; Dempski, Robert E. – Journal of Chemical Education, 2020
Facile visualization of biomolecules is an essential component of the undergraduate biochemistry curriculum. In the past, a number of tools have been used to display biomolecules. More recently, the advent of greater accessibility to virtual reality (VR) and augmented reality (AR) programs has created a new mechanism to visualize biomolecules.…
Descriptors: Visualization, Undergraduate Students, Biochemistry, Science Instruction
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Lorusso, Nicholas S.; Shumskaya, Maria – Biochemistry and Molecular Biology Education, 2020
Suspended on-site instruction during the COVID-19 created an exceptional challenge for teaching hands-on laboratory classes. We designed an online laboratory activity using computational biology techniques to overcome this issue. This set of online exercises introduces bioinformatics skills into existing curricula in the form of guided tutorials…
Descriptors: COVID-19, Pandemics, Distance Education, Electronic Learning
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